**** Official Microsoft Flight Simulator Thread ****

Don't get me wrong whoever is responsible for scenery is a genius but call it "scenery simulator" not flight simulator because noobs like me who have experience flying real Cessna 152 or 172 will scrutinize your "flight simulator" aspect.

There's plenty of real life pilots saying the opposite (or at least that it's no less realistic than competing simulators with default aircraft) though. Your experience isn't universal, especially when there seems to be widely differing automatic configurations for various controllers going on. By all accounts, the flight model is similar to FSX - maybe adapted to be less 'on rails'.

It'll be interesting to see what A2A, PMDG, etc come up with.
 
@Morfinel Respectfully disagree... I find the GA aircraft fun and engaging. The flight model overall is pretty decent and very dynamic.

The A320, now that flies like crap in all honesty and is nothing like the real thing to fly. Very pretty, sounds great, but miles off to actually fly... Will be interesting to see how the third party ones fare.
 
Flying and looking around the island i live on (guernsey) is nothing like google earth levels of detail or what the island is like

Like i said i think i just got my hopes up far to high and expected something far better..

I had a go around Jersey as that's where my Aunt lives, and seems like Channel Islands for some reason either have very low quality aerial data from Bing or somethingh else is going on. Jersey for example barely has any elevation changes going on and the quality is lacking. However where I live in Lancashire, the elevations are all seemingly spot on and the quality is excellent.

I was looking forward to landing at Jersey due to the fact it sits on top of a cliff face when landing from the West, but in game it's barely a slope down to the sea.
 
There's plenty of real life pilots saying the opposite (or at least that it's no less realistic than competing simulators with default aircraft) though. Your experience isn't universal, especially when there seems to be widely differing automatic configurations for various controllers going on. By all accounts, the flight model is similar to FSX - maybe adapted to be less 'on rails'.

It'll be interesting to see what A2A, PMDG, etc come up with.
That's why I said playable on handful of controllers which I suspect is the reason why they find it realistic but this does not fix realism only mask it. Less on rails more on bouncy castle

I had a go around Jersey as that's where my Aunt lives, and seems like Channel Islands for some reason either have very low quality aerial data from Bing or somethingh else is going on. Jersey for example barely has any elevation changes going on and the quality is lacking. However where I live in Lancashire, the elevations are all seemingly spot on and the quality is excellent.

I was looking forward to landing at Jersey due to the fact it sits on top of a cliff face when landing from the West, but in game it's barely a slope down to the sea.
Try area around airport at Faroe island its a mess and the airport is not there.
 
Flying and looking around the island i live on (guernsey) is nothing like google earth levels of detail or what the island is like

Like i said i think i just got my hopes up far to high and expected something far better..
On the flip side, I went to Eshott airfield in Northumberland where I was learning to fly last year and immediately I was able to perform circuits using the adjacent fields and references that I do in real life. It was scary how real it felt. I can't wait to get home and do it again. Fly over Newcastle city centre (CAA were off that day) and yes you can tell it's all autogen stuff; the bridges are flat and nothing like the beautiful Tyne bridge and the Sage is laughable. Even with that, you can VFR navigate using the streets and fields, because even if the actual 3D buildings are generic crap, they're all in the right place.
 
That's why I said playable on handful of controllers which I suspect is the reason why they find it realistic but this does not fix realism only mask it.

I think it's more of an individual system level variation - people are reporting issues with controllers that other people don't have.

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Try area around airport at Faroe island its a mess and the airport is not there.

Just had a fly around, and it is quite poor there and indeed, no airport. However, the developers have publically stated that they actively stopped working on some airports to allow third parties more opportunities. E.g. https://www.aerosoft.com/en/flight-simulation/xplane-11/sceneries/2562/faroe-islands-xp

With updated satellite maps, I'm sure it'd look great. FSX had plenty of airports missing too at release. It just isn't feasible to include everywhere.
 
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I have yet to be disappinted with any location in the U.S though, can only assume a lot more detailed data is available for the U.S.

hawaii for example looks great, Just flown Las Vegas to Moab and the terrain looks great. I think terrain looks great, cities, less so for obvious reasons, although Las Vegas looked alright.
 
Apologies if this has been asked already but does FS2020 have a "learn to fly" mode for someone like me who knows literally nothing about how to operate or fly a plane?

Thanks
 
Depends on the complexity - PMDG aircraft can be £100+ for P3D/XPlane

I'd like a 737 Dreamliner too ha!

It depends, you probably won't get full blown training-quality 3rd party commercial jets for £25 though. On other sims they can go for up to £100.

Ah ok, seems like a lot, makes me regret not getting the premium package even more!
 
This game cost £60 not £1 similar Netflix gives you access to movies with budget of 10mil or 20k no difference. Don't get me wrong whoever is responsible for scenery is a genius but call it "scenery simulator" not flight simulator because noobs like me who have experience flying real Cessna 152 or 172 will scrutinize your "flight simulator" aspect. With scenery they went forward with flying backwards.

the default planes are never great though? £60 for this as a sim platform is nothing.
 
Ah ok, seems like a lot, makes me regret not getting the premium package even more!

Nah, I wouldn't look at it like that. I've only got the standard version because I knew the planes included wouldn't be full sim quality. I have the base game now, I can buy the good stuff when it's released. :)
 
Nah, I wouldn't look at it like that. I've only got the standard version because I knew the planes included wouldn't be full sim quality. I have the base game now, I can buy the good stuff when it's released. :)

Agree with that. The only one that remotely interested me was the 787 but if it's up (down) to the standard of Asobo's other stuff not worth £5 let alone £50 - £60.

The study level stuff will hopefully come in a few months, failing that I'm sure Just Flight will cobble something together - their DC10's and 757 were pretty decent in FSX (and the DC6).
 
I mean, the most obvious thing is to turn your controller sensitivity down?
I've tried that and I'm not sure it's so simple - hence asking for other people's experiences.

Even with a bit of deadzone added to avoid accidental input, a tiny input on the yoke makes the plane buck around, and very hard to keep it on a stable incline. Might be that I'm just crap at flying planes!
 
I've tried that and I'm not sure it's so simple - hence asking for other people's experiences.

Even with a bit of deadzone added to avoid accidental input, a tiny input on the yoke makes the plane buck around, and very hard to keep it on a stable incline. Might be that I'm just crap at flying planes!

I went to 50% sensitivity on my gunfighter. It does seem strange that the controls are so sensitive.
 
This game is pretty memory hungry. I stuck another 16 gig in my machine today taking it to 32 now as I was getting almost 100 percent ram use. It's gobbling up about 19 on my system now, I am hoping for less CTD now. We shall see!
 
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