******Official Star Citizen / Squadron 42 Thread******

It's improved a lot, visually but smoothness was what I noticed. Hangar movement is still terrible but flight is buttery smooth even on my little 7950 :)
 
I've been following this since the start, I'd honestly be shocked if it was released before 2016, alpha testing is progressing and it is improving vastly each time but it's a slow process and there's a huge amount still to be done. They also keep adding to their workload and most of those additions must be in before release.

We'd be able to advise you on which ship to go for if you're unsure (See the OP or this link) but the only real reason to do so is that you'll get that ship free and have any of the account rewards that are given before release. Right now most of us have several backer rewards on our accounts such as special FPS armour etc.
 
Latest detail on a new MISC ship, which may be of more interest to me as a Cutlass owner!

MISC Endeavor-class Research Platform: The MISC Endeavor is the company’s most prestigious ship: a dedicated research platform capable of carrying a dozen different space science packages, running the gamut from advanced long-range scanners for jump point identification to additional shielding for near-stellar corona research. Externally, the Endeavor is dotted with sensor hardpoints; internally, the main compartment is centered on a large research laboratory which can be configured for use by a wide range of scientific disciplines. The Endeavor’s main compartment is modular, allowing an alternate configuration as a Hope-class floating hospital. This variant is employed by the UEE and other organizations as battlefield support, capable of getting Marines and pilots back to the battle as quickly as possible! When outfitted as a hospital, the Endeavor’s docking bay is capable of maintaining a single Cutlass Red ambulance. The Endeavor has also found its way into the service of less reputable organizations, where it can has been modified for everything from narcotics production to black market surgery.

https://robertsspaceindustries.com/comm-link/transmission/14197-Letter-From-The-Chairman
 
You can probably sell it now on the grey market. There's a few images floating about this morning of it in hangars.

Never liked the Mustang tbh, each to their own :)
 
890 Jump sale times, from Reddit so not sure how accurate :)

San Francisco (PDT / GMT-7): Starting on Friday the 10th - 7pm - 12am - 5am - 10am
Toronto (EDT / GMT-4): Starting on Friday the 10th - 10pm - 3am - 8am - 1pm
London (GMT+1): Starting on Saturday the 11th - 3am - 8am - 1pm - 6pm
Moscow (GMT+4): Starting on Saturday the 11th - 6am - 11am - 4pm - 9pm
Tokyo (GMT+9): Starting on Saturday the 11th - 11am - 4pm - 9pm - 2am
Sydney (GMT+11): Starting on Saturday the 11th - 1pm - 6pm - 11pm - 4am

I have a 15% discount voucher plus enough to get one if I melt a few ships but honestly not sure I want to, nice org headquarters though when we're not using one of the Idris!
 
Yeah I know, even melting existing ships and using it would feel daft. I'm happy with what I have, interested in the Cutlass variants but not feeling the need for this particular ship. I'd probably melt to get a Cutlass variant too tbh, not that keen on putting any more funds in.
 
Main issue is you can't melt, purchase a ship then transfer it so you'd need to want to invest another $600 in a game.

However it'll be worth more than $700-750 within a month on the grey market, but you still have the problem of having to put $600 into the game in the hope someone wants it later :)
 
Melted one non-LTI ship and upgraded to a Cutlass Blue, quite like it although it still needs work internally, feels thrown together at parts compared to just about every ship I've seen. I honestly think by PU they'll have increased the side of it, not by much but just a little.

Did consider an 890 Jump but my Banu MM more than meets my needs for trading just now.
 
I just hope they keep adding ships post release, no reason to stop to be honest as long as they're not continually better than the existing ones, that might be the real challenge, "un-balancing" it properly.
 
Elite desperatly needs to improve it's multi-player aspect, even when grouping with friendlies it's a bit of a nightmare to keep track of them. A way of tracking friendlies on screen would be handy, as would improved interaction between players. Right now it's pretty much set in the late 1990s where you just shout at each other via text over an open channel - one which nobody seems to read.

They're missing a trick too, Star Citizen has focused on multiplayer elements, 90%+ are probably interested in the game because of that, Elite could easily add more players if it beefed up the pew pew and clan/guild/org side of open world play.
 
Scythe $1700-2000, Retaliator $400-450

so yeah his principle of "I didn't want to be ripped off" have made him a lot poorer. Honestly think he'll send a ticket into support to have them restored. Wasn't the Scythe run only a few hundred? Ever rarer now!
 
UOunLgW.jpg

He posted this as backup to the story recently. Both were giftable apparently.

I think what's surprised everyone is that you cannot get that Scythe in-game in an insurable form, it was the only truly limited sale.
 
Yup seen a couple of people (Space Marshalls mostly) who have bought a few 890s, clearly to trade with later, same people who claim not to have used the grey market, yet I know have from my dealer account :)
 
I've put:

r_MotionBlur = 0
r_DrawNearFOV = 0

in my user.cfg which I made in the StarCitizen\CitizenClient folder. I'm assuming those still work and run at launch - HybridX explained them to me ages ago :)
 
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