*****Official Star Wars: The Old Republic Thread*****

Cheers Will.

Just need to decide what class, my mates are Sith Warrior and Sorcerer, I guess i'll stick to BH?

Just go for what you like best, the IA is a fun class though the story seems abit iffy at start.

I just got a Jedi sent to lvl20 and I'm now leveling a BH merc, seems abit quicker to me and abit more fun
 
I didn't find that many flaws tbh, because to find flaws I would have needed to be able to get into the game rather than waiting for hours in the queues.

The guild deployment system sounded brilliant but in reality they implemented it horrifically. They should have either put the server list up a week before to allow communities to pick their own servers or forced people to stick to their allotted servers. This destroyed the OcUK guild and ultimately removed any enjoyment I may have had for the game.
 
I didn't find that many flaws tbh, because to find flaws I would have needed to be able to get into the game rather than waiting for hours in the queues.

The guild deployment system sounded brilliant but in reality they implemented it horrifically. They should have either put the server list up a week before to allow communities to pick their own servers or forced people to stick to their allotted servers. This destroyed the OcUK guild and ultimately removed any enjoyment I may have had for the game.

You'll wait for hours in queues on any MMO's launch
 
So on the same page we have 2 former players, one didn't like queues to get into the game and the other didn't like a low population / instanced areas.

Sums up the current mmo community perfectly.
 
So on the same page we have 2 former players, one didn't like queues to get into the game and the other didn't like a low population / instanced areas.

Sums up the current mmo community perfectly.

:confused:

So there is something wrong with wanting populated servers and no instanced zones?
 
So on the same page we have 2 former players, one didn't like queues to get into the game and the other didn't like a low population / instanced areas.

Sums up the current mmo community perfectly.

The 2nd point played a considerable role in the 1st point occurring, because the cap on each area was fairly small, not many people could get in so you could wait several hours then when you got in it felt really empty..

So get off your high horse and stop thinking you are in someway superior to the rest of the mmo community. :rolleyes:

You'll wait for hours in queues on any MMO's launch

The Queues on ToFN were FAR longer than I have seen in any previous MMO launch(and I have seen quite a few), the queues would start early in the morning and gradually increase as it got towards peak-time in Europe. Plus instead of allowing people to transfer or stopping anybody that hadn't been deployed to that server from making a character there, they kept allowing people to join the server.

If they had forced guilds to stick to their deployed server, we wouldn't have had such a problem. Instead 2 servers worth of Italian and Spanish guilds were allowed to leave their designated server and pile on ToFN meaning guilds like us who had been deployed there were stuck..
 
The 2nd point played a considerable role in the 1st point occurring, because the cap on each area was fairly small, not many people could get in so you could wait several hours then when you got in it felt really empty..

So get off your high horse and stop thinking you are in someway superior to the rest of the mmo community. :rolleyes:



The Queues on ToFN were FAR longer than I have seen in any previous MMO launch(and I have seen quite a few), the queues would start early in the morning and gradually increase as it got towards peak-time in Europe. Plus instead of allowing people to transfer or stopping anybody that hadn't been deployed to that server from making a character there, they kept allowing people to join the server.

If they had forced guilds to stick to their deployed server, we wouldn't have had such a problem. Instead 2 servers worth of Italian and Spanish guilds were allowed to leave their designated server and pile on ToFN meaning guilds like us who had been deployed there were stuck..

I dedicate my own free time to help new players understand this game, to help people with any technical issues they have with the game and to generally have a nice chat about SWTOR.

This does actually make me superior to the majority of the MMO community, that's a fact.

The majority of the MMO community like to whine about issues they have with no constructive help in sight. They like to hurl abuse at each other like it's going out of fashion and they do not help anyone at all, go check out any games official forums and let me know if my posts are more constructive than theirs.

Why people who have quit the game like to hang around forums and **** it off baffles me too. It's like me stalking my ex girlfriend from 10 years ago telling her how dumping her was a great idea and she was a idiot 10 years ago. Move on.
 
I'm sorry you feel jumped on but if you go back through my posts you'll find many occasions where I point on flaws in the game and vent my frustrations, I've also taken the "agree to disagree" route several times.

For me this is yet another swtor forum I frequent where for some reason former players feel obliged to hang out and tell me why they quit. I really don't care why you quit, I know the most common issues and I doubt yours are any different, I come here to talk about a game I play and to help people.

Why would I go to a forum for a game I don't play to talk about the game I don't play?
 
I have one requirement and that is fluid crisp combat, that is the secret ingredient that WoW has always had, actions and abilities in WoW just feel instant and crisp. Tera also has this.

However every other MMO I have tried including this game suffers from this hard to explain brief lag on abilities and it stops everything feeling crisp, it's like your playing with 300ms or something. It put me off the game instantly.
 
I have one requirement and that is fluid crisp combat, that is the secret ingredient that WoW has always had, actions and abilities in WoW just feel instant and crisp. Tera also has this.

However every other MMO I have tried including this game suffers from this hard to explain brief lag on abilities and it stops everything feeling crisp, it's like your playing with 300ms or something. It put me off the game instantly.

I know EXACTLY what you mean. I had the same problem when I started playing, thankfully it got better after a day or two because I hated the feel of the game at launch.
 
I have one requirement and that is fluid crisp combat, that is the secret ingredient that WoW has always had, actions and abilities in WoW just feel instant and crisp. Tera also has this.

However every other MMO I have tried including this game suffers from this hard to explain brief lag on abilities and it stops everything feeling crisp, it's like your playing with 300ms or something. It put me off the game instantly.

Ability lag was a nightmare in PvP, especially during good ol' Huttball... Was it ever sorted out?
 
Ability lag was a nightmare in PvP, especially during good ol' Huttball... Was it ever sorted out?

It's pretty much gone now. I personally suffer from the phantom GCD issue but it seems that only a very small minority have this issue, I should be replacing my keyboard soon so hopefully that'll make a difference but I'm not holding my breath.

Check it out though, it's much smoother now.
 
Confused over here. I'm a level 31 Sith Marauder going for the Dark Side :D. I've been been any good at fitting characters out. What should I be aiming for? High Strength & Willpower?
 
Confused over here. I'm a level 31 Sith Marauder going for the Dark Side :D. I've been been any good at fitting characters out. What should I be aiming for? High Strength & Willpower?

As a Marauder your primary stat is Strength - don't bother with Willpower/Cunning or Aim. Your secondary stat is Endurance.

Until you get a few more levels in - you will then want a good balance of Crit/Surge/Power/Accuracy but I find that's more for end game to be honest.
 
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