**** Official Fallout 76 Thread ****

@AWPC that felt like you were taking me on a right tour earlier! :D

Oh I've picked up my set of launch codes, let me know when you're free to go launch a nuke.
I told you it was really hard to find! ;) For me to get the key to access that vault was really obscure & time consuming I saved you many hours!! :p At least you got that rare PA paintjob & few Nuka Cola clothes now. :D

Sorry had to go earlier to do something.

Sure let me know next time your ingame if you want to try launching the Nuke but you know you need to get the Nuclear Code Card every time you try this mission the existing card from shooting down the cargo bot is not valid you have to get a new nuke card code from the bot. Also the mission is pretty hard :eek:

I will be back on shortly now.
 
@ Semple That was intense :eek: :) not sure what happened the screen went white then I was booted outside!
I then went to check the launch board in Whitesprings we did not have all the nuke code pieces you need the lot to decrypt the nuke & launch it! It must say Completed in that room in whitesprings BEFORE attempting that last part! :eek: so we will have to try again once we have all the decrypted launch codes!
 
@ Semple That was intense :eek: :) not sure what happened the screen went white then I was booted outside!
I then went to check the launch board in Whitesprings we did not have all the nuke code pieces you need the lot to decrypt the nuke & launch it! It must say Completed in that room in whitesprings BEFORE attempting that last part! :eek: so we will have to try again once we have all the decrypted launch codes!

I *think* it was because someone had just launched from that silo. I've got all 8 pieces of Bravo code piece (and besides, i don't think you actually need the code from reading NukaCrypt), and i have my nuclear keycard.

I presume it evicted us to reset the silo.

I might take another look this afternoon, and use up some stashed stealth boys, as i really cba fighting those assaultrons.

EDIT: Ah just looking at this video https://youtu.be/H969EhPHK7w it seems we didn't go through the steps of destroying the mainframe cores.
 
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experienced my first scorchbest queen last night after a nukw - holy moly that was tough, especially with all the mobs even with six other people! got her down to about 15% health but the timer ran out :( got some mad XP though!
 
Your so wrong though its a fantastic Fallout game with so much depth the more you play the higher levels you gain the more good stuff you unlock. It has minor bugs (which are rapidly being fixed) and other issues with design flaws but still at its core there is an amazing amount of content & massive game world. So many ways to play as well. Solo is best but you can team up with randoms to help on the tougher bosses or join a team of friends or the PVP or PVE.

No microtransactions either you can buy all content within the existing in game Challenges system. If players want to pay money they are just getting cosmetic items the lazy way there is zero gameplay benefit to any of the microtransactions just do the challenges & the Atoms come naturally. All future DLC is also free to all players.

Bethesda made mistakes in marketing this but to be fair the game as it stands is still way more entertaining than many recent games using newer game engines. It also looks fantastic at times. The game engine has had a massive upgrade since Fallout 4 the shader FX lighting now looks a lot better than ever before & the game world size is staggering considering how seamless the landscape streams.

Starfield & Fallout 5 are the next Bethesda SP only titles they are already working on both of those & already confirmed as SP only titles. 76 is just the Fallout 4 MP component being finished 3 years later & released for true Fallout fans so they have something to do for the 3-5 years it will take for the next titles to arrive.

You can get atoms from the challenge system? Literally never heard of that, sounds cool. The game does sound good at a base level but I cannot get into it for a lot of reasons. Biggest one is how PVP works, and the fact nobody I know would play the game, so I'd be flying solo and wouldn't even be able to do PVP with the weird shoot back to fight system. It not being on Steam is also scary, it's literally on Bethesda.net purely to avoid people getting refunds, and if it wasn't fun for me... RIP. I can't see a reason to play this when one could just reinstall Fallout 4.
 
Still only just getting to level 10, but have managed to find some power armour.

I thought a video would be appropriate at this point, just before the game should start to become more interesting.

Recorded at 1440p.

 
Just hit mid 30's here, played through the mysteries and working though rose missions just now. Difficulty has ramped up a fair bit, nothing I cant handle, but I do have to be a little bit more mindful and tactical as getting amongst it can be a bit sketchy.
I was really struggling for a bit resource wise, trying to complete the miner miracle mission, but since getting to grips with the resource system where and what to collect etc I've been swimming in junk.
Loving my combat shotty, put a lot of time and resources into modding it, its brutal up close, proper ghoul shredding machine! Even makes quick work of a wendigo, forever repairing the damn thing.

Still only just getting to level 10, but have managed to find some power armour.

I came across my first set of PA about the same level, but it pretty much just took up space in my stash until level 25, when i could start using the T45 set i had found, but if you are brave enough to go hunting for it Raider PA set can be used much earlier ~Lvl15?
I'm currently rocking the set I built for the Miner miracle mission, but close to completing the T51b set. I have an almost complete T60 set(missing one of the legs) but its levelled way above what I am, so wouldn't be able to use it at the moment anyway.
 
You can get atoms from the challenge system? Literally never heard of that, sounds cool. The game does sound good at a base level but I cannot get into it for a lot of reasons. Biggest one is how PVP works, and the fact nobody I know would play the game, so I'd be flying solo and wouldn't even be able to do PVP with the weird shoot back to fight system. It not being on Steam is also scary, it's literally on Bethesda.net purely to avoid people getting refunds, and if it wasn't fun for me... RIP. I can't see a reason to play this when one could just reinstall Fallout 4.
You can easily earn about 5000 Atoms from the ingame challenge system just by playing naturally & doing the daily challenges. They are only for cosmetic items anyway you can play the entire game without spending any Atoms. Every single day they give away 50-60 Atoms just for doing simple game play task most of which are just part of the game anyway. You eanr about 400-500 a weak easily that way then thousands more just by killing xyz with a certain weapon type of challenge or travelling to xyz location & taking pictures ingame etc etc

If you liked Fallout 4 then you would easily get your monies worth here! The map size & vast scale alone just soloing & exploring doing the missions would provide plenty of enjoyable gaming time ;)

The PVP is not great but the best thing about the other players in your world system is that if you need sudden help as you encounter an enemy or situation way beyond your current lvl capabilities you find nearby randoms who will just jump into the fray and help you if they see you are in trouble then go on their way again.

You rarely see other players anyway & most will never ever bother you at all. The troublesome ones have a wanted icon over their head so you know to avoid or kill to claim the reward!
 
the best thing about the other players in your world system is that if you need sudden help as you encounter an enemy or situation way beyond your current lvl capabilities you find nearby randoms who will just jump into the fray and help you if they see you are in trouble then go on their way again.

You rarely see other players anyway & most will never ever bother you at all. The troublesome ones have a wanted icon over their head so you know to avoid or kill to claim the reward!
My ass has been saved a numerous times by friendly passers by! Likewise, if i see someone struggling i'll happily take the heat off them.

The flip side of this, when a high level player rocks up in your area or you rock up in theirs, they bring high level creatures! poo'd my pants on more than one occasion when i'm suddenly facing a swarm of level 68 super mutants...
 
My ass has been saved a numerous times by friendly passers by! Likewise, if i see someone struggling i'll happily take the heat off them.

The flip side of this, when a high level player rocks up in your area or you rock up in theirs, they bring high level creatures! poo'd my pants on more than one occasion when i'm suddenly facing a swarm of level 68 super mutants...
The lvl scales as you do is why its best solo most of the time. Avoid scorchbeats unless you have to fight them as they are a major pain to down & the rewards are now poor so not even worth the ammo wasted!

Lvl 68 Super mutants are easy to kill just use a sledgehammer with the spiked rocket mod then takes about 3-4 bashes to kill them ;) Most of the combat is actually better with melee weapons put your Specials into that if you want to go that direction. Guns seem very underpowered until you put a lot of mods & Perks into them most are very weak IMO :eek:
 
I might take another look this afternoon, and use up some stashed stealth boys, as i really cba fighting those assaultrons.

EDIT: Ah just looking at this video https://youtu.be/H969EhPHK7w it seems we didn't go through the steps of destroying the mainframe cores.
Yeah high lvl assaultrons are one of the worse to fight when they turn invisible especially :eek: You have to destroy all the mainframe cores & fix some pipes whilst under extreme assault in the main control room then you get another task to replace & fix the mainframe cores you just destroyed :rolleyes: (you need to fix about 15 but destroy about 32!!) this is once again whilst under an extreme assault from all the robots & ceiling turrets. Then & only then can you open the final door. That is why its such a PITA.

1: Get a fresh Nuke Cargo Bot keycard every time you cannot reuse the one in your inventory.
2: Get ALL Nuke Code keys for the site.
3: Enter the bunker you have all codes for.
4: Complete the really hard combat whilst doing the task given.

This is why I have left it for now it seems like a lot of hassle I know you get some good rewards at the end but its a real PITA no matter how good your weapons & how much aid you carry you also run short :(
 
What do I need to be able to repair my addons for my power armour? I had some level 15 raider stuff, but its all broken and I cant repair it. Do I need to get lucky with my perk cards and get armour crafting intelligence ones? I have some level 25 bits for the power armour but that's a few levels away yet.
 
Despite all the talk of bugginess, I've only encountered 3 so far, none of which were game breaking.

The crash when quitting - now sorted.

A couple of instances of weirdness with objects - a killed ghouls head staying in the air, with a stretched neck leading to the corpse for instance.

Sometimes I find that when you zoom in with a gun with a basic scope, it doesn't point the scope at the same spot as the crosshairs - meaning that you always miss. But I found if you swap that gun out and in again, it resets it.

I've got the hang of how perk cards work now (I think), but what controls when you get them? Is it simply 1 per level you get to pick, and a pack of random ones every 5 levels or so?
 
Oh, I've just thought of something I don't quite get about the game. Mods that you pick up (look like yellow wooden boxes). You don't seem to use them up to learn the modification like with plans and recipes. Do you 'apply' them to a weapon at a workbench? And does that use them up, or do you then know the mod?
 
Oh, I've just thought of something I don't quite get about the game. Mods that you pick up (look like yellow wooden boxes). You don't seem to use them up to learn the modification like with plans and recipes. Do you 'apply' them to a weapon at a workbench? And does that use them up, or do you then know the mod?

It’s a one off application and you don’t get to learn the upgrade. I’ve only ever found a couple of actual use.
 
Urg, been server hopping all morning at Berkeley but not got a handmade rifle today. I’m level 54 so probably too late to get the plans.

Has anyone got the plans that could make a few for me please?
 
What do I need to be able to repair my addons for my power armour? I had some level 15 raider stuff, but its all broken and I cant repair it. Do I need to get lucky with my perk cards and get armour crafting intelligence ones? I have some level 25 bits for the power armour but that's a few levels away yet.
There are several Perks you need to unlock Gun Mods later on. Think you need to be a little higher than 15 so keep going eventually when you get to lvl 50 you unlock all Perks you just then need to keep upgrading them 1 per lvl up. After lvl 50 you do not get anymore new Perk cards until then you get a few every 5 lvls so 5,10,15,20,25 etc etc up to lvl 50.
 
Oh, I've just thought of something I don't quite get about the game. Mods that you pick up (look like yellow wooden boxes). You don't seem to use them up to learn the modification like with plans and recipes. Do you 'apply' them to a weapon at a workbench? And does that use them up, or do you then know the mod?
Yes you apply only & the ones you buy from the shops are 1 time use only. The ones you pick up stay with the weapon or armour or power armour until its destroyed. As long as its not scrapped or destroyed they last forever AFAIK. Most can be found through natural gameplay its not really needed to buy any.
 
Just hit mid 30's here, played through the mysteries and working though rose missions just now. Difficulty has ramped up a fair bit, nothing I cant handle, but I do have to be a little bit more mindful and tactical as getting amongst it can be a bit sketchy.
I was really struggling for a bit resource wise, trying to complete the miner miracle mission, but since getting to grips with the resource system where and what to collect etc I've been swimming in junk.
Loving my combat shotty, put a lot of time and resources into modding it, its brutal up close, proper ghoul shredding machine! Even makes quick work of a wendigo, forever repairing the damn thing.

I'm running with Gunsmith level 5 on at all times for that reason - it halves the rate at which guns decay. It also increases the maximum condition of guns you craft yourself. Since doing that, I'm finding my guns a lot more practical. I'll pick up weapon artisan perk at some point, so I can swap it in which I repair my guns and thus greatly increase their condition. Without perks, guns in FO76 are made of tissue paper and blu-tac. With perks, they're made of cardboard and duct tape :)

I'd like to be able to craft my own combat shotgun to take full advantage of the gunsmith perk, but despite scrapping dozens of them I still haven't learned the plan for one. Lots of mods for them and I was lucky enough to find a L40 combat shotgun to mod, but a L40 combat shotgun I crafted from scratch would have a higher condition.

Bulking scrap is useful to a small extent, but with the small stash limit every bit helps. For example, when testing bulking I bulked 180 wood and that reduced my total weight by 3. It's a genuine reduction, not just a shifting between stash and inventory. I checked the combined weight of stash and inventory before and after - the combined total reduced by 3. Although labelled "weight", it's actually a combination of weight and volume so packing scrap together in bulk packages reduces it slightly. It has no effect on crafting - you will automatically take scrap from bulk packages as required, so you're not losing any resources. It also makes it possible to sell scrap to vendors - they won't buy scrap singly, but they will buy bulk scrap. The only downside to scrapping is that it uses plastic, but that's a fairly common resource. Like me, you'll be using plastic to craft shotgun shells but lead will be the bottleneck for that. You could easily have some spare plastic to use in bulking. The weight reduction can't be the plastic - I only used 12 plastic to bulk that 180 wood and 12 plastic doesn't weigh anything close to 3lbs.

Incidentally, you might find it worthwhile to take at least rank 1 of the ammosmith perk, swap it in when you craft ammo and swap it back out afterwards. Even rank 1 gives you 40% extra ammo from crafting while using the same amount of materials and I think that's useful considering that lead is quite a bottleneck on ammo crafting.


I came across my first set of PA about the same level, but it pretty much just took up space in my stash until level 25, when i could start using the T45 set i had found, but if you are brave enough to go hunting for it Raider PA set can be used much earlier ~Lvl15?

Yes, L15. But it's marginal IMO because unless you're server hopping by the time you find a full set of raider power armour you'll probably be L25 anyway and could use the much better T45.

I'm currently rocking the set I built for the Miner miracle mission, but close to completing the T51b set. I have an almost complete T60 set(missing one of the legs) but its levelled way above what I am, so wouldn't be able to use it at the moment anyway.

I'm in L40 T60 but with a L30 T51b torso because I haven't found anything better. Maybe I'll get around to the Miner Miracle question, but the miner armour is worse than T60 anyway. Good rad resist and a big bonus to carry weight, but less ballistic and energy resists. Although the quest might also give the power armour station crafting plan as a reward and that would be useful.

By the way, you can craft improved miner power armours at higher levels since you've learned the plan for crafting it. I think L35 is the next step up. Might be useful to you.
 
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