**** Original Starcraft 2 Thread ****

post a replay up, I'm assuming you're blocking off your main or natural to stop zergling run bys. Forcefields are great against lings. Blink stalkers and storm are good for mutas. Broodlords in bronze league should take a very long time until you see them, use blink stalkers, archons, mothership to counter them.

Not sure I am blocking off particularly well.

I'll post a replay up. I think in this one I didn't do a very good job of countering the Zerglings at all. The Broodlords/Mutalisks didn't come into play at all in this particular game.

http://drop.sc/213917
 
Not sure I am blocking off particularly well.

I'll post a replay up. I think in this one I didn't do a very good job of countering the Zerglings at all. The Broodlords/Mutalisks didn't come into play at all in this particular game.

http://drop.sc/213917

wow that's silver league? o.0 Instead of putting all your gates in the main put some at the natural and third to create wall-offs. You got rid of the lings well at the start with FF but in the next big encounter you kept your sentries forward allowing the roaches to snipe them all. At the end some FF and a blink forward to snipe the broodlords could have held that. I'm sure someone who plays protoss can give you more advice...

also all those pylons clumped together at your main would spell trouble if roaches got in.
 
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Thanks a lot for the tips, very helpful. Fingers crossed I manage to do a little better in my next PvZ. And no, it wasn't Silver, I don't think. Both I and my opponent were Bronze there, I believe. I'm still Bronze league, but quite a lot of my opponents have been Silver as of late.
 
Thanks a lot for the tips, very helpful. Fingers crossed I manage to do a little better in my next PvZ. And no, it wasn't Silver, I don't think. Both I and my opponent were Bronze there, I believe. I'm still Bronze league, but quite a lot of my opponents have been Silver as of late.

I meant that was good for silver league, and bronze? ridiculous. That zerg knew what he was doing.
 
I meant that was good for silver league, and bronze? ridiculous. That zerg knew what he was doing.

Welcome to league farming.

It's a myth when people say you'll easily get to Gold. Doesn't happen, you get knocked down the second you encounter the usual farmer whos got 1000's of wins.

Maybe I just need to play more to offset the number of these guys I encounter. :D
 
Not sure I am blocking off particularly well.

I'll post a replay up. I think in this one I didn't do a very good job of countering the Zerglings at all. The Broodlords/Mutalisks didn't come into play at all in this particular game.

http://drop.sc/213917

Hi Daichin

Firstly, I don't really like the way you walled off... Zerg could've easily done a ling runby early on. Really, when walling on the high ground, you want your pylon to be behind with the power radius covering near the ramp. A gateway and cybernetics core should be used to block the ramp except 1 square.
Advantages of this:
-A single zealot can block entry to the base from lings (make sure to leave it on hold position).
-If he comes under attack and you have no other units, you can just bring a probe and place a pylon behind the zealot to completely close the wall to buy yourself more time.
-The pylon is safe so you won't lose power to your cybercore and gateway early on.
-The wall has 1000hp (except for the zealot). With a pylon part of the wall, it only has 400hp.
Disadvantage is that your cybernetics core can be sniped easier in the midgame but if roaches are pushing up your ramp, you are probably not in a great position to win anyway.

Your natural wasn't ridiculously late, and I understand that it can be difficult when you are a newer player to know when it's safe but you should really be trying to take your natural expansion as early as you can (without dying). The zerg didn't build any attacking units for a long time while you had a fairly reasonable army built up before you took your expansion. It's better if you can to check that he doesn't have too many zerglings and then to take the expansion earlier then build up a little defense while your nexus is building. Things like spine crawlers indicate that he wants to play defensively, although in bronze-gold league, people will throw up defense anyway. Try to keep units positioned so that if he moves out of his base with an army, you'll know so that you can quickly throw up some kind of defense.

Again, taking your third, unless if you are going to all-in, you should take it as soon as it is safe. In maps like this where the natural has 2 exits, wall 1 off with buildings (the one which doesn't lead to the 3rd) to prevent zerglings getting in and slowing down attacks.

If you want to attack that late without splash damage against zerg, you will either need really good forcefields and positioning and a lot of sentries or a lot of zealots and still reasonably good FFs. It is much easier to get collosus tech earlier... even without thermal lance to clean the lings up quicker. 2 would have been enough to make a huge difference and as long as they aren't at the front and you have reasonable forcefields, they shouldn't be picked off (roaches have really poor range). Archons also work really well... Generally, try not to tech up too slowly.

Try to make sure your zealots are always at the front too... An easy way of doing this is to tell your whole army to follow a zealot then attack move all your zealots towards where you want to go. Also, as soon as the fight starts, make your whole army attack move behind their army... A lot of the time, some of your units were just sitting behind doing nothing.

Proxy pylons are annoying to set up and take time to warp in but are still really useful. Hidden pylons placed on the map throughout the game make it even easier. You will usually want to warp in zealots if you still have a decent number of stalkers alive.

That'll do for now... Don't get too down though... You played far better than I remember bronze players ever playing.
 
My net just came back up a few hours ago after being off since 3PM yesterday T_T

That was the worst 24'ish hours of this year so far ¬.¬ I watched all my Code S vods from this season XD
 
Just had the best ladder game EVER.

It was on Daybreak, my opponent was Random so my rule is to always 11/11rax. I proxy'd my 2rax and realized before I went in that he went Proxy 2gate.
So I kill all his workers and buildings and head towards his gates which now have 3 pylons behind them and he's getting a few more Zealots.

I get to the gates and he's got like 6Zealots against my 8-9marines and 1 worker. I picked up my buildings and placed them around the gates to create a choke and he engaged me losing nearly all of his Zealots, his 2 gates and 2 pylons, leaving him with 1 pylon and me with 1rax and a CC.

In the end I was whittled down to 2 Marines vs 1 Zealot. I had to kite the Zealot and split off 1 marine to go back and kill the Pylon before he came back and slowly killed it XD The point when I killed it was because he followed the kiting marine too much.

LOL.png
 
Thanks a lot for the pointers, a myriad of information there, again, thanks. I'll make sure to pay special attention to those points in the future.
 
Well that's the past few days out the window. Now I keep encountering Zergs who go 2base roach/ling all-in which isn't an all-in -_-

Don't see how Blizz can say that it's balanced when Zerg builds about 7 roaches and 30lings before the 10min mark and A-moves into a Terran who has no way of having anything out to deal with it in time. There's absolutely no way to have siege mode by then and there's no way bunkers hold cos sometimes they bring Banelings aswell which just bust through them like paper.

In one of the games I was going Hellion/Banshee and it hit before my 1st banshee came out. Picked up my Natural, moves the SCVs into the main and he just A-moved and killed everything, there was no hope. Idiot tells me to react properly and i'm like "What the **** am I supposed to do with that?!"
 
Those aren't correct. The guy who does those graphs let people know on TL forums that TLPD doesn't collect data from the TSL4 Qualifiers, Code A Qualifiers for definite and that skews the TvZ percentages. Someone has already redone the graph with them included and they push the overall TvZ winrate to 40:60


Blizz have said 45:55 is acceptable but if you look at just a couple months back on that graph the matchup was actually extremely close to being 50:50. Seems like they're making a mistake because the trend lines are showing that Zerg are becoming overpowering like how Terran was originally.
 
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It will be interesting what happens, Blizz made the changes to affect top korean play but they have changed the match up completely. I like the change since T are now switching it up and not just usually going standard marine tank but they could definitely do with a buff somewhere.
 
They will probably focus on buffing some lategame aspect as people have been complaining about terrans late game for a while now. The change made terrans early game slightly weeker vs zerg which was the strongest part of the game for them.
 
It will be interesting what happens, Blizz made the changes to affect top korean play but they have changed the match up completely. I like the change since T are now switching it up and not just usually going standard marine tank but they could definitely do with a buff somewhere.

Well there was always mech but Marine+Tank rewards the micro capabilities Korean Terrans are known for.

I don't think they'll buff lategame. At the moment I'm seeing stupidly strong early game pushes from Zerg which a lategame buff wouldn't fix.
 
Well that's the past few days out the window. Now I keep encountering Zergs who go 2base roach/ling all-in which isn't an all-in -_-

Don't see how Blizz can say that it's balanced when Zerg builds about 7 roaches and 30lings before the 10min mark and A-moves into a Terran who has no way of having anything out to deal with it in time. There's absolutely no way to have siege mode by then and there's no way bunkers hold cos sometimes they bring Banelings aswell which just bust through them like paper.

In one of the games I was going Hellion/Banshee and it hit before my 1st banshee came out. Picked up my Natural, moves the SCVs into the main and he just A-moved and killed everything, there was no hope. Idiot tells me to react properly and i'm like "What the **** am I supposed to do with that?!"

I'm pretty sure if you go CC first (in your main), rax, double gas, fact and get siege tanks you can have them in time to hold this. If that doesn't work then just go standard 12 rax 13 gas etc and get your expo after you start tank production.

hi all,

Just looking for some people to add to help me finally get out of silver. I feel I play better than the majority of people I play but make stupid mistakes that put me miles behind my opponents.

Character code is Slinkie 660.

What race do you play?
 
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