Soldato
I'm on a Flibster run now, well over 100 (More like 200) weapons and no new plans learned.
It'll only get worse as you have more plans learnt.I'm on a Flibster run now, well over 100 (More like 200) weapons and no new plans learned.
Do you use PA with the auto axe? I don't think my level.122 cold shoulder could manage the expedition runs.Managed to do Earl solo tonight... Took all but about 2 minutes of the allowed time. Also a LOT of fuel for my Cremator, Holy fire and had to repair my Autoaxe twice...
Only died once though.
Nope. Secret service armour and underarmour. Don't have any power armour at the moment.Do you use PA with the auto axe? I don't think my level.122 cold shoulder could manage the expedition runs.
I've done a couple of Caravans, it's not the worst addition but it's not one that will draw in the crowds to play the game. Still very buggy, my mate went to the site it tells you to go to to start the mission but nothing was on the Brahmin so he can't start it.I've not jumped in since the Milepost Zero and Caravan update.
Whats the thoughts so far?
I've done a couple of Caravans, it's not the worst addition but it's not one that will draw in the crowds to play the game. Still very buggy, my mate went to the site it tells you to go to to start the mission but nothing was on the Brahmin so he can't start it.
To be fair on this occasion I wouldn't put it past him to be at the wrong place or doing something wrong, I'm going to give him a help to do it tonight so we will see if it is him or Bethesda this time.Thats why I generally wait a while before jumping into the expansions. I've been around since launch so experiencing a few game breaking bugs is kinda old on me.
So I just wait it out until they fix it.
Never knew that either, wish I did at the time.Quick tip for this weeks "collect 500 scrip" challenge.
Get a 3* legendary - go to one of the legendary scrapping machine and put the weapon in, take it out again, put it in again, take it out again and so on. Just remember to remove it before you leave the machine.
This way, you don't lose a load of weapons and armour that might give you a mod plan.
The west Tek runs are just going and taking out all the mutants? Just because there is a high volume of enemy's? Not done a full run through it yet.Never knew that either, wish I did at the time.
Almost all of my weeklies done, I think I'm aorund lvl 111ish now, those ultra boring West Tek runs deffo made a big difference.
It's just another little thing to speed it up, like bulk materials count for scrapping challenges. Also sticking a weapon into the scrip machine also counts for selling weapons too.Never knew that either, wish I did at the time.
Almost all of my weeklies done, I think I'm aorund lvl 111ish now, those ultra boring West Tek runs deffo made a big difference.
West Tek runs are basically you and one other person (quickest way IMHO), you go in fully boosted and with all the machines used (INT, XP Buffs etc) then each run takes about 1.5 minutes, basically you clear out the front section then throw nuka nades through each one of the three doors, if properly done you should get between 40k and 60k XP in 1.5 minutes, double on a double XP weekend so more like 100k+ per run. You then go outside and swap team leader to the other player, rinse and repeat that for about 1 hour (until magazine buffs etc wear off).The west Tek runs are just going and taking out all the mutants? Just because there is a high volume of enemy's? Not done a full run through it yet.
Honestly I'm closing in on lvl 900 now and I still know so little, I just keep doing the same things over and over until someone says "why don't you just...."I'm so slow it would take 5.mins a run haha
Thanks for the info. Even though I'm level 122 I'm way off knowing enough. Trying to expedition runs but I always get server disconnected issues.