Piracy and sales

Is there any need to pirate games now? Youtube/Twitch make it so you can get a pretty good idea if youd like a game or not before you buy it. CD Key sites sell games for a pittance, sales come along regularly.
 
Is there any need to pirate games now? Youtube/Twitch make it so you can get a pretty good idea if youd like a game or not before you buy it. CD Key sites sell games for a pittance, sales come along regularly.

I wouldn't of thought so, but if some new game comes out that you are desperate to play, maybe. But if you can afford broadband then...
 
I have a problem with the – torrent it, try it, don’t like it argument: People often don’t appreciate things they haven’t earned. It’s human nature. If you really want something, and you work hard and save up for it you are much more likely to appreciate it versus the rich kid whose dad gives him loads of money so he buys 8 iPhone 7‘s and gives them to his dog.

If you do get it for free, firstly, you’ve no leverage, you’re not invested in it, so you are priming yourself to be, like ‘meh’ unless it’s instantly and continually mindblowing, at least until (or if) you get immersed in it. But people get ‘bored’ after half an hour nowadays so they write off a game based on what? An hour or two of their uninvolved experience of it. Some of them are missing out big time.
 
You get some devs say buying cheap keys is as bad a piracy. Capcom is one of them. As many keys are stolen.

Allegedly stolen. If they dislike the cheap keys, then they're going to be doing and saying things to discourage people from buying them aren't they?

Ubisoft did it over Farcry 4 keys. They claimed they were stolen and blacklisted a load, then that they were bought with stolen credit cards, then they backtracked and reactivated them after being pressured.
 
I have a problem with the – torrent it, try it, don’t like it argument: People often don’t appreciate things they haven’t earned. It’s human nature. If you really want something, and you work hard and save up for it you are much more likely to appreciate it versus the rich kid whose dad gives him loads of money so he buys 8 iPhone 7‘s and gives them to his dog.

If you do get it for free, firstly, you’ve no leverage, you’re not invested in it, so you are priming yourself to be, like ‘meh’ unless it’s instantly and continually mindblowing, at least until (or if) you get immersed in it. But people get ‘bored’ after half an hour nowadays so they write off a game based on what? An hour or two of their uninvolved experience of it. Some of them are missing out big time.
It sounds like you're performing some intricate mental gymnastics to show why piracy is bad. It just is what it is. People too often striven to make it out to be something that it just isn't.
 
Too bad? :/ .

What a great attitude.

Based on that experience, what do you think is Fubsy's most likely reaction when a new "Endless <xxxx>" game comes out:

Buy the the game, because, hey don't we all love wasting money?
Ignore the game because he's been burned before?
Pirate the game to see if it's worthwhile despite not liking the last one, and potentially buy it if he likes it?

Whereas if there was a decent "try before you buy" system then I'm sure plenty of people would be more likely to take a chance on things they wouldn't have otherwise taken an interest in.

It's all very well saying read reviews etc., but everyone's taste is different, e.g. people raved about Shadow of Mordor, whereas I found it utterly tedious and repetitive (despite being a big LOTR fan and usually liking those kind of games) Thankfully I only paid £5 for it in a sale, otherwise I would have felt very ripped off.

To answer EVH (sorry, multi-quoting is a pain on my phone!)

I wonder if everyone would have still gotten a refund of Batman if Steam weren't already allowing refunds?

Also that only applied to people who bought it on Steam, everyone else was left to the mercy of their retailer.
 
If you do get it for free, firstly, you’ve no leverage, you’re not invested in it, so you are priming yourself to be, like ‘meh’ unless it’s instantly and continually mindblowing, at least until (or if) you get immersed in it. But people get ‘bored’ after half an hour nowadays so they write off a game based on what? An hour or two of their uninvolved experience of it. Some of them are missing out big time.

Exactly.

EDIT: This happens to me when I pay for games, just to be clear. CDKeys is my equivalent of a piracy site now.

EDIT2: You can't get refunds with CDKeys game after playing under 2 hours, correct?
 
Last edited:
What a great attitude.

Based on that experience, what do you think is Fubsy's most likely reaction when a new "Endless <xxxx>" game comes out:

Buy the the game, because, hey don't we all love wasting money?
Ignore the game because he's been burned before?
Pirate the game to see if it's worthwhile despite not liking the last one, and potentially buy it if he likes it?

No, I think he should suck it up and take it on the chin until a better solution comes along. I don't believe for a single second that with all information available even prior to a games release, someone can actively make a purchase of a game and realise it's not for them. I honestly don't think many people actively regret a purchase of a game all that often because they don't like it.

I totally agree there should be a better system in place for demos or something similar to return. But pirating a game with the philosophy of 'if it meets exacting standards then I'll consider paying for it' is not the right way to go about it all because I bet over half of the people pirating games will never consider that option.
 
No, I think he should suck it up and take it on the chin until a better solution comes along. I don't believe for a single second that with all information available even prior to a games release, someone can actively make a purchase of a game and realise it's not for them. I honestly don't think many people actively regret a purchase of a game all that often because they don't like it.

I totally agree there should be a better system in place for demos or something similar to return. But pirating a game with the philosophy of 'if it meets exacting standards then I'll consider paying for it' is not the right way to go about it all because I bet over half of the people pirating games will never consider that option.
Why should he do what you want him to do? There's a try before you buy method via piracy. It's an option whether you like it or not, and there's not actually any evidence that it is harmful to the industry.

You cannot evaluate game play from a video or a written review. It simply doesn't work.
 
Why should he do what you want him to do? There's a try before you buy method via piracy. It's an option whether you like it or not, and there's not actually any evidence that it is harmful to the industry.

You cannot evaluate game play from a video or a written review. It simply doesn't work.

I agree... now this has got me thinking. All the money I've wasted on games that simply are not worth it from my point of view.
 
Just for the record, I don't think piracy is the big bad most others seem to think it is. I've more a problem with the attitude some people have on here in justifying it. Like it's somehow the only alternative...
 
Just for the record, I don't think piracy is the big bad most others seem to think it is. I've more a problem with the attitude some people have on here in justifying it. Like it's somehow the only alternative...

How is it a justification exactly? It simply is what it is. People have different reasons for why they pirate games.

I agree with the try before you buy method, though I use it very sparingly. The last game I tried before I bought was GTA 5 on PC, and I loved it so I bought it a few days later.

Any time I've done that I've bought the game when I've liked it, and u installed and deleted the download when I didn't. For example onen of the more recent need for speeds. I was janky to play, it had little to no graphical options and it was frame rate locked for no apparent reason. That got uninstalled and deleted within an hour.

However I'm not stating that there's anything just going on there, it's still what it is. It is an option that I have had and used. I'm not willing to take a risk with my own money in that manner.
 
Why should he do what you want him to do? There's a try before you buy method via piracy. It's an option whether you like it or not, and there's not actually any evidence that it is harmful to the industry.

You cannot evaluate game play from a video or a written review. It simply doesn't work.

I'd argue that it is harmful to the industry.

As I said ^, no one is pirating a game, thinking "wow, this is great!" and switching it off halfway through to buy it legally. Anyone that says they are will be lying to save face, I mean why would you? Moral compass? :D I get the argument that it's a good way to "try before you buy" but what if it's good? You keep the game with no consequence and deny the developer a sale, ergo they don't make as much money.

Personally, I've only ever used noCD cracks of games that I owned, so I don't understand the "it's my right to choose" attitude. Apart from feeling the controls of a game, you can get just as much of an idea about it by watching "lets play" videos than anything.. I don't understand that defence tbh :confused:
 
How is it a justification exactly? It simply is what it is. People have different reasons for why they pirate games.

I agree with the try before you buy method, though I use it very sparingly. The last game I tried before I bought was GTA 5 on PC, and I loved it so I bought it a few days later.

Any time I've done that I've bought the game when I've liked it, and u installed and deleted the download when I didn't. For example onen of the more recent need for speeds. I was janky to play, it had little to no graphical options and it was frame rate locked for no apparent reason. That got uninstalled and deleted within an hour.

However I'm not stating that there's anything just going on there, it's still what it is. It is an option that I have had and used. I'm not willing to take a risk with my own money in that manner.

Fair enough I suppose. I guess it's just on where you stand with it regards to it all.

Edit:
Obviously... xD
 
Last edited:
Any time I've done that I've bought the game when I've liked it, and u installed and deleted the download when I didn't. For example onen of the more recent need for speeds. I was janky to play, it had little to no graphical options and it was frame rate locked for no apparent reason. That got uninstalled and deleted within an hour.

You sure the final game is like this? If it is, I'm shocked.
 
I've done it in the past because I've watched gameplay and haven't know if I like it, I will then get it and see if I like it but then I normally play that version and won't buy. I've only ever done this a maximum of 5 times, mostly with Ubisoft after a game I brought wouldn't get past the first cutscene.
 
I'd argue that it is harmful to the industry.

As I said ^, no one is pirating a game, thinking "wow, this is great!" and switching it off halfway through to buy it legally. Anyone that says they are will be lying to save face, I mean why would you? Moral compass? :D I get the argument that it's a good way to "try before you buy" but what if it's good? You keep the game with no consequence and deny the developer a sale, ergo they don't make as much money.

Personally, I've only ever used noCD cracks of games that I owned, so I don't understand the "it's my right to choose" attitude. Apart from feeling the controls of a game, you can get just as much of an idea about it by watching "lets play" videos than anything.. I don't understand that defence tbh :confused:

Same!

Genuinely not trying to be an *** here, it just doesn't compute with me at all.
 
I'm against piracy but I certainly don't judge those who do it. I've pirated in the past the last few games I have done that to was

Crysis 1 - which I've since bought on DVD and Steam

South Park: The Stick of Truth - I was sceptical that it would be any good. I got about 1/2 through and felt bad so i bought it.

I tend not to 'steal' the things I like. Therefor I don't download music either. But I download TV series' so I have no pedestal to stand on.
 
I'd argue that it is harmful to the industry.

As I said ^, no one is pirating a game, thinking "wow, this is great!" and switching it off halfway through to buy it legally. Anyone that says they are will be lying to save face, I mean why would you? Moral compass? :D I get the argument that it's a good way to "try before you buy" but what if it's good? You keep the game with no consequence and deny the developer a sale, ergo they don't make as much money.

Personally, I've only ever used noCD cracks of games that I owned, so I don't understand the "it's my right to choose" attitude. Apart from feeling the controls of a game, you can get just as much of an idea about it by watching "lets play" videos than anything.. I don't understand that defence tbh :confused:

I've done just that. I literally just said it. I did it with GTA 5 because I was enjoying it and it wasn't riddled with bugs, I played it for a few hours then bought it a few days later.

It's also not a defence, it's simply a fact. Some games have poorly implemented controls, or at least controls that some fees are poorly implemented. The point being that there parts of games that cannot be evaluated without actually playing it.

That, or game breaking or ruining bugs. It's a thing whether you like it or not. I bought Arkham Knight, the one that was a complete mess. The only reason I didn't get a refund is because I had yet to get though the previous Batman games and thought that by the time I was ready to play it, it would have well been fixed.
 
Last edited:
Back
Top Bottom