***Official Squad Thread***

Cool anything interesting from it ?

I thought twitch saved this stuff but nope, I'll record in future maybe small edit any cool stuff I chance upon
I remember him saying about wanting a lot more maps from the community. Longevity important. I'm sure he'll be on again.

The only thing Im not sure is possible but would be nice is the look function, so you are running for the trees and maybe press Ctrl and it lets you turn your head, to check squad left and right is also doing so while running still. I miss the old minimap slightly for orientation, but the compass works too
If that updated engine mentions VR then I guess that'd feasibly be in there somewhere
 
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Free look will hopefully make an appearance after we've got the new animation system in. It's definitely something we all want!
 
Good good so will there be competition on custom maps? Will they choose good maps to put into official game ? Would love some sort of ranking system just for server stats (I know it's not for everyone )
 
Alpha 3.8 is live!

Large number of bug fixes in this hotfix, including an attempt to fix the disconnect issue, fixes to Ping on the server browser, and more. Also in this hotfix we are pushing live a new set of Texture Streaming settings, which fixes a possible hitch when turning rapidly, and helps increase performance overall. If you've been having low FPS, let us know how this patch works for you.


Alpha 3.8

  • Fixed a bug where the FOV could be set outside the range
  • Further pass on optimizing the animation system
  • Fixed an incorrect name on Sumari
  • Fixed a possible performance issue in the Animation System on AMD processors
  • Fixed a server crash when creating a squad
  • Fixed an issue where aim offsets would be wrong when aiming down
  • Fixed an issue where the gamemode rules weren't being shown on map switch
  • Disabled Framerate smoothing by default (was causing FPS lock on certain machines)
  • Further pass on the map legend to ensure that all gamemodes were covered
  • Fixed a bug where Rally Point Error Messages were being sent to the wrong player
  • Added new sounds for Prone Movement and Sprinting
  • Fixed Ammo Crates posting a message on the HUD when used
  • Added 'Streamer Mode' to the game options. This disables the Server Name on the scoreboard and a few other things
  • Fixed destroying friendly FOBs would deduct your team's tickets
  • Adjusted the attenuation settings on rocket flybys
  • Added placement sounds for Rally Points
  • Fixed Fools Road not being properly randomized when selecting a random variation
  • Fixed an issue where the server would look up UserSettings for every player joining the server
  • Enabled texture streaming and increased the texture streaming settings
  • Updated the Lod Bias on every asset, vastly improving Video Memory usage and rendering speed
  • Fixed a bug where the 'End Use' message would not be sent when a player died while using an object. Fixes the Ammo crate menu sticking around when you died while using it.
  • Fixed a visual 'jumping' when a player is revived and goes into prone
  • Upped the spawn delay on FOBs from 5s per enemy to 10s per enemy in the radius
  • Added better logging when players are disconnected from servers to help debug the disconnection issues
  • Changed 'Training' to 'Firing Range' on the main menu
  • Fixed a server crash when validating player inventories
  • Added Ping to the server browser
  • Fixed a display issue with scoreboard pings (they were too high)
  • Fixed a possible cause of the disconnect bug, where players were attempting to switch to an empty weapon
  • Changed the handling of the Server Name, so it'll update more often
  • Removed some extra ammo crates in Fools Road
  • Improved the handling of getting stuck in objects
 
What's the eta fix xcept1 for the bug where it's kicking every one off the servers ? Done it 4 times last nite on our server and many others ;-) when you join back in all the bases are still there lol so it's deffo client side ;-)
 
utterly fantastic and immersive game, needs a few things to make it perfect like muzzle flashes and dirt puffs from weapons as finding where your being shot from can be a tad hard.

bring on the hummers too!

in game name is Jimmeh
 
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