Path of Exile(diablo clone)

New character is in Torment, so is completely without any stash. I'm making a ranger (split arrow to start, maybe Tornado shot later since I've not tried it) and it feels SOOOOOO SQUISHY. Totally different style of play, and rather enjoying it.

Yeah I really enjoy torment, I just enjoy playing more risky and faster, hardcore bores me because I need to play safe and I just end up dying repeatedly.

Tornado shot is a lot of fun though, running herald of ash, herald of ice and hatred and do quite a good bit of damage. The new mobility spell is cool too.
 
I'm currently levelling with ice shot - not played it in ages and it's much, much more usable now. Had to remind myself about the make-a-phy%-bow thing - need to do that every tier of equipment to stay relevant.
 
dont really get the build is he tryiing to prolif the herald of ash overkill then if so it's not really the smartest way of going about it.

Yeah not really a huge fan of the build but was talking more about the commentary, some of its really funny.
 
Currently level 58 in bloodlines with my Arc witch and haven't had too any troubles so far. Had a good Keeper of the Trove swarm last night that dropped 14 rare amber amulets for me (all were garbage apart from one with had like 70+ life and 30 cold res so I'm using that one for now)

I was also using Spell Totem + Arc + CoH + Assassin's Mark for ages until I realised it wasn't cursing mobs on hit. Seems spells linked to spell totem can't apply curses on hit, even though the tooltip shoes 'Applies linked curses on hit', so back to manually cursing for now :(
 
Just started playing this again after about a year away and im still trying to find my feet (Levelling builds and whats not viable) enjoying it again though. Currently playing a Groundslam Mara with utterly dump gear but have managed to get to level 60 and have some currency to spend so might delve into trade :D
 
Currently level 58 in bloodlines with my Arc witch and haven't had too any troubles so far. Had a good Keeper of the Trove swarm last night that dropped 14 rare amber amulets for me (all were garbage apart from one with had like 70+ life and 30 cold res so I'm using that one for now)

I was also using Spell Totem + Arc + CoH + Assassin's Mark for ages until I realised it wasn't cursing mobs on hit. Seems spells linked to spell totem can't apply curses on hit, even though the tooltip shoes 'Applies linked curses on hit', so back to manually cursing for now :(

Are you certain about that? As in, does it say that on the wiki page or is it merely a problem with the order you put your gems in?
From what I understand about the CWDT - Cry - Call combo they trigger in a clockwise order. Wondering if maybe there is a weird interaction with it on Spell Totems.

Up to level 60 on my Bloodlines Burning Arrow Mara atm. Really slow going now. Managed to get through to Fellshrine Merc. My resistances are capped though my armour is pathetically low. Finding a decent bow after my last major upgrade 20 levels ago has proven almost futile so my dps is really poor (hence the slow progress). 2 more levels of grinding in Fellshrine (hopefully 2 hours at the most) and I'll be able to buy a Chin Sol and my dps should sky rocket and I'll be able to start looking into upgrading my defences.
 
Other option for a new bow (hopefully not teaching you to suck eggs here):
Vendor a level-appropriate base weapon (ranger bow, maybe marrakech bow, I can't remember) with the right sockets, along with a (preferrably yellow) Rustic Sash and a Blacksmith's Whetstone.

This gives you a magic (blue) version of the bow with the %increased physical damage attribute. If you have multiple Rustic Sashes, try swapping them in til you get the highest % in the vendor window. A yellow sash gives more IPD than a blue which gives more than a white.

You can then use an Aug to add another property, hoping for crit/Aspd/WED whatever suits you.

It's a standard way to keep your weapons up to date (assuming you use physical - does bruning arrow use physical or is WED the thing, in which case ignore me), and can work out cheaper than a major unique.

What links are you using for Burning Arrow?
 
Other option for a new bow (hopefully not teaching you to suck eggs here):
Vendor a level-appropriate base weapon (ranger bow, maybe marrakech bow, I can't remember) with the right sockets, along with a (preferrably yellow) Rustic Sash and a Blacksmith's Whetstone.

This gives you a magic (blue) version of the bow with the %increased physical damage attribute. If you have multiple Rustic Sashes, try swapping them in til you get the highest % in the vendor window. A yellow sash gives more IPD than a blue which gives more than a white.

You can then use an Aug to add another property, hoping for crit/Aspd/WED whatever suits you.

It's a standard way to keep your weapons up to date (assuming you use physical - does bruning arrow use physical or is WED the thing, in which case ignore me), and can work out cheaper than a major unique.

What links are you using for Burning Arrow?

I had the unfortunate problem of being a little strapped for Dexterity so I was struggling to use any bows above my current Thicket Bow. Didn't consider that option but it wouldn't have really helped me at the time :(

Bought a new helm a couple days ago with the aim of maintaining its cold res, capping the fire res and badly needed Dex. Found a pretty ideal one on poetrade for 1c. Had a mid 30s Dex and Fire Res roll and a similar cold roll to my current and I'm also working through some Dex +10 nodes to reach Iron Reflexes and Point Blank so I'm well on the way to Chin Sol's dex req.

I've got a 4l for it atm. BA - WED (adds more than Added Fire) - Ele Prolif - Chance to Ignite (was using Added Fire, the helm I bought conveniently had the right colour sockets). The aim of the build I was looking at for BA is to use Point Blank and Chin Sol to massively amp up the damage of a Burning Arrow Trap. I'll see how things go once I get to 62 and swap to a Chin Sol. Currently using a Blackgleam quiver (converts even more physical damage to fire) and Anger so a significant portion of my damage is fire based for the extra damage from Fire nodes and ignite.
 
If you have it, I might try adding Fire Penetration to your main attack. I think it /should/ outperform added fire or WED with so much fire damage. I could be wrong. If not, it's an excellent option for 6th link (after trap).
 
If you have it, I might try adding Fire Penetration to your main attack. I think it /should/ outperform added fire or WED with so much fire damage. I could be wrong. If not, it's an excellent option for 6th link (after trap).

Not sure if that would be the case at the moment (but then I'm still a little hazy on what mechanics effect what).

And yes, the ultimate aim is to have BA 6l with Chance to Ignite - Ele Prolif - Trap - Fire Pen - WED. Also a Vaal Burning Arrow in another 6l but I'm not sure about Ele Prolif/Chance on that one.
 
Vaal Burning Arrow will be hilarious. I assume you will be careful not to use it around elemental reflect mobs :D It sounds like a fun build. I've never tried a proliferation character before. Is it satisfying to play?
 
Ignite proliferation is utterly broken. I was using a Flameblaster towards the end of Rampage which uses Prolif.

Now Standard and dying a lot because I started messing around and equipped my Tabula Rasa leaving me with barely any defence but with a 6l Flameblast with 20q Flameblast, 20q Increased Burning Damage, Spell Echo, Faster Casting and Fire Penetration...
To clear a Strongbox all I have to do is pull a few mobs over to the box, blow them up with a stage 10 Flameblast, open the box and the Prolif proc burns everything that pops out of the box to death almost instantly because of the sheer amount of burning damage it inflicts.

Edit: If I don't sort out my defences and resistances on this char soon I'm gonna be so seriously underlevelled... Level 58 atm and just took down Vaal Merciless but I'm such a glass cannon. My fire res is 35%... I hit a reflect boss with a stage 10 Flameblast and lost 1700 of my 2000hp ><
 
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Finally, my BA Marauder is up and running on Bloodlines. Got myself a Chin Sol and bought a new chest piece to replace the lvl17 piece of crap I was still using ><
Awesome deal for 1c, top tier Dex, Life and +Evasion rolls and 2 low tier resistance rolls that I needed to cap them on Merc. Crafted a +Evasion% on it for 3alc, up to 1400 evasion, pretty much tripled my armour from 1800 to 5700 so I can actually take hits now, more so now I'm up to 6 Endurance Charges.

The Voidspawn of Abaxoth was still pretty painful though! Not sure I want to be finding many of those!
 
Ignite proliferation is utterly broken. I was using a Flameblaster towards the end of Rampage which uses Prolif.

Now Standard and dying a lot because I started messing around and equipped my Tabula Rasa leaving me with barely any defence but with a 6l Flameblast with 20q Flameblast, 20q Increased Burning Damage, Spell Echo, Faster Casting and Fire Penetration...
To clear a Strongbox all I have to do is pull a few mobs over to the box, blow them up with a stage 10 Flameblast, open the box and the Prolif proc burns everything that pops out of the box to death almost instantly because of the sheer amount of burning damage it inflicts.

Edit: If I don't sort out my defences and resistances on this char soon I'm gonna be so seriously underlevelled... Level 58 atm and just took down Vaal Merciless but I'm such a glass cannon. My fire res is 35%... I hit a reflect boss with a stage 10 Flameblast and lost 1700 of my 2000hp ><

get some HP and resistances. no need for a 6-link flameblast, I did fine on my flameblaster in bloodlines until lvl 63 when I ripped. Reflect shouldn't be a problem for you either as most of you dps should come from the burn and another thing you don't always need a stage 10 FB to kill stuff :p
 
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