Man of Honour
As is often the case, you've made most of your replies unquotable. So I'll cut and paste.
After the chest armour one is complete, expect another to appear. Power armour came next on the "mod 76 things" list, so I wouldn't be surprised if it does so on the "repair 76 things" list too. I wouldn't be surprised to see "76 power armour torso", "76 power armour arms and legs" and maybe "76 power armour helmets" after that, since repairing 76 unpowered armour opened up the chest and arms/legs ones.
I hadn't hacked any terminals since I took my hacker cards off my standard build and replaced them with power user 3. I'm doing a few now, just as I find them for the sake of the tadpole cryptographer badge. I think I'm about ~110 in total, so I suppose at some point I'll teleport around to finish that off.
It's worse than you think. I destroyed 1100 robots with a rifle. That spawned another challenge - destroy 1100 robots with an assault rifle. Seriously. I wouldn't be surprised if doing that spawns "destroy 1100 robots with a combat rifle". There could be half a dozen "destroy 1100 robots" challenges just for rifles alone. 1100, 1101, 1011, whatever. Too many.
I tried to kill a wanted player yesterday because those damned "1100 robots" challenges fill almost the whole first page of my combat challenges now and "kill a wanted player" is the only non-robot one on the first page. I have pacifist mode on, so it didn't work. I decided not to take it off.
As for the 7600, I'm doing one of those in the background. Collect wood 7600 times. Not 7600 units of wood. 7600 times, so tens of thousands of units. Scrapping junk with wood in it doesn't count, either. It's only collecting wood from logs and woodpiles and suchlike. So any time I see a log/woodpile/stack of logs, I collect from it. I'm up to ~1500 now.
I'm going to have the bargain basement shop of plans and recipes - whatever plans and recipes I find in containers or from events go in the vending machines at half price. Also magazines and bobbleheads at 50 caps each. You've seen my lounge - a nice place to sit down with a beer and a magazine. It's roleplay. Any caps I make from it is just gravy.
Talking of plans, did you know that the faction vendors in the Whitespring don't necessarily have the same stock as faction vendors elsewhere? I was selling stuff to a vendor at a station because I was there and found that it had a couple of dozen weapon mod plans I didn't already know, plans that I hadn't seen at any other vendor. Useless ones, like .38 speedy receiver for a combat rifle, but different.
I still feel guilty about killing a brahmin at Flatwoods for a challenge I'm not going to summon the wise mothman and kill him for a mothman wing part. I've only ever seen the Flatwoods monster once in all the time I've played. Another one I need for a challenge.
EDIT: Biv...I don't mind Biv. He's a good source of recipes. Not for anything you'll actually make, of course, but they count towards the recipes challenge that is so badly broken for people who've been playing from early on, before the patch that greatly increased the number of recipes that count towards that challenge but didn't backdate them for people who had already learned them.
"I just have to get another 20 pieces of Chest Armour to repair then another 20 Computer Terminals to hack for another easy (but time consuming) 120 Atoms"
After the chest armour one is complete, expect another to appear. Power armour came next on the "mod 76 things" list, so I wouldn't be surprised if it does so on the "repair 76 things" list too. I wouldn't be surprised to see "76 power armour torso", "76 power armour arms and legs" and maybe "76 power armour helmets" after that, since repairing 76 unpowered armour opened up the chest and arms/legs ones.
I hadn't hacked any terminals since I took my hacker cards off my standard build and replaced them with power user 3. I'm doing a few now, just as I find them for the sake of the tadpole cryptographer badge. I think I'm about ~110 in total, so I suppose at some point I'll teleport around to finish that off.
"(by viable I mean I am never bothering with the 7600 or kill 1100 robots although the robots are easy just go to a Nuke Silo they respawn forever but even then 1100...!!)"
It's worse than you think. I destroyed 1100 robots with a rifle. That spawned another challenge - destroy 1100 robots with an assault rifle. Seriously. I wouldn't be surprised if doing that spawns "destroy 1100 robots with a combat rifle". There could be half a dozen "destroy 1100 robots" challenges just for rifles alone. 1100, 1101, 1011, whatever. Too many.
I tried to kill a wanted player yesterday because those damned "1100 robots" challenges fill almost the whole first page of my combat challenges now and "kill a wanted player" is the only non-robot one on the first page. I have pacifist mode on, so it didn't work. I decided not to take it off.
As for the 7600, I'm doing one of those in the background. Collect wood 7600 times. Not 7600 units of wood. 7600 times, so tens of thousands of units. Scrapping junk with wood in it doesn't count, either. It's only collecting wood from logs and woodpiles and suchlike. So any time I see a log/woodpile/stack of logs, I collect from it. I'm up to ~1500 now.
I really need to sell all my stuff then I am closing my 4 shops forever I would rather develop my CAMP more. Had a good day yesterday sold about 15000 Caps worth but still have so much left to sell even though most of it is up to 60% cheaper than the recommended price some players would rather grind forever than pay a few caps to save that time! Someone went around and turned all my neon lights off last night must have taken them ages this is another reason why want to close my shops when most of the stock is gone as some players like to mess with your CAMP & either break things or leave unpleasant stuff "
I'm going to have the bargain basement shop of plans and recipes - whatever plans and recipes I find in containers or from events go in the vending machines at half price. Also magazines and bobbleheads at 50 caps each. You've seen my lounge - a nice place to sit down with a beer and a magazine. It's roleplay. Any caps I make from it is just gravy.
Talking of plans, did you know that the faction vendors in the Whitespring don't necessarily have the same stock as faction vendors elsewhere? I was selling stuff to a vendor at a station because I was there and found that it had a couple of dozen weapon mod plans I didn't already know, plans that I hadn't seen at any other vendor. Useless ones, like .38 speedy receiver for a combat rifle, but different.
I had a really unusual evening spotted & killed the Level 1 Wise Mothman (sorry Mr Mothman please do not hurt me ) to complete the Tadpole challenge for the badge then saw the Flatwoods monster so killed him as well just because he is so annoying then ran into the Megasloth for the daily 20 Atoms challenge all in the space of a few 100 yards in cranberry bog the cynic in me thinks Bethesda scripting just does not work properly for events but after server maintenance, RNG, or both you just get lucky & get everything at once
I still feel guilty about killing a brahmin at Flatwoods for a challenge I'm not going to summon the wise mothman and kill him for a mothman wing part. I've only ever seen the Flatwoods monster once in all the time I've played. Another one I need for a challenge.
EDIT: Biv...I don't mind Biv. He's a good source of recipes. Not for anything you'll actually make, of course, but they count towards the recipes challenge that is so badly broken for people who've been playing from early on, before the patch that greatly increased the number of recipes that count towards that challenge but didn't backdate them for people who had already learned them.
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