They have already got to the bug fix and polish as per the schedule last week. As usual Chris's words let him down but if they are doing videos of the final push and meetings then we will be seeing how far it is.
This is the info from last Fridays report though for this weeks work we have just had. I would say Chris likely made the ATV video earlier in week end of last week anyways. It also ties up with the render to texture notes they have in the schedule that it was recorded prior to this statement.
Also the amount of content that needs to be added based on said schedule is also rather limited as it states;
Mission Givers
TBC (so would say this is one of the main content adding sections they want in. We should see later the date when it updated)
Vehicle Customisation App
Render to Texture
Was noted as 10th August. We have now seen first implementation so they will just be fleshing it out and bug fixing it as needed for 3.0
Gemini L86 Pistol
And that is it for the list of outstanding. There are a few noted as being in the QA procedure and going through bug checking but that isn't a huge amount of content. As said the only part we know otherwise is of course Delta Patcher.
This is the info from last Fridays report though for this weeks work we have just had. I would say Chris likely made the ATV video earlier in week end of last week anyways. It also ties up with the render to texture notes they have in the schedule that it was recorded prior to this statement.
This week, we entered the optimization, polish and bug fixing phase for the 3.0 feature set. As there have been so many features and content implemented, we’ve encountered some stability issues that we want to address before going to a wider test audience. The ongoing work on the new Patcher system (that will save you from having to completely re-download each build) and some new bugs with CopyBuild3 (our internal version of the patcher) have also slowed us down. Because of this we have pushed back the Evocati and subsequent date ranges to reflect the additional time needed to get Star Citizen Alpha 3.0 ready for prime time.
Also the amount of content that needs to be added based on said schedule is also rather limited as it states;
Mission Givers
- ETA is 11th August (was 28th July)-some code dependencies are still present and animation rework is still in progress
- ETA is 11th August (was 28th July)
TBC (so would say this is one of the main content adding sections they want in. We should see later the date when it updated)
Vehicle Customisation App
- ETA is 9th August (was 27th July)
- ETA is 16th August (was 25th July)
- We are continuing to build on the mission system AI in order for design to implement more missions for inclusion in 3.0.0
- ETA is 9th August (was 24th July)
Render to Texture
Was noted as 10th August. We have now seen first implementation so they will just be fleshing it out and bug fixing it as needed for 3.0
Gemini L86 Pistol
- The latest review of this weapon highlighted issues that need to be fixed before it is signed off as complete.
- ETA is 2nd August (was 28th July) (so should be done and will be surprised if it's not in honesty)
And that is it for the list of outstanding. There are a few noted as being in the QA procedure and going through bug checking but that isn't a huge amount of content. As said the only part we know otherwise is of course Delta Patcher.