******Official Star Citizen / Squadron 42 Thread******

The animations in CryEngine are not great in that they only work for limited options and they were different for 3rd person and first person views, so everything was scrapped years ago on that as it is all mo-capped and then being edited by animators who use to work for CryTek and thus are actually the same animators.

Watching a buggy video of them stressing something isn't going to show anything useful in the animation side tbh.

Check out this video for where animations are and what they are aiming for. Bearing in mind they have said they still need to rework all upper torso still with the new system in place.

https://www.youtube.com/watch?v=RdrGvTm6xDg&index=6&list=PLVct2QDhDrB2P5iEn26LVb33KvQH6Guix
The video I showed was the latest from the hyped and highly anticipated 3.0 at its current state, some people claim its weeks away from PTU. SC one day may or may not get good animations but right now that is the reality. It's been more than two years since they did the mo capping and those animations are nowhere to be seen unfortunately. To be honest animations are the least of my worries seeing how buggy everything looks.
Showing videos representing the current state of the project are far more important to people considering investing in SC than any marketing video that only aim to attract more backers. Especially when CIG might stop doing refunds after 3.0, CR has hinted as such in his interviews.
 
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The video I showed was the latest from the hyped and highly anticipated 3.0 at its current state, some people claim its weeks away from PTU. SC one day may or may not get good animations but right now that is the reality. It's been more than two years since they did the mo capping and those animations are nowhere to be seen unfortunately. To be honest animations are the least of my worries seeing how buggy everything looks.
Showing videos representing the current state of the project are far more important to people considering investing in SC than any marketing video that only aim to attract more backers. Especially when CIG might stop doing refunds after 3.0, CR has hinted as such in his interviews.

They are still doing refunds as far as I know. Far more worrying than refunds and bugs is the fact that their release schedule has slowed to a crawl in 2017. Furthermore, if you're interested in the space sim aspects of the game, rather than the FPS module, it has been 15 months and counting since the previous major update. They need a rabbit out of the hat with 3.0 or even the die hard fans will soon freak out.


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The video I showed was the latest from the hyped and highly anticipated 3.0 at its current state, some people claim its weeks away from PTU. SC one day may or may not get good animations but right now that is the reality. It's been more than two years since they did the mo capping and those animations are nowhere to be seen unfortunately. To be honest animations are the least of my worries seeing how buggy everything looks.
Showing videos representing the current state of the project are far more important to people considering investing in SC than any marketing video that only aim to attract more backers. Especially when CIG might stop doing refunds after 3.0, CR has hinted as such in his interviews.

But a stress test pushing things beyond their known limit right now to see how to stop bottlenecks is not representative either. It is showing a perception that isn't there when they are not going through a stress test. I understand your point but we have seen otherwise the animations and they are in 3.0. They have been shown and if you played the CitCon demo you would have seen a large number of them in there also.

When the PTU drops and videos are free to share etc then that surely will show the best light in where it is at for people to invest since that is not the NDA testing where known bugs and bug fixing is at before anyone who buys in could even get their hands on it? If at PTU it is such a fail that having 24 players in it and it is still as buggy as Evocati is now than that would be an issue though and would be highlighted. These are the reason CIG have taken steps to try and test some parts before it is in public because it does become miss-representation if it is something none of the backers bar Evocati ever get their hands on to play.
 
The latest 'Star Citizen: Citizens of the Stars' episode contains a basic walkthrough of the cargo system in 3.0. Starts at around 3:30.


Looks decent enough, shame we wont be seeing any proper SCU though which I think will come with their first quarterly patch of the year (likely still named 3.1) as it should also bring mining and thus at that point much larger cargo hauling is likely going to be taking place.
 
I'm not surprised at the Fan boys who are calling people who criticise this trolls, the fandom that follows this game is a bit ridiculous. As an original backer I'm rather annoyed at them to be honest, they seem to be adding more and more things to their vanity project than getting what they originally promised out the door and functioning. They are lucky that people have subsided them spending way too much money on the new ships they release every 5 minutes or they probably would have gone under years ago.
 
I'm not surprised at the Fan boys who are calling people who criticise this trolls, the fandom that follows this game is a bit ridiculous. As an original backer I'm rather annoyed at them to be honest, they seem to be adding more and more things to their vanity project than getting what they originally promised out the door and functioning. They are lucky that people have subsided them spending way too much money on the new ships they release every 5 minutes or they probably would have gone under years ago.

Think its more that there are people that are overly critical, as well as people that defend it to the hilt and then threads like this close, while those types argue back and forth......I've put some money into this back in 2013 (way more than any normal game at around £300).....I did that because I wanted to see something done differently and not the same old rehashed games we get every year.

I have a reasonable expectation that this game will take a LONG time to make.....its exceptionally complex and whilst I think CIG and Roberts have made some very silly mistakes over the years and progress does seem slow, especially over the last year...I still think they will pull it off.

Would I put more money into it...no chance.....do I care about the £300 I put in years ago and the time its taking....not really.

I do feel though that if this game had been developed behind closed doors, with publishers money......people would be happier, but the product would be far less of an experience.....I guess publishers do really know their target audience...people get what they deserve somewhat.
 
The latest 'Star Citizen: Citizens of the Stars' episode contains a basic walkthrough of the cargo system in 3.0. Starts at around 3:30.


Looks good and for SC seems to fit well. How they set the profit vs time taken to do these tasks could be problematic for them I'd worry… but on the face of it, yeah, good cargo implementation.
 
I'm not surprised at the Fan boys who are calling people who criticise this trolls, the fandom that follows this game is a bit ridiculous. As an original backer I'm rather annoyed at them to be honest, they seem to be adding more and more things to their vanity project than getting what they originally promised out the door and functioning. They are lucky that people have subsided them spending way too much money on the new ships they release every 5 minutes or they probably would have gone under years ago.
nobody has a problem with those criticising the game, we do it ourselves. it's the obvious trolls who pop in display a complete lack of knowledge, stir it up then disappear for a month that are the issue. On one hand you are saying we can't call these people trolls despite clear trolling tenancy but you are applying sweeping generalisations to anyone who defends anything to do with the game...
 
I'm not surprised at the Fan boys who are calling people who criticise this trolls, the fandom that follows this game is a bit ridiculous. As an original backer I'm rather annoyed at them to be honest, they seem to be adding more and more things to their vanity project than getting what they originally promised out the door and functioning. They are lucky that people have subsided them spending way too much money on the new ships they release every 5 minutes or they probably would have gone under years ago.

There are plenty of critical posts by myself or others tbh that are on Spectrum but they don't always go much further than in there as that is where CIG discuss and read what is being said (along with Reddit).

The problem with a lot of the posts in this particular thread is they are based on nonsensical information that is just there to troll or bait an argument rather than actually discussing issues.

The big and obvious issues a number of us have had are:
  • The modularity of ships seems to be reduced currently based on the way CIG are implementing more specific ship hulls that can not be adjusted as much. Components are fine I believe but they missed the principle on giving both enough positive and negatives to the components and how they affect the ship stats if they believe they are going to have people just buying milspec and they seem to have missed how to create that balance
  • The modularity in terms of having different hull internals that can be purchased and installed in the ship seems to have not been spoken about and leaves doubt about how much we can actually switch internals to offer either cargo, medical, hydroponics, research or habitation space in the ships that were meant to get these sorts of switchable modules.
  • The sale of UEC credit for real monies has always been in contention but as new mechanics come online it is showing itself to be more P2W (really pay to advance) than previously thought. It was always described as the way to allow people who can't sink 300 hours into the game to at least purchase a ship they like for the role they want to play. That to me is honestly fine but then they should allow pUEC (purchased UEC) as only being utilised towards buying of ship hull rather than open to everything in game
So yeah there are things we complain about. In fact Spectrum is full of complaints, doubts and similar in small parts of it but as a project overall we still support it. That is the difference with being critical of something and trolling, coming along saying it is trash and there is nothing to show which clearly isn't true. Even if a lot is only tech videos showing things it means and shows its being worked on.
 
Agree with what you guys are saying, there are definitely trolls that come into this thread just to cause arguments. But I have to play devils advocate and say that the fan boys in this thread do tend to label anyone that does not follow every detail as trolls or clueless, even those that are partially informed. It's all good and well pointing at the negative people and locking the thread because of them, but the positive people are just as bad imo.

I stopped posting long ago in this thread due to this whole thing and it's tiring wading through all the rubbish for decent info sometimes :(
 
Its only recently that some criticism has managed to power through hordes of rabid fanboys on Spectrum and Reddit without getting censored or downvoted to oblivion and that's only because even the most avid fans have their limits. There is a reason why whole subreddits and forums have been enacted so they can criticize star citizen freely ;)
 
Its only recently that some criticism has managed to power through hordes of rabid fanboys on Spectrum and Reddit without getting censored or downvoted to oblivion and that's only because even the most avid fans have their limits. There is a reason why whole subreddits and forums have been enacted so they can criticize star citizen freely ;)

If by recent you mean around 12 months then yep fair enough but that still doesn't change the point being made ;) criticism was always there. Just actually need to make valid points on the information to hand rather than handwavium. Yes works both ways of course.

Subreddits are awful and full of FUD so don't even bother tbh. There are some great posts but they get followed up with such drival that it makes it pointless to try and have a good conversation in terms of what the OP often originally posted about.
 
Agree with what you guys are saying, there are definitely trolls that come into this thread just to cause arguments. But I have to play devils advocate and say that the fan boys in this thread do tend to label anyone that does not follow every detail as trolls or clueless, even those that are partially informed. It's all good and well pointing at the negative people and locking the thread because of them, but the positive people are just as bad imo.

I stopped posting long ago in this thread due to this whole thing and it's tiring wading through all the rubbish for decent info sometimes :(

Hopefully some of the above info is helpful. A short summary of what 3.0 is getting though in case:
  • 3 moons in the Stanton system or more specifically which orbit Crusader (a planet in Stanton). These are Yela, Cellin & Daymar.
  • Delamar (which actually belongs to a different system and is an asteroid) hosts Levski landing zone.
  • An update to Port Olisar
  • Around 150 outposts on the moon surface to explore
  • Unknown number of derelicts on the moon surface to explore
  • A few ground vehicles that can race on a race track of some sort
  • Some basic commodity/cargo running
  • A group of missions from two mission givers Eckhart & Ruto
  • A number of other general missions
  • Players should be able to change their head, hair, eye colour and skin colour in 3.0 but this has been very quite on the talk recently
  • At the moment there has been testing with 60 and 100 players so we are hoping to see an increase player count for 3.0 also
  • Breaching (first pass basic form)
  • Locking of ships
  • New flight model with some changes to atmospheric flight
  • Significant difference to HUD, UI and Mobiglass implimentation
  • MFD's actually being useful and having built in things like the starmap and radar overlay
  • Some other secondary functions because of item 2.0
  • Oxygen, stamina and similar
  • New animations and animation system
  • New vehicles/ships compared to previous release
  • Updated quantum travel
That covers what 3.0 is basically and I am sure there are more smaller parts to all that but I think it shows the step in right direction.
 
That looks amazing, can't wait to try it when it finally drops! I have a Cutlass Black which I think has been updated recently too, so looking forward to seeing how that has changed too.

Fingers crossed it's sooner rather than later :)
 
Latest news
"Here’s an exclusive look at Anvil Aerospace’s latest concept ship — the Hawk. Take the Observer test for your chance to win one or add one to your fleet from November 24th through December 11th."
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Also 50 each of the Idris-P and Javelin will be on sale;
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  • Saturday — 12:30 PM PST - 6:30 PM PST
  • Sunday — 12:30 AM PST - 6:30 AM PST
Edit: PTU still aiming to arrive before 20th December (before next concierge letter basically) so live will be after xmas for those not in PTU.
 
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Its only recently that some criticism has managed to power through hordes of rabid fanboys on Spectrum and Reddit without getting censored or downvoted to oblivion and that's only because even the most avid fans have their limits. There is a reason why whole subreddits and forums have been enacted so they can criticize star citizen freely ;)

it's a good thing that people aren't taking CIG at their word these days but honestly why has it taken so long? they have literally never met one if their own estimates for release. The guys know I'm not a fan of the ship marketing ploys involving LTI etc but what really gets on my nerves is "sales" it's not a bloody sale lol
 
The "hawk" is pretty cool. I'm hoping for something similar to the Buccaneer, (maybe stealth rather than armament?) which I love but hate how it looks. Normally I'm a spec over aesthetics guy but I just can't with the Bucketneer
 
Remember it's not really a "sale". If you really want those ships get the cheapest CCU you can from a commonly available ship to them then rent them with REC later and see if you like them or not.

Cutlass is likely to go up in price so it'd make sense to buy something like the Gladius to Cutlass Black CCU for $12 (10 without tax) now, you can always melt that value later if you don't use it. The CCU won't be affected by the price rise so you'll still be able to upgrade later even when prices change.

Prospector CCU will likely appear at some point. Again I'd suggest renting it first and getting a common CCU for it instead of going straight in at the full price.
 
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