Just been playing this the last few weeks, plane battles of course (tanks are to slow for me, cba with patience and slow positioning and camping).
I used to play as Japan, now gave US and Russia a go. Finally getting positive K/D ratio's easily.
US and especially Russian planes (early tier) are much better, much heavier armed. I have only unlocked 2 planes, the first LAGG and YAK-1, and these planes really tear up opponents easily, 1 well aimed pass and bye wing of targets even 2 tiers higher. Also discovered using flaps in combat, and using the rudder to my advantage.
Many things still annoy me though:
- Retarded teammates, I look around often and see friendly planes being tailed by bandits, instead of flying towards me/other friendlies, they seem to enjoy flying off into nowhere or deeper into enemy territory, WHY? If you're pursued, GO TO FRIENDLY's grrrr, while evading (which is really easy if you have the typical noob who is doing nothing more than flying behind you, simple erratic movement back and forth left/right and barrell rolls, I've saved myself many times by doing that and simply flying towards friendly's, while the idiot pursues continues to empty his MG's on me hitting me barely, then being chewed up by the many fighters spawning near me)
- Target dot disappears often lately, why ? Now I can usually aim blindly now and still hit/destroy them, the ''aim dot'' often disappears when I'm diving in for an easy kill.
- Collision detection, often I'm being punished/destroyed by a collision by a chasing plane because I'm moving erattically away, then out of nowhere ''air collision'' while I haven't even seen what/who I collided with. Collision detection seems to work ok when accidentally touching someone face on, if you try to evade it will spare you, but I'm often being punished for hitting something I haven't even seen when I'm ''evading'' someone on my tail.
- Moronic teammates ramming me or staying way to close for comfort, if you're <200m away from me back off bugger, what's wrong with gaining a bit of altitude, making distance, and diving back?
Anyhow, with US I usually manage 1.5:1 K:d with tier 2 planes. With Russia it's easily now 3:1 or even 4:1, with tier 1 planes (just the 3 reserve biplanes, the yak1 and first lagg). Them 20mm canons chew enemies up so easily it's silly, and even the 3 reserve Biplanes have 4x 7.67mm mg's, I often kill tier 3 planes with em. Also the tier 1 Russian planes seem to have better stats compared to tier 2 US planes (Turn time, altitude gaining, and max speed wise)?
Mind I only play arcade.