Permabanned
- Joined
- 1 Mar 2007
- Posts
- 522
Confirmed broken classes atm:
Ret Pala
Unholy DK.
Nerfs approaching in 3..2..1...
You can add feral druids to that list. Although not in exactly the same way, buff please
Confirmed broken classes atm:
Ret Pala
Unholy DK.
Nerfs approaching in 3..2..1...
Most people are now experiencing a "There Were Multiple Errors When Saving Data" message when they get to 99%. Then the downloader starts downloading even more data which seems to corrupt the actual file.
Anyone have any idea how long this will take me to level up??
Mixology is a new passive bonus gained by alchemists learned from a profession trainer at skill level 50. It increases the stat bonus of elixirs by 25% and the duration by 100% (elixirs last 2 hours). It increases the stat bonus of flasks by 50% and the duration by 100% (flasks last for 4 hours). It has no effect on potions.
I can't believe the top guilds when they get the best gear will go through each profession to get all of the self enchants, jewels, and whatever else they need
Tempted to level herbalism from 0-375 in the next week, and then give alchamy to one of my alts.
Anyone have any idea how long this will take me to level up??
On my priest I have Enchanting and tailoring. I am *highly* considering nuking tailoring though, but not sure if I can bring myself to after putting so much work in to leveling it up.
I have a level 53 rogue currently, which has mining/skining and a warlock at 47(I think) with herbalism, so I guess I could level them to get my mats, problem is I think I will be a little lazy (read not enough time) and won't really have the time to raid, and farm... maybe I should just get herbalism on my DK with Inscription.
Having said tha, the 64 attack power (combined from 2 rings being enchanted) is really nice, as is the almost 500 Health you can also put on them, but honestly enchanting was a horrible profession to level, I really hated going through it with my priest.
GAH! So hard to know which one to go with
I can't believe the top guilds when they get the best gear will go through each profession to get all of the self enchants, jewels, and whatever else they need
I leveled herbalism 0 - 375 last week, didn't take too long at all.
If you have an epic land/flying mount shouldn't be too hard to do.
Took me about 3-4 nights just casually doing little bits.
Pre-BC I sold my services to guildies to level herbalism for them. 1g per level and would only take me around 3 hours to get 1-300 I also did it for Enchanting once which was stange seeing as he was only buying mats aswell. Plus i got to play there characters which was a nice change from my own and helped fund my repairs.
I can do 1-375 casually in 1 night with some music on.
I don't have fishing