**Official Portal 2 thread**

But those are the parts I care least about :/ I don't care if Chell had beans on toast for breakfast, I don't care if she like playing chess outdoors on a sunny afternoon. I don't care if every panel in the game has its own unique serial number. I don't care if the lab is exactly 1 mile up a south-facing slope.

How much attention to detail do I care about? Not much! As long as there is GLaDOS and testing chambers, what else matters exactly? Sure we can have a story that moves things along, but how much detail do you need or even want in a puzzle game about portals?

Why are games now judged almost exclusively on story and attention to detail?

Because Portal, the game, is about the story more than the puzzles. Portal, the platform for modders and map makers, is about the puzzles more than the story (though Portal Pro didn't do too badly in that respect). If all you care for is puzzles then perhaps you were kidding yourself by getting the damn game on release when it was never going to be anything but heavily story based?
 
I never really got into the Puzzle Pro part in the original. For me it was all about the funny dialogue, unique puzzle designs and interesting story. When you took two of those elements out and left only the puzzles, my attention started to drift.
 
Anyone fancy Co-Op'ing tonight? With mics preferably? I want to make sure it's not just someone faffing around online :)

Add me, SteamID: BloomerzUK
 
A dude in his 40s came into my shop today and I noticed he was wearing an Aperture Laboratories shirt so I commented on his awesomeness. He then blew me away by putting on his glasses and pointing out his beard. He introduced himself as Gordon Freeman. Legend.

I almost took a pic on my phone but felt it would've been rude and a tad unprofessional, so sadly no pics.
 
The guy who said this game is dumbed down compared to the first sounds like a hipster saying it for the sake of it. This game was much harder than the first, especially the coop. Nearly finished that though.
 
How would this run on my PC? I don't really PC Game anymore as I prefer Xbox 360 but I played the first on PC so would prefer to play this one on PC aswell.

AMD Phenom II X4 3.2Ghz
4GB DDR2
4850 1GB

Running at a res of 1920X1080

Cheers
 
How would this run on my PC? I don't really PC Game anymore as I prefer Xbox 360 but I played the first on PC so would prefer to play this one on PC aswell.

AMD Phenom II X4 3.2Ghz
4GB DDR2
4850 1GB

Running at a res of 1920X1080

Cheers

Maxed out no problems.

Even my MacBook (not pro) plays it on medium/high and that's with 2x anti-aliasing :eek:
 
So my friend just said he got given Valve complete pack and a copy of Portal 2 for getting all the potatoes. Surprised there is no mention of this in this thread?
 
Just completed it, a very well thought out game. A few of the puzzles caught me out for a while but I managed to get through them without any help, they really make you think logically.

I thought Stephen Merchant was excellent in it, he fits the part very well. Also JK Simmons (Government official in burn after reading, Juno's dad and the president in Redalert 3) playing Cave Johnson was hilarious.
 
Great game! Just finished it.

It is a bit short though for single player. I was expecting more. In the E3 demos and stuff they had lots of areas and deadly traps that arent in the final game, in the demos you seem to fly through them. They looked pretty cool but wouldnt have added much to the game I guess.

I took my time with the puzzles and had no intention of finishing it quick, and it took me 6.7 hours. Thats a bit short.

Anyways cant slate Valve really, its a top game, great fun, and it installed without problems, no obvious bugs, didnt crash once, didnt overheat my PC, looks great and runs smooth (only bits which stuttered a bit were when there was loads of fluid giggling around, but still playable) on my 2 year old PC at max settings and native res. Most other non-valve games would fail with half of all that.
 
lol put my dad on the game earlier, he couldn't figure out what to do in the first tutorial room with 1 cube and 1 button to put it on - no puzzle other than pick it up and drop in on the button - but I gave him the benfit of the doubt as he isn't a gamer lol.

Came to the first room of portals where you press the buttons to activate the blue portal and the orange portal is attached to the wall, and despite me telling him countless times the blue portal leads to the orange and vice versa, every time I helped him with which button to press next and say, "you need to get over there now" - he would reply, "but i can't, i'm trying, it's impossible" - as if he had just completely forgotten, for the sixth time in 20 seconds that the portals lead to one another. :D

At one point when he had the portal gun he stood with his back to the orange fixed portal and fired a blue portal at the wall opposite (about 6 feet away) and proceeded to run through it. He could see himself from behind running through these portals, but didn't latch on and thought he was running to all kinds of new levels. I eventually pointed out that he was just going in one portal and coming out another in exactly the same location. So what does he do? Try to get back where he's just come from by going through the portals in the opposite direction :p *facepalm*
 
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