Are there any disadvantages to giving your companion a spare set of power armour? Do they crunch up your fusion cores or anything?
Are there any disadvantages to giving your companion a spare set of power armour? Do they crunch up your fusion cores or anything?
It's incredibly hard to get a settlement to 100%, probably impossible to do it through normal play. That's why after all this time only 0.9% of people have it on steam.
There are guides out there to show how to easily do it, which is the only way unfortunately. I think one of the requirements is having no companions present in the settlement for some reason.
I have only used power armour twice - both times in the Glowing Sea just to avoid death by rads... Really don't see the need for it with my build. That being said, I do 'enjoy' collecting a full set of each power armour set, with each type o coating/paint....I'm nowhere near complete, I have only four frames and only 1 complete set (Raider II, which is trash).
Regarding ammo, I'm not having any issues there, havent throughout the whole game. As someone else said, focus on perks for increasing damage and focus on modding weps to get the best damage and accuracy from them.
It's the trinity tower quest. So listen to trinity tower radio around diamond city/goodneighbor area if you haven't already.
I'm really considering cheating and adding loads of materials by console. I like the building side of the game, but it is too grindy gathering stuff.
It would be good if you could assign certain settlers to scavenge for a certain material... One for modders no doubt.
Holy hell, just ran into a Legendary Assualtron Dominator. One shot kill ninja bitch. I'm not even sure a maxed out T60 would survive against it...
I have been pretty much building up settlements for about 40 in game hours now(got about 14, all with every store and quite a few buildings). I think a great way to do things would be that each settlement you create or liberate gives you the ability to 'farm' a certain material. For example, a settlement near a forest lets you farm wood etc. Something like Phantom Pain, where doing objectives actually gives you real benefits when it comes to crafting. Thoughts?
Copper is the resource I need the most. Especially when you try and start a new settlement and need to make a radio tower and a generator straight off.
Well, I got annoyed at where I put mamma Murphy's chair, so I decided to pump her with as many drugs as possible
She has the most hilariously derpy death I have ever seen. I highly recommend it.
I'll echo all this too. Several perks dumped into none automatic rifles and my best weapon is easily a 5.56mm Assault Rifle with +50 rad damage. Does about 150 a hit with a very accurate, quick hair trigger. Has a short night sight on it and I can happily do uber ranged shots or use it for relatively short ranged stuff. It'll drop a super mutant master in about 8 good hits. Avoid automatic (unless it's an exploding shot 10mm pistol![]()
).
I have been pretty much building up settlements for about 40 in game hours now(got about 14, all with every store and quite a few buildings). I think a great way to do things would be that each settlement you create or liberate gives you the ability to 'farm' a certain material. For example, a settlement near a forest lets you farm wood etc. Something like Phantom Pain, where doing objectives actually gives you real benefits when it comes to crafting. Thoughts?
Copper is the resource I need the most. Especially when you try and start a new settlement and need to make a radio tower and a generator straight off.
Well, I got annoyed at where I put mamma Murphy's chair, so I decided to pump her with as many drugs as possible
She has the most hilariously derpy death I have ever seen. I highly recommend it.