Not at all. Or not entirely, at least. I game for the challenge. The 'point' of gaming, for me, is gaining rewards for my efforts. Of course, for the enjoyment and the social aspect, also....but mainly for the challenge. I find cheating utterly pointless and dislike people who take advantage of exploits and even 'cheesing' just to get a leg up. I'm not riding in from my ivory tower on my white horse here, I'm just trying to give a profile on myself as a gamer.Nobody is saying it's not an advantage, even in the video I posted it's clearly started it is - a starting advantage. That's if you're in a position to use it (crew wise etc).
Likewise this isn't just a pvp game, it's also pve and the players make up 1/10th of the persistent universe, you'll actually have to find someone who wants to attack you to - this isn't likely to be a heavy PVP game in most areas, whilst it'll happen there are consequences to doing it, just like in Eve and just like Eve it'll take a long time for players to get to grips with exactly how the reputation mechanic works as it's tweaked etc. (I played Eve when it first came out for a few years.) Apart from anything else there isn't a "win" in star citizen - there's no end goal, like Eve and there's nothing stopping you just nicking one of the ships someone bought..
There are a lot of fans of Chris Roberts early work - many of those people who played his early games, were the same people who played Richard Garriot (Ultima Online) and David Braben (Elite) and are now older, richer and want a Chris Roberts game. Most of them seem to have played Freelancer and found it wanting, they are sick of seeing the same old games year in, year out recycled and not pushing the boundaries of gaming. They want something better. That's why they're pledging, some people don't value cars much, don't value skiing holidays etc. We all spend our money in different ways.
I know one person who's put in over $50,000 into Star Citizen and frankly it's peanuts to him. The game has some incredibly wealthy private backers and the irony is that most of them, like my mate won't even be able to fly 90% of the stuff he's bought without paying an in-game crew or set of players to help him out. As someone said earlier on Reddit today, the way things are the wealthiest player credit wise after a few weeks will be that new guy who rocks up no the cheapest pledge and hires himself out to crew other peoples ships for them lol
From my perspective I've played the alpha for around 700 hours now, I value triple A titles as value for money if I can get £1/hour out of them, so 30 hours out of a 30 quid game. I'm actually well and truly into the plus side for Star citizen already.
Look I doubt you'd ever back and I respect why you wouldn't - you clearly think it's pay2win. Fair enough, there are literally over a million people already pledged who clearly don't agree. I dont', I know within 6 months the people "playing to win" with far more free time than myself will be miles ahead of me and I'll never level that playing ground without help from friends.
Of course, pledging to get early access to assets is a million miles from cheating or exploiting. I just don't grasp why someone would want to give up what is, as I said earlier, the essence of gaming.
I too am sick of the state of games these days. How they're dumbed-down rehashes of the same old rubbish designed to make as much money as is possible. I would gladly pay £100 for a game that I knew was going to be 'The One' and blow me away for a year or more. But thousands just to get a leg-up in a game that isn't even released?!
I dunno. Maybe it's just the way of society these days and I'm a traditional old fart in a world full of need for instant gratification.
That's a topic for a completely different thread, though.