Lukewarm reaction. Too shallow imo. Cannot see the longevity in this, unless they have some roadmap planned out for potential future updates? Severely lacking modes n' maps. Current ones are weirdly designed, too "choke-point-y", and usually end up with players clashing around the objective with lack of co-ordination.
I feel like I've experience everything there is to see. I know you could argue you need time to "get good" at the heroes, but my problem is that the game doesn't really encourage that kind of play. Instead of picking a handful of heroes to "main", most of the time I'm force to counter-play based on the enemies choices, or my current team.
All moves to quickly. Not in terms of gameplay (if anything things need to be sped up
![Big Grin :D :D](/styles/default/xenforo/vbSmilies/Normal/biggrin.gif)
), but matches are over way too quickly, and I'm shuttled over to the next match before I even really get any time to get comfortable. Trying to avoid comparisons to TF2, but I loved that game 'cause sometimes you'd have real 20+ minute struggles where you felt like you we're actually making a significant impact depending on you and your teams actions. Overwatch just feels like a meat grinder most of the time.
I love the heroes though, especially the more offensive ones which really suit my style of play (...Tracer
![Big Grin :D :D](/styles/default/xenforo/vbSmilies/Normal/biggrin.gif)
)