***Official Formula One 2012 Thread***

Financially they were, and they even won a bafta although I have literally no idea how. This success obviously makes them think they are making a good game millions enjoy... Which may be true but they are completely alienating the hardcore fanbase, not that they care.

Anyway played the pc demo and it's literally horrendous with a wheel, far worse than 2010 and 2011 which were both terrible as well.
 
Played the Steam demo, miles better with a pad than the 360 demo, I'm happy and have pre-ordered :)

Really don't get all the negative comments all the time from the PC lot, Codemasters F1 was never meant to be a hardcore sim and they say this repeatedly. They can't just make a separate game to cater for a minority.
 
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Murray, since you're on Logitech... try...

Advanced wheel settings
Steering deadzone – 0%
Steering Saturation – 5%
Steering Linearity – 12% Try 15 if it's still too twitchy...
Throttle deadzone – 0%
Throttle saturation - 0%
Brake deadzone – 2%
Brake saturation – 10%

Force feedback options
Environmental effects – 10%
Feedback strength – 100%
Wheel weight – 10%
 
Codemasters F1 was never meant to be a hardcore sim and they say this repeatedly. They can't just make a separate game to cater for a minority.

You can still make an accessible game with semi decent physics just look at forza, gt5 or project cars. Even the old EA f1 games around 2001ish had better physics (although they sucked in other areas).

The codemasters f1 games physics/handling and FFB are just straight up bad even from a sim-cade perspective.

They didn't even hire a dedicated physics guy until this year !!!!!! Unbelievable for a studio who only do racing games !
 
Just played it for a bit with my fanatec wheel and I am pretty disappointed. As has already been said they seem to have made the input lag worse. Probably just gonna cancel my preorder this year.
 
The DRS activation behind a car is still as daft as 2011. 12 car lengths and you can activate DRS. 1 car length and you cannot trigger it.
 
I can't get over how on the G25 pressing Kers down the straight on Monza at near enough full speed it starts to oversteer. How can you oversteer in a straight line near enough 200mph. Feels like I have dick dastardly's nitros boosters.
 
I can't get over how on the G25 pressing Kers down the straight on Monza at near enough full speed it starts to oversteer. How can you oversteer in a straight line near enough 200mph. Feels like I have dick dastardly's nitros boosters.

I don't have a problem in a straight line, I can keep it straight but the wheel feeling when turning is weird. You get understeer on turn in, then it feels fine but turn it more and you get more understeer.

I am disappointed with it this morning but I will try again after work and get some wheel setting you guys that don't have any yet. I used 200 degrees with everything else default in-game in 2011 on a G27 and it felt perfect.
 
Murray, since you're on Logitech... try...

Advanced wheel settings
Steering deadzone – 0%
Steering Saturation – 5%
Steering Linearity – 12% Try 15 if it's still too twitchy...
Throttle deadzone – 0%
Throttle saturation - 0%
Brake deadzone – 2%
Brake saturation – 10%

Force feedback options
Environmental effects – 10%
Feedback strength – 100%
Wheel weight – 10%

Thanks for this...much better now although im still rubbish!
 
Murray, since you're on Logitech... try...

Advanced wheel settings
Steering deadzone – 0%
Steering Saturation – 5%
Steering Linearity – 12% Try 15 if it's still too twitchy...
Throttle deadzone – 0%
Throttle saturation - 0%
Brake deadzone – 2%
Brake saturation – 10%

Force feedback options
Environmental effects – 10%
Feedback strength – 100%
Wheel weight – 10%

I'll give them a go, thanks.
 
While using activating/kers?

Yeah. The only problem is the in-game wheel shakes a lot which is rather off putting and probably why you feel like you have to move your wheel slightly which then obviously puts you off line.

Murray try upping your degrees of rotation to 350-400 instead. With my brief go this morning it felt better slightly better but I can not be sure till I do a few laps later this evening after work. Let me know what you think if you try it..
 
A bit better now, seem to be getting a deadzone from around 280 degrees. Steering seems much better around 300-350 though, maybe I'll mess around with the ffb settings a bit.
 
Without any major tinkering, I have to say my GT2 doesn't feel anywhere near as good as it did in 2010 or 2011. There definitely seemed to be a deadzone with small rotations at first, which is probably what made it feel kind of twitchy. I decided to test out VF's settings (even though he used a G25) and it felt a bit better, but it just feels so arcadey compared to the previous games (more arcadey, I should say).

I think I'll have to play around with my wheel's steering sensitivity a bit because I think that's the biggest issue for me.
 
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