Yeah the Batman games are the only super hero games to get thing right. Spiderman is just horrible lol
I was tempted to get the new Spiderman but after seeing a trailer, I am glad I didn't. Could be fun but I think I will pass.
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
Yeah the Batman games are the only super hero games to get thing right. Spiderman is just horrible lol
Has you can see though I also get the same effects just you get better performance. I completed AC ages ago not a game I'll be playing anytime soon.
You don't. You don't get any GPU accelerated effects which a screenshot will not illustrate.
You would need to compare a maxed out video versus your own to see the difference. As what spoffle said above, nVidia do not allow these types of effects to be ran off the CPU. They could technically run on the CPU but they don't.
Do you understand the difference between GPU accelerated and non-GPU accelerated? Irrespective of what you think you're seeing when you turn PhysX on...
No you didn't answer my question, Shankly.
As I said before this whole "looks different" question is not a debate I'm interested in so I wouldn't waste your time uploading to be honest buddy.
Shankly, you're still not understanding where I'm coming from and you haven't answered my very simple and direct question as to whether you understand the difference between GPU accelerated and non GPU accelerated PhysX. The fact you keep talking about the difference in visual appearances between your own system and others suggests you don't and you aren't grasping the critical point.
GPU accelerated PhysX effects cannot be ran on the CPU because by definition they require the GPU. Don't confuse this with the fact they NEED a nVidia GPU because there is definitely more efficient ways of doing it but alas with the current implementation they require the nVidia GPU.
As there's obviously no point continuing because you're continuing to talk about things tangential to the point I have made since the beginning I have now given up (OK I said it before but I thought you might listen just a little).
What I will say is that if Tommy is agreeing with me... ha ha.
its not changing the fact PhysX can be run on the CPU and its Nvidia who choose to half the performance to benefit them selves.
GPU PhysX will give better performance there is one difference. Is they anymore in terms of Batman AC?? yes or no if its something we cant see then whats the point? its not changing the fact PhysX can be run on the CPU and its Nvidia who choose to half the performance to benefit them selves.
You need to research whether or not it's GPU accelerated or not for an answer to your question. There's no point me explaining it when you haven't listened to much else I've said. So your 'fact' is actually not a fact and is a manifestation of your own misunderstanding.
Simple answer: if it isn't GPU accelerated then it can be ran on the CPU; if it is then it can't.
Obviously irrespective of that it is faster ran on the GPU due to nVidia's implementation of it.
It's understandable where his confusion is coming from though, considering on a number of occasions, "High" PhysX settings that are usually locked to nVidia only graphics cards, have been able to be selected, and have ran on the CPU. Now we know this wasn't by design, and was in fact a big or an error, but it does confuse the situation for people somewhat, as it obviously demonstrates that you don't actually need an nVidia GPU to run these things from a technical perspective.
It's understandable where his confusion is coming from though, considering on a number of occasions, "High" PhysX settings that are usually locked to nVidia only graphics cards, have been able to be selected, and have ran on the CPU. Now we know this wasn't by design, and was in fact a big or an error, but it does confuse the situation for people somewhat, as it obviously demonstrates that you don't actually need an nVidia GPU to run these things from a technical perspective.
So Shankly is right. There is no difference visually between GPU accelerated phsyx and physx done on the CPU. Any game that allows you to select the highest level of physx will have the same effects but performance will suffer if done on the CPU. But if a game doesn't allow you to select the highest level of physx when running without a Nvidia card, then you will lose the GPU accelerated effects.
An example of this is borderlands 2. You can edit the ini to run physx at the highest level and you get all the effects.
So Shankly is right. There is no difference visually between GPU accelerated phsyx and physx done on the CPU. Any game that allows you to select the highest level of physx will have the same effects but performance will suffer if done on the CPU. But if a game doesn't allow you to select the highest level of physx when running without a Nvidia card, then you will lose the GPU accelerated effects.
An example of this is borderlands 2. You can edit the ini to run physx at the highest level and you get all the effects.
It runs poorly. I've seen it on Tahiti. Any complex physics or PhysX in this case on the CPU is extremely inefficient. The GPU is much better at it due to the huge number of cores and parallel processing.