**** Official Fallout 76 Thread ****

What do I need to be able to repair my addons for my power armour? I had some level 15 raider stuff, but its all broken and I cant repair it. Do I need to get lucky with my perk cards and get armour crafting intelligence ones? I have some level 25 bits for the power armour but that's a few levels away yet.

You should be able to repair power armour without any perks. The most common reason for not being able to repair something is not having all the scrap needed to do so. Power armour is very heavy on resources for repairs.

When you put your power armour on a power armour frame and try to repair it, you should be told the reason why you can't. The required resources should be shown, along with how many of the resource you have. Anything you don't have enough of should be greyed out. If you do require a perk to be able to make the repair, the required perk should also be shown. It's possible that a modded power armour piece would require a perk to repair it...but if it did then you would have required the same perk to carry out the mod in the first place.

Probably a silly question, but are you trying to use an armour workstation to repair power armour? If you're not familiar with power armour in Fallout you might be trying to do that, since it is armour. Although you're never told this in game, you have to exit power armour close enough to a power armour frame, point at the frame and select the repair option. Your power armour will then be teleported onto the frame and you can repair it.

[..] I've got the hang of how perk cards work now (I think), but what controls when you get them? Is it simply 1 per level you get to pick, and a pack of random ones every 5 levels or so?

Pretty much that, but not entirely.

It's like an actual pack of cards, with the game as the dealer.

At each level, the game will select some cards from the pack and put them into a pile face-up in front of you. Most (maybe all, I'm not sure) will be added to that pile only at a specific player level (e.g. Master Hacker is one of the cards added at, IIRC, L40). These cards aren't in your hand, so you can't use them. They're just the ones that you can pick from to add to your hand. By L50, the whole pack will be in this pile.

At each level, you can choose one card from that pile and add a copy of that card to your hand.

Every 5 levels (at least up to L50), the game will pick 5 cards at random from that pile and add copies of them to your hand.

At any time, you can apply any of the cards in your hand (and only those in your hand, not those in the pile or still in the dealer's hands) to yourself, if you have enough of the required stat point available. Only then do the perks become active - they do nothing when they're just in your hand.
 
Probably a silly question, but are you trying to use an armour workstation to repair power armour? If you're not familiar with power armour in Fallout you might be trying to do that, since it is armour. Although you're never told this in game, you have to exit power armour close enough to a power armour frame, point at the frame and select the repair option. Your power armour will then be teleported onto the frame and you can repair it.

Hit. Nail. Head. I don't have a power armour repair rig yet. I see there is a quest at level 25 to get some blue prints. I'm 21 or 22 now so not long to go.
 
Hit. Nail. Head. I don't have a power armour repair rig yet. I see there is a quest at level 25 to get some blue prints. I'm 21 or 22 now so not long to go.

You don't need your own. You can use any power armour workstation you find. There are many in the gameworld. The drawback with using one out in the world is of course the possibility of being attacked while out of your armour, but if you clear the area first and then do the repairs you should be fine. I'm L42, I've been using power armour since L25 and I still don't have my own power armour workstation.

EDIT: It will now work if there is already a power armour chassis in the frame. On release that would usually result in you losing your power armour but one of the patches fixed it. Probably. It's been OK when I did it, but it might be more prudent to collect the other frame and drop it somewhere else.
 
Folks, I've decided to take the plunge and pick this up - it's dirt cheap right now on CD Keys at £11.99. See screenshot below though, I'm a bit confused - what do I need to do to get this installed once I've paid for the digital key? Red text says redeem via Bethesda Launcher? :-

launcher1.jpg
 
Folks, I've decided to take the plunge and pick this up - it's dirt cheap right now on CD Keys at £11.99. See screenshot below though, I'm a bit confused - what do I need to do to get this installed once I've paid for the digital key? Red text says redeem via Bethesda Launcher? :-

The game is that bad it has been butchered to DLC prices?
 
The game is that bad it has been butchered to DLC prices?

Yes. CD Keys shows what is effectively the genuine market price, i.e. what it will sell for.

There are parts of a decent game in it and some people find that they can enjoy the game despite the buggy bad implementations of bad ideas, so if it's cheap enough it's worth a punt:

I dunno. But at under twelve quid I'm willing to give it a pop. :D

I paid £27 for it and I think it was worth it.

One drawback with the very low price is that one of the fundamental problems with FO76 is other players interfering with your play. That's not so much of a problem at the moment because the game is so unpopular that there will generally only be half a dozen players per gameworld. It is a problem, especially if you want to explore, read lore, loot useful stuff, learn how to make food and drink and equipment...which is pretty much the point of FO76. You go through a location and there are no crafting plans, no recipes, no notes to read and not much in the way of useful junk to scrap for materials you need...is that location meant to be like that or had another player passed through some time before and it hasn't fully respawned yet? You've no way of knowing. There's a lot in FO76 that you have no way of knowing. For example, some weapon crafting plans are apparently only to a player within a certain level range. Probably. Players have had to make some guesses at that because bethesda sure as hell isn't going to inform their customers about crucial details about the game. Dear player, you're a mushroom, kiss my arse. Yours sincerely, Bethesda. P.S. Watch out for new ways we're going to scam you! Did you like the $100 low quality plastic bag scam? We had a good laugh about that. More to come!


If FO76 had been made as a SP game (which is what almost all Fallout players wanted and which it nearly is), slightly rebalanced in a few ways to make it properly a SP game, and released at a lower than usual price for a new game (£25-30) and modding was allowed and Bethesda had framed it as an interim game between FO4 and FO5, I think it would have sold well and Bethesda would have had oodles of positive publicity. The lack of living NPCs would still be an issue, but it does fit the story. It would also allow for a DLC that was a more advanced version of FO4 settlement building, to be played after finishing the main story. You've saved the world, contained the plague and then eradicated it - now you can lead the rebuilding.

Had Bethesda done that, I think it would have been better than FO4 and I would have cheerfully paid £70 upfront for the game and DLC (as I did with FO4).

Right now, FO76 is a buggy, unreliable, unmoddable, badly conceived and badly implemented mess of SP, MP, PvE and PvP that only succeeds at being inferior at all 4. It's like making a screwdriver, badly welding a hammerhead to one end, taping a torch to it and gluing a blade on to make a screwdriverhammertorchknife. With bits that fall off sometimes. You can still use it as the screwdriver (SP game) that it mainly is, but rather less well than you could without the other stuff badly attached to it and it makes a pretty bad hammer, torch and knife.

But I think it's worth a punt at £12. You might like it and if you don't, well, you're only down £12.



EDIT: And I've just seen the video for the next Bethesda scam. $80 for an unbranded bottle of rum in a cheap plastic bottle cover and a plain label stuck on it. Cost to them maybe as much as $15. Cost to you, $80. And it looks even less like the advertised product than the bags did.

At this point, if I saw a video claiming to be of Bethesda execs drunk and laughing uproariously as they competed to find more excessive ways of insulting their customers, I would be inclined to think it was real.

It makes me think of the painting of the (possibly true, possibly not) incident in which the Sultan of the Ottoman Empire ordered the Cossacks to surrender and they held a party and contest to come up with the most insulting ways to refuse to surrender.

Here's a link to some info about it that contains an image of the painting:

https://en.wikipedia.org/wiki/Reply_of_the_Zaporozhian_Cossacks

That's Bethesda, that is.
 
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Very unstable right now just jumped on for a bit & its almost unplayable with constant server disconnects & controls not responding :eek: :(
 
Well, I've now reached L46 so apparently I will never be able to learn how to make a handmade rifle. I'm guessing that I'll never be able to learn how to make a combat shotgun either as I have now scrapped over 100 and haven't learned that plan.

Yet another game design decision that (a) isn't communicated to players and (b) seems designed only to be annoying.
 
I was working most of last week so only had about 30mins to play a day. I didnt go on many long excursions so I'm now finding I'm very low on stim packs. So now I'm going around some places looking for stim packs, its quite good because I'm going around the areas that I had not fully inspected and finding all kinds of new quests. I really need to sort out whats worth keeping in my stash because 500 is not much when you are keeping weapons that are not usable yet. Although I wuldnt like more stash space because that would make the game more easy.
 
Lol $80 (plus shipping!) for some **** unbranded rum that's probably going to give you the poops. Why would someone even buy that, are they idiots?

They can't blame the bottling company, they just do what Bethesda pays them to do.
 
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