[PIC_THREAD] Landscapes, Architecture, Seascapes

very atmspheric but the green of the moss is too saturated compared to the rest of the scene, on my monitor. Al the other colours are muted but the green is very vibrant which makes it look like toxic slime :-)
 
That looks nice Phoenix. Nicely contrasty to my eyes and a foreboding perspective.

What about this? Still learning Lightroom, and really I'm learning more how to make a photo look nice, and how I'm not yet able to do it yet. :p

Hit me with your best shot.

q1d2.jpg
 
I really like your one shaggyd, the water looks lovely and it's better composed/processed than my efforts.

Another one from me, please cut it to pieces. Pumping station up at Loch Lomond.

rqgp.jpg


With mine, I couldn't figure how saturated the green areas needed to be. Went one way, then the other, then back again, and repeat.
 
That looks nice Phoenix. Nicely contrasty to my eyes and a foreboding perspective.

What about this? Still learning Lightroom, and really I'm learning more how to make a photo look nice, and how I'm not yet able to do it yet. :p

Hit me with your best shot.

I like the processing, vibrant, bright, contrasty but not to far.
 
I really like your one shaggyd, the water looks lovely and it's better composed/processed than my efforts.

Another one from me, please cut it to pieces. Pumping station up at Loch Lomond.

http://imagizer.imageshack.us/v2/1024x768q90/513/rqgp.jpg

With mine, I couldn't figure how saturated the green areas needed to be. Went one way, then the other, then back again, and repeat.

Something doesn't feel natural here. The greens feel off, and i don't think it is the saturation but the hue. It is also worth bearing in mind that if a scene naturally has a lower saturation you don't get natural results by pushing saturation in post too far. The best you can realistic do is add a little punch to get the result closer to what you saw in reality (for several reasons the default RAW colour output is not as vibrant as the real world). If the scene is muted when you take the photo then you won't get anything too vibrant in post without it looking weird and artificial (too many subtle lighting issues).

The other thing that looks odd is the separation of the clouds and mountain.You've tried to pull down the sky but it has kind of left some outlining and an unnatural transition. I often have difficulties getting this right. Th issue is the human eye has a much higher dynamic range than a digital sensor, and the way we achieve that DR is by localized exposures through different saccadic eye movements. Between the beyer sensor, demosaicing algorithms and the lightroom clarity odd things can occur in highs of high contrast transitions along defined edges. I find that an ND-grad filter can give more natural results despite the fact that LR/PS should be able to replicate some of the same behavior to a small extent.
 
Thanks for the feedback DP. I think you understand what I've tried to do, but I've not pulled it off. The idea was actually for a muted scene, and it was pretty dull to start with as the clouds were out and it was generally a grey old day.

I'm gonna have to try out some filters. How would you recommend exposing the shot n that instance, to get where I'm trying to go?

I actually thought it looked alright on my screen, but when of labour over it it's hard to get a free for what people see in the image first off.
 
Have at you, landscape fans! Although these are more city landscapes I guess.




Think I'll order the panorama framed for my wall.
 
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