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- 21 Nov 2004
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On the plus side, once you are on many of these worlds, there are no loading screens. This was one thing I absolutely hated about Star Trek Online and it is like a breath of fresh air in TOR for me.
here you go this was a reply posted on a forum my friend is on. about this matter
------------------------------------------Incoming transmission------------------------------------
Greetings Humanoid,
I am Protocol Droid , Human-Cyborg relations.
I have received your transmission regarding planets being instanced in Star Wars™ - The Old Republic™.
Thank you for your query. During the development process planets in Star Wars™ - The Old Republic™ are instanced. However, if you join a group with your friend you should be able to see each other when you are in the same area as you should be moved into the same instance.
Please understand that we are still in the development process and we cannot confirm whether this will be the case when the game officially launches.
Should you need further assistance with this matter, please do not hesitate to let me know. Galactic support is our specialty...
Sincerely,
Protocol Droid
SWTOR Customer Service
------------------------------------Transmission Ended------------------------------------
I don't buy the technical / balance reasons. If you're worried about spawn times, implement a spawn rate that's dependant on the number of players in the area. That can often make things even more fun, as when you're sent to kill those ten rats you find there's a small army of players battling a massive rat invasion.
The biggest buzz in any mmo is walking out into a public area and to see it seething with players. It lets you know you're in a living world with everyone else. I don't want the illusion that I'm the centre of the world story. It's an mmo, I know I'm not, and trying to give me the impression I am just breaks the whole thing.
Walking out of Coronet space port to see a few hundred players all crammed into the square, huge pets everywhere, speeders zipping through it all, buffers, entertainers, people duelling. The lag could be awful, but I really didn't care, it was just amazing.
I don't buy the technical / balance reasons. If you're worried about spawn times, implement a spawn rate that's dependant on the number of players in the area. That can often make things even more fun, as when you're sent to kill those ten rats you find there's a small army of players battling a massive rat invasion.
The biggest buzz in any mmo is walking out into a public area and to see it seething with players. It lets you know you're in a living world with everyone else. I don't want the illusion that I'm the centre of the world story. It's an mmo, I know I'm not, and trying to give me the impression I am just breaks the whole thing.
Walking out of Coronet space port to see a few hundred players all crammed into the square, huge pets everywhere, speeders zipping through it all, buffers, entertainers, people duelling. The lag could be awful, but I really didn't care, it was just amazing.
Seems to be a very modern thing, UO, Daoc, AC, EQ, WoW and so on and so on never bothered with instancing versions of zones to deal with their populations. Its a shame imo that as the technology of MMOs and bandwidths has advanced the actual MM factor seems to have decreased with more and more artifical division of players.
I dunno, I think we started to see the beginning of it with Rift. Very polished, very enjoyable, but still very much a solo-through-it-here's-some-epic-gear-and-a-pat-on-the-back type game.
And a lot of people played it, said "Yeah, it's cool, but it's more of the same" and then dropped it after a month. Ironically it'll take someone like Blizzard to have the clout to break the mould and shake things up a bit. And I can't see them being allowed
On a side note, I've heard guardians can DPS just as well as sentinels, while retaining better damage mitigation, have beta testers experienced this? I was hoping to go Sentinel, but this makes changes things if true.
Oh dear, someone is starting the ball rolling with this whole instanced planets thing.
http://www.swtor.com/community/showthread.php?t=368606
hey ! Thats a direct copy of my post from earlier in this thread ! I should have stuck a copyright symbol on my post
Oh dear, someone is starting the ball rolling with this whole instanced planets thing.
http://www.swtor.com/community/showthread.php?t=368606