******* Official Football Manager 14 Thread *******

Guys,

I need to hire in some additional coaches to boost my training, but I need some advice please?

I need extra help in a both 'Shot Stopping & Handling' with my GK's, but these stats are not shown with coaches, so what stats do I need to look for to increase these?

Also, if I've given my Assistant Manager control over training in the opening section of a new game, how do I gain back control so I can make the changes needed?

This is the first time I've been able to play this game properly so please forgive me if these are basic questions?

Thanks :D

Goalkeeping is the attribute you need.

DDM is always relevant though. (Determination, Discipline, Motivation). These are 'extra' stats which will improve the star rating. 20 in goalkeeping (or the stat you need) and 1 in DDM will NOT give you 5*. The algorithm to calculate the * takes a percentage of the DDM values.

You can do that in the staff responsibilities part. Click on your team name near the league (very top of page, black bar). Staff responsibilities.
 
I need extra help in a both 'Shot Stopping & Handling' with my GK's, but these stats are not shown with coaches, so what stats do I need to look for to increase these?
I think the difference between coaches who excel in shot stopping and handling is due to their technical/tactical/mental coaching skills.

You could use http://www.fmscreener.com/online-calculator to see how many stars any coach will give you. It will differentiate between shot stopping and handling for goalkeeping coaches.

http://www.fm-base.co.uk/forum/foot...football-manager-2014-staff-requirements.html

Also, if I've given my Assistant Manager control over training in the opening section of a new game, how do I gain back control so I can make the changes needed?
Click on the arrow next to the club name at the top of the screen. Click on Staff Responsibilities. Look at training and change the relevant names to your own. Alternatively press Control+Shift+T. :)
 
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FEt0BTr.png

:eek::eek::eek::eek::eek:
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