**** Official Fallout 76 Thread ****

Soldato
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Probably why the 30GB patch now which is excessive that's about 60% of the entire game being patched! Trust us dear fallout players its ready for launch next week ;) :rolleyes:

Apparently on the Fallout 76 Reddit things like dialogue,questing and NPCs are overrated. Going by that I expect it will sell enough for them to not bother fixing anything.

At least we have the mods for the older games like New California.

:p
 
Soldato
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Apparently on the Fallout 76 Reddit things like dialogue,questing and NPCs are overrated. Going by that I expect it will sell enough for them to not bother fixing anything.

At least we have the mods for the older games like New California.

:p
They need a mass audience though who do care about those things to make it commercially viable! Also that reddit is stuffed full of people who either work for Bethesda or are paid to give it positive PR (just like they do with modern movies pay a PR company to inflate positive opinions about whatever junk they are trying to sell!).
 
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Patch notes are here its mainly minor non issues they also updated all the gfx data files same install size just some of it is fixed apparently!
https://fallout.bethesda.net/articl...allout-76-b-e-t-a-patch-notes-november-5-2018
" Fallout 76 B.E.T.A. Patch Notes – November 5, 2018
Our latest B.E.T.A. patch brings performance and stability improvements, additional enemy balance changes, and many bug fixes to Fallout 76. Read on for details about everything that’s coming to the game with today’s patch.

Additionally, we’d love to hear about your experiences with Fallout 76 as you participate in B.E.T.A. testing. You can share your feedback with us directly using the official Fallout 76 B.E.T.A. forums.

Patch Version:
  • Xbox: 1.0.0.4
  • PS4: 1.0.0.6
  • PC: 1.0.0.6
General
  • Stability: The Fallout 76 game client and servers have received significant stability improvements.
  • Performance: Several issues have been addressed to resolve hitches during gameplay and other performance issues.
Balance Changes
Many mid and high-level enemies have received additional balance adjustments. Some notable changes include:

  • Scorched: Health and Damage Resistance have been increased for mid- and high-level Scorched.
  • Super Mutants: Health and Damage Resistance have been slightly decreased for mid- and high-level Super Mutants.
  • Melee Damage: Melee damage has been increased across many mid- and high-level enemies, particularly Mirelurks and Mirelurk Hunters.
C.A.M.P., Workshops, and Crafting
  • Crafting: Material requirements to craft Throwing Knives and Tomahawks have been increased. Additionally, Throwing Knives and Tomahawks can no longer be sold to vendors.
Quests
  • Event Quests: The time required to restart a previously completed Event Quest has been increased from 45 minutes to 1 hour and 12 minutes.
Bug Fixes
Art and Graphics
  • Enemies: Fixed an issue that could cause enemies to stop playing animations and instead enter a default “T-Pose”.
  • Graphics: Fixed an issue that could cause artifacting to display on the character’s hands and weapons while inside the Whitespring and playing in first-person.
  • Graphics [Xbox]: Fixed an issue causing the game world to appear darker than intended on Xbox.
  • Water: Water no longer flickers or flashes white in building interiors.
  • Workbenches [PS4]: Item previews no longer exhibit visual issues while attempting to modify weapons at Workbenches.
  • Workshops: Powered objects placed at Workshops will now correctly play animations and sound effects.
Audio
  • Voice Chat: Changing Xbox Live Communication and Multiplayer settings to “Friends” now correctly limits in-game voice chat to Xbox Live friends.
  • Voice Chat: Selecting “Play with Team” from the Main Menu no longer causes voice chat to stop functioning for non-leader teammates.
C.A.M.P., Workshops, and Crafting
  • Workshops: Successfully defending a Workshop no longer awards more Aid items than intended.
Quests
  • I Am Become Death: Launching a Nuke will now complete the “I Am Become Death” Quest for all teammates.
  • Rewards: Completing the “First Contact” and “Thirst Thing’s First” quests no longer award more Aid items than intended.
User Interface
  • Languages: Improvements have been made to better support text display across several languages, including: Japanese, Russian, Simplified Chinese, and Traditional Chinese.
  • Languages: Blueprints now accept names that utilize Japanese, Russian, Simplified Chinese, and Traditional Chinese characters.
  • Languages: Running Fallout 76 with language options set to Traditional or Simplified Chinese no longer causes the game to launch in English.
  • Login [PC]: Fixed an issue that could prevent players from logging into Fallout 76 on PC.
  • Resolution [PC]: Adjusting Windows Display Scaling settings no longer causes the game to launch in lower or higher resolutions than expected.
  • Map: Map markers no longer disappear when attempting to respawn after dying while overencumbered and possessing no Caps.
  • Settings [PC]: The Lighting Quality setting can now correctly be changed to High.
  • Social: Players will no longer encounter a “Failed to reconnect to team.” error message at the Main Menu screen.
  • Social: Fixed an issue that could prevent players from seeing one another in the Social Menu after adding each other as friends.
  • Trading: Attempting to trade with a player who is entering Power Armor no longer causes the game client to become unresponsive."
 
Soldato
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They need a mass audience though who do care about those things to make it commercially viable! Also that reddit is stuffed full of people who either work for Bethesda or are paid to give it positive PR (just like they do with modern movies pay a PR company to inflate positive opinions about whatever junk they are trying to sell!).

It seems to be rife on the Fallout 76 reddit. Even people praising the graphics and calling anyone who criticises the issues with the graphics as being unfair.

I hope they are paid,otherwise its almost like some kind of cult of personality with extremely low expectations.
 
Soldato
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That's just gaming these days I'm afraid

Most of us who play Bethesda games have a high tolerance for their bugginess and issues. So if these people are more tolerant of crap than us,it shows they have some of the lowest expectations of any gamers! ;)

As Jim Sterling said Bethesda had a special form of pathetic which he deemed as "Bethetic". Seems to apply to a number of their fans too!! :p
 
Soldato
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It seems to be rife on the Fallout 76 reddit. Even people praising the graphics and calling anyone who criticises the issues with the graphics as being unfair.

I hope they are paid,otherwise its almost like some kind of cult of personality with extremely low expectations.
Sure is as anything nowadays a certain new to gaming section will put up with lower expectations it seems :( while the rest of us have some standards at least & know once a product gets launched in a terrible state its very rare it ever improves much!

For a while I have been looking at feedback on those reddits & bethesdas forums from what I can gather most of the positive feedback is from gamers based in USA. Gamers from outside USA are less kind, more direct & honest with negative feedback! 76 is shaping up to be a product that would probably best be a North America only release like many of those RPG's which are only for Asian gaming markets ;)
 
Soldato
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Most of us who play Bethesda games have a high tolerance for their bugginess and issues. So if these people are more tolerant of crap than us,it shows they have some of the lowest expectations of any gamers! ;)

As Jim Sterling said Bethesda had a special form of pathetic which he deemed as "Bethetic". Seems to apply to a number of their fans too!! :p

Agreed... I'm no stranger to their games either and I think having a certain amount of tolerance is, as you say, part of playing them (especially once you get into modding which can sometimes make things worse)... but what once seemed like just an almost endearing aspect of their ambitions to make these big games (i.e. "aww they're doing their best though") is increasingly looking like they're going out of their way to see just how shoddy of a job they can do whilst still raking in millions from thirsty fanboys who have such low expectations at this point that it's insane
 
Soldato
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Sure is as anything nowadays a certain new to gaming section will put up with lower expectations it seems :( while the rest of us have some standards at least & know once a product gets launched in a terrible state its very rare it ever improves much!

For a while I have been looking at feedback on those reddits & bethesdas forums from what I can gather most of the positive feedback is from gamers based in USA. Gamers from outside USA are less kind, more direct & honest with negative feedback! 76 is shaping up to be a product that would probably best be a North America only release like many of those RPG's which are only for Asian gaming markets ;)
Agreed... I'm no stranger to their games either and I think having a certain amount of tolerance is, as you say, part of playing them (especially once you get into modding which can sometimes make things worse)... but what once seemed like just an almost endearing aspect of their ambitions to make these big games (i.e. "aww they're doing their best though") is increasingly looking like they're going out of their way to see just how shoddy of a job they can do whilst still raking in millions from thirsty fanboys who have such low expectations at this point that it's insane

Its also the problem,that nowadays too many on the internet would rather attack consumers for the problems,than the companies themselves. As a result companies just laugh,since they can actually bury problems.
 
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