Official Prey thread

yeah i got it too, not really enjoying it just seems very much nothing really new and the gimmicks get boring very quickly, doubt I will finish it.
 
I'm not sure if it's just me feeling odd today but this game is giving me terrible motion sickness. :( It feels similar to when I read a book in the car.
 
well i'm well and truely stuck....

I Crawled through a tunnel that in the dropped down onto a ledge, you can see most of the ship / thing from there and it's only a small platform, i get attacked and thats fine but i just dont know what i'm suppose to be next, there no where to go and i cant go back.

basically i am here...
prey5.jpg
 
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Post a screenshot. Also in some areas you have to kill all enemies to be able to progress. Always worth going in spirit mode to see if there's any 'cobweb' platforms to walk on too.
 
i've added an image, nothing showing up for spirit walking, if i drop off the side to the ledge before in either form i die.
 
Hmm, doesn't really ring a bell :( Maybe run back a little way and see if there are any switches nearby. Also watch out the window to see if there's any moving platforms, I know at one bit late in the game you have to move around inside these silly glass box thingys.
 
ok that was annoying, i just basically re-ran through the last level to get back to where i was and this time once i killed the attacking drones you hear the womans voice laughing and i portal opened behind me....

.....why didnt that happen the first time!
 
great mini review hangtime :),

the beginning of this game was awesome as many people have said, after that things get a bit repetitive and the puzzles were not that hard. the physics and the spinning of rooms were quite good.

i just completed this game and i can say that near the end it gets frickin awesome... the presentation and such were very slick. the bosses were a bit easy mainly due to the fact that i knew i was never in trouble if i died.

dunno about the rest of u but the graphics were top notch, carmack really went to town with this new engine.

for me however the best bit about this game was the music, really added to the atmosphere especially at the end of the game.

all in all i thought it was quite good. not on par with doom3 or hl2 but then it will take a very special game to beat those two. i just wish the bosses had been harder or more awe inspiring ala painkiller or chthon (sp.) from quakeworld (remember him? :))...

i will be playing prey 2 when it comes out (prolly on the unreal engine) i am guessing.

Mana ;)

edit: o yea the weps sucked... i never really understood which was were the more powerful weps, i just tended to pick one spam the enemy until the ammo ran out and then change to the next one... no real hierarcy like older classic games where u knew the rocket launder would do uber damage or that the lightning gun would take care of things... but then again its unfair to compare the might rl and lg combo and quad ssg to modern games, u just cant beat it :P
 
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well i just finished it.... oh it's 5am!

Really does get quite good at the end, love the whole room coming togeather as you enter thing.
 
Finished it myself over the weekend and really enjoyed it. Very glad I played it.

I should point out I didn't use the 'death mini game' except on the hardest few bosses, I was just playing it as a regular save/load game. I think over using the death mini game just took all the difficulty and fun out of the game since you could just rocket everything at point black range and not care. No game is going to be fun like that, it's just like playing with god mode on.

Enjoyed the story, gameplay, graphics, enemies, weapons, setting, puzzles etc. Very polished, quite original in terms of an FPS game. By then end it felt just about the right length as well.
 
Best game engine ever. It's finally good to see a game engine that doesn't resort to system hogging to look great. Is Duke4 going to use the same engine?

Love the portals and the room spinning. Story is very entertaining and suits the mood of the game perfectly. I suppose there are some points that are slightly repetative, but if you like the room spinning and portal stuff then you aren't going to be bothered by it at all.

If you liked Quake 4 this seems like a natural purchase.
 
Duke 4, though nothing is confirmed any more, will probably be using the Unreal 2.5 engine, or perhaps even the 3.0 engine.
 
DaveyD said:
Duke 4, though nothing is confirmed any more, will probably be using the Unreal 2.5 engine, or perhaps even the 3.0 engine.

damn when that comes out i can see a mega upgrade for my machine. prolly gonna need it anyway to get the most of out vista as well it seems.

does anyone know what the next big fps is? so far this year i have played fear (yet to complete tho) and prey... anyone looking forward to anything else this year?
 
Mana said:
damn when that comes out i can see a mega upgrade for my machine. prolly gonna need it anyway to get the most of out vista as well it seems.

Duke 4 ever is meant to be a very versatile engine. Fingers crossed no upgrade will be needed.
 
im stuck not too far from the start where a bunch of those zombie things are moving this cylinder shaped canisters into machines and one of those wierd upside down walkways are turned off?!
 
I was stuck there for a while too, basically there is a door nearby covered in a load of green goo. You need some kind of explosion to take it out..... maybe you will find something useful lying around.... ;)

Personally I thought it was a rather poorly implemented puzzle, because there are too many red herrings. I spent ages messing about with the canister drop points etc.
 
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