**** Official Microsoft Flight Simulator Thread ****

I've started playing this after a long break, I was wondering if anyone has used the FS Academy VFR course as a beginner and if it was any good?
 
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I've started playing this after a long break, I was wondering if anyone has used the FS Academy VFR course as a beginner and if it was any good?

Other than the *very* occsaional glitch were missions fail to progress (possibly due to pilot error) I really rate all the FS Academy stuff.
 
yes I have VFR Academy, like Chaos said, had the occasional not being able to progress glitch, but sure thats me, must try it again actually, pretty familiar with all things VFR, but its always good to go back to basics for a refresher sometimes.
 
I have given the triple monitor setup a go. I do sim racing so already have the setup.

I am getting about 15 FPS on this, ultra detail which I guess is not ideal!

I have 32Gb ram , a 5600x and a 1080ti. It says it is GPU limited, which is not a surprise.

Anyone know what kind of uplift I could expect in FPS from a GPU upgrade - to say a 3080ti?
 
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I have given the triple monitor setup a go. I do sim racing so already have the setup.

I am getting about 15 FPS on this, ultra detail which I guess is not ideal!

I have 32Gb ram , a 5600x and a 1080ti. It says it is GPU limited, which is not a surprise.

Anyone know what kind of uplift I could expect in FPS from a GPU upgrade - to say a 3080ti?

I've been running it on an 3080ti and and that point the CPU is limiting the performance, not the GPU.
Not sure what res your running at, I've been really happy at 1440p getting about 50 FPS but again depends where you are (its always worse on the ground!)
 
Some things never change - tried the new patch with a nice leisurely flight in the Fort Myers, Florida area .... and suffered another crash to desktop. Is this sim ever going to be functional ? It's got steadily buggier with each patch after release.
 
Latest nvidia drivers seem to have fixed DX12 for me. No more crazy stuttering. I’m seeing higher fps now as a result using dx12 rather than dx11 as the game has gone from being MainThread limited to GPU limited in most scenarios.
 
Has anyone else tried FSLTL for ai traffic? Seems a lot better than AIG now - though I need to tweak the proportions.

I almost tore my hair out getting it to work (turns out it can use the AIG models too and it didn't like how I'd set that up) - but now its setup it seems pretty good.
I've just spent 25 mins watching planes move around and land/take off at Heathrow and tracking them v FR24!
 
Dx12 still as crap as ever for me :(. DLSS just doesn't work either

DLSS in quality mode is very smooth on my 3080 and aircraft instruments/displays were sharp. However, DX12 is still not quite as smooth as DX11. I've not actually looked at the FPS though, just going by feel. Should really go into dev mode and compare. DX12 had more stutters though.

EDIT: Just read the post above from @Trick I've not tried DX12 with the latest NVIDIA drivers - good to hear that it sorts the stuttering. Will try it again this eve.
 
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Has anyone else tried FSLTL for ai traffic? Seems a lot better than AIG now - though I need to tweak the proportions.

I have installed FSLTL, it's very impressive and really brings things to life. I never got round to installing AIG, it had been on my to-do list for ages! I hope FSLTL add the A380 soon. Everyone seems to be saying it's better than AIG.
 
Latest nvidia drivers seem to have fixed DX12 for me. No more crazy stuttering. I’m seeing higher fps now as a result using dx12 rather than dx11 as the game has gone from being MainThread limited to GPU limited in most scenarios.
DX12 was an easy way to reduce my system to around 10 fps but yes I’ve just tested it and it’s much better and very playable but still has stutters compared to DX11, it’s like a 100 times better but still not there yet.
 
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