Macree? Really? Of the chars I think need balancing Macree isn't on that list. His flashbang range is tiny. He is a extremely close range fighter who only works at mid range if you have good aim.
The 2 I think need sorting out are Bastion because his turret does stupid dps even at long range and Reinhardt because his barrier is just ridiculous, it recharges too fast to make shooting it even worth bothering with. Maybe that's partly my teams never countering the 2 of them particularly well but Reinhardt in particular seems to be almost required as the tank in a lot of games just because of how OP that barrier is.
reinhardt is fine his shield is easy to take down, reinhardt is pointless without his shield so regen is fine
bastion is fine. many people wreck him a new one, however its something you learn over time. just new people think his OP.
the only thing i would like with bastion is reduce his 360 degrees turret foam reduced to 280 degrees, to make it easier to kill him from behind but he is fine
remember he takes double dmg from behind. most people forget that.
its fairly easy get behind him with
Tracer
Genji
D.VA
Winston
Pharah
Counter's Bastion (of top of my head)
Tracer (blink behind)
Genji (reflect)
D.VA (jump behind kill him or use sheild that blocks 100% dmg) or just walk up to him with sheild on
Winston (jump behind wreck him)
Pharah (shhot frrom outside his range. His dead)
Zenyatta (use alt fire x2 his dead)
Soilder 76 (shoot outside his range dead
roadhog (chain him out turret foam his dead)
Mei (alt fire 2 shots him
![Smile :) :)](/styles/default/xenforo/vbSmilies/Normal/smile.gif)
zarya alt fire over wall
reaper (teleport behind)
windowmaker fire from outside range
the only thing op with bastion is when his team defends him.