@Angilion
Server hopping has not worked properly for months now if it works for you then you got lucky as Bethesda pretty much disabled it or made the cooldown counter about 3-4 mins before you get a new server (unless the one you tried to join was full!). This is why friends list is important right now as its a fast way to hop to another server & unless you do that you will never get a server based in US or outside EU most of the servers you hop to are UK based players.
I haven't noticed any change. The last patch broke friends list for many players, too.
As Wastelanders requires high Charisma its a good idea to power level & stockpile Character points incase you need to respec.
Does it? The highest charisma check I've seen from actual footage is 2. How do you know it requires high charisma? On the videos I've seen about it, people from Bethesda have talked about multiple stat checks for the same dialogue, e.g. a charisma check and an intelligence check. They referred to a pre-release version in which testers encountered a situation in which one dialogue box had options for all 7 stats. It seems that when Bethesda's people were so pleased to finally be allowed to make an RPG at long last, they went a bit OTT
In any case, it's always been easy to gain levels. I'm about level 250 now and I have never "power levelled". I have never sought XP at all, except maybe at under L10 when I found a L10 weapon I couldn't use. I don't know how many spare points I have. 100? something like that. I might even start from scratch, from L1 again, just to go everywhere and see all the new content.
As For Wastelanders itself I am personally not excited about it at all as from speaking to players on the current PTS I understand most of the changes are very minor locations wise with only a few new locations at all the rest is reuse the existing game locations. The only big difference is the NPCs & Solo quests crowbarred into the game in a desperate attempt to save it from fading away as player numbers are dropping constantly due to hackers ruining the game & Bethesda mega greed How Bethesda are putting so much effort in (most of the developers are rumoured to be working on it! delaying other games like Starfield) shows how hard it is with this ancient game engine to get anything working properly
I think the same as I have thought from day 1 - the fundamental problem isn't the engine, it's the game design and the use of that engine for that game design. The engine is a factor because it's utterly unsuited to a multiplayer game, but the underlying problem is the game design and that's why I am optimistic about Wastelanders. Not because of the content per se but because it's a change in the basic design of the game. It's an attempt to make 76 into a real Fallout game with MP, as opposed to a badly made mess of an MP game with Fallout badly fitted onto it. It might not succeed, but it at least has a chance of being the foundation for something better.
Grahm is currently disabled ingame (but still present) due to hackers using an exploit to turn Scrip @ the Purveyor into you can buy any Legendary weapon from Purveyor for Caps if you have them!
There is also another hack where they can shoot into the air & it auto kills any players nearby in Nuclear Winter!
Another hack lets them steal any items in your currently loaded area so you can never even get a chance to pick any item up as they are all gone as soon as the hacker spawns!
All of these hacks are not patched either & have been around for a while now with no sign of Bethesda doing anything about them
The flaw that allows players to kill other players even with pacifist mode on hasn't been fixed either. The issue isn't with the game engine per se, it's because it's a SP game engine and fundamentally unsuited to MP. The engine is fine, it's just wrong for this application. It's just not a good decision to take a game engine that's designed for SP, very well understood and very well designed for modding and slap some MP code onto it as an extra.
EDIT: The bug that causes crashes when you eat or drink more than 1 thing at a time hasn't been fixed either. That just crashed me out of campfire tales event, leaving one poor sod to do it by themself.
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