Morning lads, bit of a mixed reaction from myself...
I like the new variety in weaponry (even if the Deagle is the size of Coach's belly lol). The melee weapons are a lot of fun, esp with adrenaline lol. The characters have some great lines/interaction with eachother. Rochelle when playing last night came out with "ST COLUMBUS that hurt!" in honour of The Anchorman. Genuinely lol'd.
The infected damaging is excellent too with the dismemberment as well as pipe bomb limb showers ^_^
It's a lot tougher on Expert which is what I wanted the most from this game but I think it may be at the expense of some of the excellent pacing/strategic viability of the first game. The new special infected seem overpowered (particular emphasis on the Spitter) and I know they were introduced to stop the corner/room tactics but frankly between it and the charger, I think it actually imbalances the game and things can just be a chaotic mess rather than a tactical effort more often than not.
Of course, this may just be a case of people running about like headless chickens looking for new stuff added in the game rather than the familiar, well practiced routes and strategies that developed in the first game haha.
I'm also not sold at all on the whole daytime thing. The lighting coupled with the large, open areas makes me feel like I'm not even playing the L4D I know and love anymore.
Thoughts?