This is the funniest post. Bold and capital letter words and stating opinions as facts is always fun to read. Yeah there are some minor points in what is being said but the credibility and similar goes because there is a lot of missing information that unless you follow it then it's not known as you actually have to research to give facts and not repeat what bad journalism state etc.
Ah well, I will be happy to enjoy 3.0 at end of August/Early September when it's out.
Also if anyone hasn't watched the mocap series of videos yet, well worth a watch. Seeing the cast, the details in what is going on and the premise there has really shown why I feel that it is going to be worth the wait.
You know I took the time to read this earlier and thought I'd point out some of the most glaring mistakes in CATs post, I've no axe to grind as I've no idea who it is to be honest.
You do realise that when a game was first announced for release in 2014,then 2016 and then 2017 its delayed??
They've been up front about this being a long term project since the start, is it delayed absolutely but does it matter to backers? That's the real question and no I don't think it typically does anymore. Those who haven't backed can whinge all they like, those who have backed and are fed up can get refunds. I don't see the issue.
Its like a cult of personality around this bloke - so what he made a good game decades ago.
Peter Molyneux gets the same treatment as does David Braben, personalities in the gaming industry are few and far between. A cult? No he's just popular with a set of people and a likeable person who loves games.
This is the problem with early access and kickstarter games - the fans don't actually criticise the companies for doing crap like this and its why things like Spacebase DF9 never really got finished and so many other kickstarters have fizzled away.
Most kickstarter projects fizzle away because they have no way to pay for an increased scope, whilst people whinge about Star Citizen using ships to raise funds it's proven a very effective method of keeping money rolling in, in addition to subscribers paying to keep monthly shows coming out - which means those ship pledges can go straight to development. If you look at most KS projects now the successful ones typically have some method of raising funds post KS ending.
All this time they have tried to shut down any criticism of this game,and yet now years later,seriously,are they still at it??
They don't shut down criticism, on their own forum, the subreddit where they have some influence etc. They go after those who are purposely spreading BS and generally breaking the law. The sites who have redacted articles have done so after checking sources post release after being contacted by CIG and realising their sources were unreliable at best. However those moaning that you can't criticise them on their own forum, that's not true, how you go about it is important and if it seems like a flame thread or is siting sources which are unreliable then I think you'd struggle to find any company anywhere that'd allow that content to remain. It's not unique to CIG for example OCUK do it too.
No amount of massaging the facts,changes things - the game has over $150 million funding and everybody I know in real life(not the internet) is laughing at it,ie,its basically vaporware with some bits released to “show” its not “dead yet”. Even if it was released this year it would be years late,and what kind of release?? A game with only a fraction of what was promised I suspect.
Modular development means no complete game early on to test. Those involved in the process have been aware of this since 2014 at the latest.
None of the fans seem to ask the question why they used Kickstarter and not use more traditional funding methods??
This one really highlights the lack of knowledge over Star Citizen and CIG by the poster.
1. CIG were asked to use Kickstarter by the community in 2012, initially they were only fundraising directly through their own site.
2. From day one it's been about avoiding traditional funding methods e.g. publishers.
In the end its no point trying to talk about it anymore - if people want to throw their money away on all these projects or live in hope for years,then good for them. Then instead of admitting they might have been conned,or at the very least strung along for years,they shoot the messenger.
Or perhaps it's adults being adults and spending their money how they want to? What a terrible thing. We could be blowing $100 on a skin for a knife in counterstrike and nobody would bat an eyelid. Like many in the community who have spent hundreds, if not thousands of hours playing the various modules I'd be disappointed if the game went to the wall today but I have to say I've had more fun in SC in the past couple of years than any other game which is out, including all of those AAA publisher backed games. Heck my second and third choices would be Rimworld and ARK, neither of which came from a mainstream studio and both of which are still being made.