*** Official Planetside 2 Thread ***

Anyone else getting random CTD since last patch?

also if I unlock a battle rifle with certs on eng will that only be available for my eng or will all of them have it?
 
also if I unlock a battle rifle with certs on eng will that only be available for my eng or will all of them have it?

All guns regardless of how they're unlocked (certs or station cash) are available for all classes that are able to use them. In the case of battle rifles that would be Medic, Engineer or Heavy.
 
Have you joined an outfit Hairyfeet?

If not then a decently active one should be able to solve your squad/decent fight problems at least. It's definitely a game that can be played solo/with mates for fun but being in a larger group adds a lot to it.

Many don't seem interested unless you can commit to evening hours (can't fault them for it) I can only play for a couple hours mid/late morning at the moment

There tends to be maybe 150-200 players between the 3 sides on at this time that are either fighting over 1/2 bases or scattered/ghost capping each other.

The games awesome its just the times I can play don't allow me to take advantage of what I'm looking for (I'd love to play evenings when theres 3000+ on each server)

Its free to play so I can always step back and try again when my schedule is more generous which I intend to... I still have like 15000 station cash just sitting there still too :P

One of the few things I picked up was that second burster for the max... so much fun when taking on grouped air units (overpowered!)
 
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Many don't seem interested unless you can commit to evening hours (can't fault them for it) I can only play for a couple hours mid/late morning at the moment

There tends to be maybe 150-200 players between the 3 sides on at this time that are either fighting over 1/2 bases or scattered/ghost capping each other.

The games awesome its just the times I can play don't allow me to take advantage of what I'm looking for (I'd love to play evenings when theres 3000+ on each server)

Its free to play so I can always step back and try again when my schedule is more generous which I intend to... I still have like 15000 station cash just sitting there still too :P

One of the few things I picked up was that second burster for the max... so much fun when taking on grouped air units (overpowered!)

srsly
go check out rock paper shotguns outfit. I play with them most evenings and they are about as relaxed as can be.
 
Why do ESFs exist in this game? They contribute absolutely nothing towards the actual goal of the game: capping bases. I could understand if there was an actual objective, but they just fly around and farm people. It's usually some BR100 who just flies around and farms, harassing and irritating people whilst not actually capping anything. I can understand the rest, Valkyries are great for moving from base to base. Galaxies are great for mobile spawns and moving around, even libs I can work around, but ESFs? One might say that they're for shooting down other aircraft, but as far as I'm concerned, the other aircraft should be made a bit more susceptible to ground fire and ESFs removed. Time and time again I'm having a great evening - winning or losing, and some schmuck in an ESF comes and harasses us. No attempting to land and cap a base, just flying around killing the same people over and over.

Yes it's easy to simply redeploy and this is what I usually do, but this is way too common. I have most of the lock on weapons yet even as a heavy, I have absolutely zero chance against these guys. Swoop in, take one or two missiles on the chin, get a couple of kills, and bugger off to repair again. There's literally no point in them existing.

It's also the reason I've gone off this game a bit. I have some awesome moments and nights with my outfit but all too often our fun is short lived because some guys turn up in their ESFs and hover around scraping kills, whilst their team is elsewhere fighting for a point. If they were easier to take down as infantry, I wouldn't mind as much, but the fact that they're so blatantly made to farm us footsoldiers can turn a great night into a crap one within minutes.

I've tried the skyguard, but they simply take a wide berth and wait for me to get taken out or approach from the back and barrage me with missiles, leaving me back at square one. I've unlocked one burster arm but that's simply not enough to have a good go at them either, and saving another 1k certs will take forever.

I dunno. I'm just frustrated that something so blatantly overpowered is allowed to exist and there's so little you can do as a soldier.

On to Destiny then. Rest in peace Planetside 2.
 
Why do ESFs exist in this game? <snip>.
Couldn't agree more, however if I'm my base i will switch to my burster max (with both extended mags) and just wind them up a bit. usually it's still impossible to kill them but it just makes their life frustrating enough for them to sod off.

AA in this game is severely under powered unless you can combine several people firing at the same time.
 
Nothing wrong with ESFs.

I suspect the problem is with you not having enough people to counter them.

I locked down the VS Amerish warpgate with a small AA nest for about thirty minutes once.

The ESFs certainly didn't feel overpowered then.
 
Saying they have no part in the game whatsoever is a bit far, a decent squad of ESFs can take galaxies out heading to cap points. Sure there's plenty of other reasons as well. Should we take tanks out as they don't help cap points in most bases.
 
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