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you don't actually get much xp for capping but it does really help with your efficiency rating and of course the invader medal.

for instance i have rush capped on Komarin and got the whole 100% cap and only got 300 or so xp for the round as most of the enemy tanks where still alive.

if the enemy only has a couple of tanks left then by all means cap but if half of their team is still alive and your team is in a good position then capping is really minimizing your xp return for the round.
 
Well it is a heavy tank with thick armour, you can't have it both ways!!! :)

Wait till you get to the E100 or MAUS, you'd think your E75 was a T-50-2.

The thing i find is when ever i face an E75 i always find them hard to beat even with my IS4 or T30 but now that i have it it just seems to get penetrated every shot!

Its always the same, you think a tank is over powered until you get it yourself and find out its not. Its getting better now that my crew are increasing in experience. Its one of my worst win ratios!!
 
IS-4 gets shot in the head and the E-75 should angle allowing movement across the IS4 making the Commanders hatch hard to hit. Should be a non-contest.

Wondering if the T30 can get through the upper hull of the E-75 when face hugging if the depression is there......


EDIT: thought you complained about facehugging! Just angle properly.


We fought you guys on mines last week. Batchat and IS-7 rushes down either flank and you let us have the hill. Was a refreshing change of tactics to the usual campfest that seems to go on.
 
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you don't actually get much xp for capping but it does really help with your efficiency rating and of course the invader medal.

for instance i have rush capped on Komarin and got the whole 100% cap and only got 300 or so xp for the round as most of the enemy tanks where still alive.

if the enemy only has a couple of tanks left then by all means cap but if half of their team is still alive and your team is in a good position then capping is really minimizing your xp return for the round.

The only rush caps that tend to happen when lots of players are left on the enemy team are ones where both teams have gone opposite directions and are rushing to the cap. Course you get crap exp in those battles but its not worth stopping a cap on the off chance you'll be able to clean up without incident.

If you can cap, do it. If you think your tank would be better served pushing onwards, leaving weaker tanks to cap while you prevent the enemy reaching them, do that instead. Opposing capping in any situation is ludicrous.

I got my object 261 this week, its awesome.

Grinding for the last engine, then going for bat chat.

I got my GW Type E a few weeks ago and I just can't stand it. Barely played 15 battles in it, almost every team I get is terrible so the tank is just a waste of 25k repair costs. Its like the GW Tiger, too slow so you are completely at the mercy of your team and with the huge repair bill it just feels like a waste playing it. GW Panther is so much more fun and doesn't cost me an arm and a leg.

The thing i find is when ever i face an E75 i always find them hard to beat even with my IS4 or T30 but now that i have it it just seems to get penetrated every shot!

Its always the same, you think a tank is over powered until you get it yourself and find out its not. Its getting better now that my crew are increasing in experience. Its one of my worst win ratios!!

Lower front plate. Its harder to penetrate on the E-75 than the E-100 but its a pretty big weak spot at 50-200m. Other than that I don't really know its weak spots (short of sides/rear).
 
i'll have to disagree with you on this one Evilsod as i personally think that ending the game prematurely when you team have a significant advantage is ludicrous :p

if your team has only lost 1 or 2 tanks and the enemy has lost half of its tanks then anyone trying to cap in that situation while the rest of the team are engaging the remaining enemy tanks are the selfish ones.

there is a time and place for capping and a time to kill all with no mercy :)


i gave up and sold my GW Tiger as i was hating it and am going for the Object 261 myself now as i couldn't bear the thought of the GW Type E being so similar to the GW Tiger.
 
I got my GW Type E a few weeks ago and I just can't stand it. Barely played 15 battles in it, almost every team I get is terrible so the tank is just a waste of 25k repair costs. Its like the GW Tiger, too slow so you are completely at the mercy of your team and with the huge repair bill it just feels like a waste playing it. GW Panther is so much more fun and doesn't cost me an arm and a leg.

In any random game a high tier artillery piece is hard to justify playing unless you're trying for your double and probably even worse when not playing with a premium account. I've kept my GWPanther for random/company/platoon games bringing out my GW Typ E when doing Clan Wars or for the doubles - thats it. It's only marginally better than the GW Tiger for sure - a slightly wider aiming arc, faster turn/reload and a bit more resistance to AOE damage caused by near misses thanks to the side skirts that are not present on the Tiger. I am now actively grinding the T92.

Am I correct in thinking the Typ E is the most accurate arty, the T92 the biggest AOE and the Object 261 the fastest reload?

I now have the GW Typ E, IS7, T30, AMX 50B and BatChat (which I love more than I hate!) for clan wars, backed up by an E75 (researched not purchased), IS4 + quite a few T7/T8 tanks, as the new system means that if your tank gets knocked out during a Clan battle, its not available again for a up to a week! (depending on tier) Arty is about 5 days out of action - which can leave your active clan members shy of a fair few tanks given you need to defend your provinces on a regular basis but it does mean a more tactical approach to clan wars than having 15 Tier 10 tanks each time :)

EDIT: I wonder if its worth waiting for the French auto-loading SPG with 4/6 rapid shots! :D
 
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Oi! Defrag, where have you gone?....You appear to have left the mighty OC clan.....

I enjoyed my time with the Ocuk Tankers but I wanted more company and clan war games - hence I left for TFB and now I've joined B-IE. Now that I have quite a few T10 tanks, I felt it would be fun to try some clan wars - OcUK never seemed to do any - that may have changed since I left of course ;) I do occasionally see some ocukers in games and say hello when I spot them, then shatter their tanks into a million pieces! :D
 
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if we actually had enough dedicated players with top tier tanks that could give up whole evenings then maybe we could try clan wars :p

but as it is we don't and probably never will :(
 
i'll have to disagree with you on this one Evilsod as i personally think that ending the game prematurely when you team have a significant advantage is ludicrous :p

if your team has only lost 1 or 2 tanks and the enemy has lost half of its tanks then anyone trying to cap in that situation while the rest of the team are engaging the remaining enemy tanks are the selfish ones.

there is a time and place for capping and a time to kill all with no mercy :)


i gave up and sold my GW Tiger as i was hating it and am going for the Object 261 myself now as i couldn't bear the thought of the GW Type E being so similar to the GW Tiger.

In those situations I rarely see anyone capping (except the low tier cannon fodder and who can blame them?). Normally people bitch about capping when there are only a few tanks left but you have the clear advantage and its always the ones who are nowhere near the flag but near the last couple of enemies that complain about it.

GW Tiger is the best T7 (I think) but its a truly horrible tank to play when you've gotten used to the Hummel and the GW Panther. Type E is just more of the same. Slightly better stats in every area and slightly higher armour that makes no real difference.

Am I correct in thinking the Typ E is the most accurate arty, the T92 the biggest AOE and the Object 261 the fastest reload?

EDIT: I wonder if its worth waiting for the French auto-loading SPG with 4/6 rapid shots! :D

Looking at the stats of the T92s shells. Its damage is 2250 average with a 9m splash or 13m with gold ammo. They also cost an obscene amount of credits, 2500 per shot compared to the 2000 average cannon at 1650. Object is lower damage at 1700, lower splash and MUCH higher accuracy (0.37, even more accurate than the GW Panther).
Type E is somewhere in the middle I guess but it does seem to suck.

As for the edit, that would be hilarious.
 
As for the edit, that would be hilarious.

I wasn't joking, I read somewhere the top french SPG had an autoloader capable of firing multiple shots before reloading. Not sure how many or what the reload time is (one would hope it is epic!) and that the damage would be lower per hit - but raining 6 artillery shells down on a group of tanks would be funny as hell. Thing is, firing that many shots you are basically putting up a big neon counter artillery sign saying "SHOOT ME I'M HERE --->"
 
i think if the French tier 8 does have the auto loading clip then it will only do about the same damage as a GWPanther or it would be ridiculously op :)

and Evilsod i have seen the situation i described with capping in those circumstances many many times :(
 
I wasn't joking, I read somewhere the top french SPG had an autoloader capable of firing multiple shots before reloading. Not sure how many or what the reload time is (one would hope it is epic!) and that the damage would be lower per hit - but raining 6 artillery shells down on a group of tanks would be funny as hell. Thing is, firing that many shots you are basically putting up a big neon counter artillery sign saying "SHOOT ME I'M HERE --->"

Depends how much damage/splash it deals per shot I guess. Can't see it having anywhere below 15-20 seconds reload speed even with the autoloader but that does severely limit its ability to move between reloads. My guess is it'll be similar to the Object 261 then. Much higher accuracy, a smaller splash and 1000-1500 average depending on how fast it reloads.

and Evilsod i have seen the situation i described with capping in those circumstances many many times :(

*shrug* think of it as an opportunity to go again faster and get more exp that way :p
 
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