Hmmm I don't like how the character seems lighter than the light surrounding it .
It's because the character is selected, and so highlighted.
There are some issues, but they will very likely be sorted by retail. Major ones at the moment are crashing to desktop randomly and also server lag (but the server lag is caused by old hardware and debugging information which won't be on live servers)- How "bugy" is the game (if you played AoC then how does it feel compared) are classes broken, are their any major Flaws?
Melee vs. Ranged is kinda balanced. The main issue I have is that if a melee class gets close to a ranged class, the ranged class is near enough dead because all melee classes have a snare, and since casters are made of paper... If you are able to keep from the melee though, casters do very well against any class from ranged. You just have to be careful. Due to collision detection as well there is a lot more strategy involved in running a PvP group, such as tanks can physically block melee classes from a caster. Imagine 6 tanks surrounding a bunch of casters, there is no chance that a melee can reach the casters because they can't walk through the melee.- How does it feel compared to World of Warcraft, is it the same type of combat. Is Melee vs Ranged balanced?
Nope, it's one of the most anti-farm games I've played. If you PvP you get experience towards Renown and your level. If you don't PvP and just complete quests, then you get both of them again as you're contributing to your faction securing of the zone. The only major grinding comes in the form of when you get to the max level and you're focused on raising your renown for example - then it becomes a grind. But overall, it's not grind orientated, or no where near as bad as Warcraft is.- Is Farming dependant, i dont really want to have to farm for hours for a raid but i dont mind long quests.
There are some issues, but they will very likely be sorted by retail. Major ones at the moment are crashing to desktop randomly and also server lag (but the server lag is caused by old hardware and debugging information which won't be on live servers)
Melee vs. Ranged is kinda balanced. The main issue I have is that if a melee class gets close to a ranged class, the ranged class is near enough dead because all melee classes have a snare, and since casters are made of paper... If you are able to keep from the melee though, casters do very well against any class from ranged. You just have to be careful. Due to collision detection as well there is a lot more strategy involved in running a PvP group, such as tanks can physically block melee classes from a caster. Imagine 6 tanks surrounding a bunch of casters, there is no chance that a melee can reach the casters because they can't walk through the melee.
It's very good, it just needs tweaking across the board.
Nope, it's one of the most anti-farm games I've played. If you PvP you get experience towards Renown and your level. If you don't PvP and just complete quests, then you get both of them again as you're contributing to your faction securing of the zone. The only major grinding comes in the form of when you get to the max level and you're focused on raising your renown for example - then it becomes a grind. But overall, it's not grind orientated, or no where near as bad as Warcraft is.
Can anyone fill me in on how the minimap radar majobby works???
Guild wars for me has the best minimap ever, it rotates with the N E S W letters on it and shows your aggro circle and has red dots for all nearby enemies. Perfect!
In WoW you can make the minimap roate but it just doesnt feel the same, maybe as its only got the N letter. also theres no aggro circle or red dots for enemies.
im guessing as warhammer is trying to take wow players it will copy that but if it copies guildwars i will love this game forever.
Can anyone fill me in on how the minimap radar majobby works???
Guild wars for me has the best minimap ever, it rotates with the N E S W letters on it and shows your aggro circle and has red dots for all nearby enemies. Perfect!
In WoW you can make the minimap roate but it just doesnt feel the same, maybe as its only got the N letter. also theres no aggro circle or red dots for enemies.
im guessing as warhammer is trying to take wow players it will copy that but if it copies guildwars i will love this game forever.
Screenshots look great ! Thanks for posting them. I don't know if it'll be the wow killer but it'll certainly be the end of AoC !