Simple, if you have no hope or wish to play a product then don't buy it and on't moan about not buying it.
There is always a fair few bugs with F1 games but I would say no more so than other games really the problem is its easy to bash Codemaster games as they have been slow to responding in the past and have had some serious issues with past games but people nit pick everything as "game breaking bugs", a random 1:10000 chance physics bug with a curb = game breaking, not learning the handling model = game breaking etc etc
Some people are actually having some bad issues with the game but they are often overheard by the horde of "ZOMG IRACING PHYSICS ARE MUCH BETTER, F1 HAS PHYSIC BUG bla bla". As like some other people though I have had zero "game breaking" bugs in all the F1 games, I've had a few niggles like online play acting up or the setup imbalance from last year all which were fixed.
To be honest this is the world of gamers these days, they expect all the games they buy to revolve around them and can't look past anything if one feature doesn't fit around them. I just find the F1 guys slightly more vocal than others generally because they still want to believe this is a sim title aimed at the hardcore F1 fans. Which I very much think it is in a way but they do make cutbacks in other areas to let the less knowledgable player jump in and have fun. I don't know of any console game that has the same type of feel when it comes to tyre degradation, weather changes, road surface changes. Now these might not be true to life but we also don't have the luxury of a 50 man F1 team to provide us data so our F1 cars stay on the track.
TL
R - I suggest gamers not to bother with a game if they aren't a fan of the series, reviews and feedback and move onto something else.
I'm still enjoying F1 2012, I'm only doing a race a night to be honest as it seems to take forever to do qualifying![Stick Out Tongue :P :P](/styles/default/xenforo/vbSmilies/Normal/tongue.gif)
There is always a fair few bugs with F1 games but I would say no more so than other games really the problem is its easy to bash Codemaster games as they have been slow to responding in the past and have had some serious issues with past games but people nit pick everything as "game breaking bugs", a random 1:10000 chance physics bug with a curb = game breaking, not learning the handling model = game breaking etc etc
Some people are actually having some bad issues with the game but they are often overheard by the horde of "ZOMG IRACING PHYSICS ARE MUCH BETTER, F1 HAS PHYSIC BUG bla bla". As like some other people though I have had zero "game breaking" bugs in all the F1 games, I've had a few niggles like online play acting up or the setup imbalance from last year all which were fixed.
To be honest this is the world of gamers these days, they expect all the games they buy to revolve around them and can't look past anything if one feature doesn't fit around them. I just find the F1 guys slightly more vocal than others generally because they still want to believe this is a sim title aimed at the hardcore F1 fans. Which I very much think it is in a way but they do make cutbacks in other areas to let the less knowledgable player jump in and have fun. I don't know of any console game that has the same type of feel when it comes to tyre degradation, weather changes, road surface changes. Now these might not be true to life but we also don't have the luxury of a 50 man F1 team to provide us data so our F1 cars stay on the track.
TL
![Big Grin :D :D](/styles/default/xenforo/vbSmilies/Normal/biggrin.gif)
I'm still enjoying F1 2012, I'm only doing a race a night to be honest as it seems to take forever to do qualifying
![Stick Out Tongue :P :P](/styles/default/xenforo/vbSmilies/Normal/tongue.gif)