Piracy and sales

Downloading a game and then attempting to profit from it are vastly different things, also attempting to sell goods that won't update easily to people who don't know better isn't a particularly nice thing to do either. Once again you're trying to equate entirely different things and equate them as equal to try and make pirates all the worst possible people with the worst possible motives because that is the way you want to portray them.

Also the world isn't as simple as you make out, mostly the world is entirely unfair. I have horrendously painful knees(and increasingly bad other joints), I can't work easily. Even if i could work from home I'm on pain medication often enough that working consistently is very difficult as well as the pretty natural depression and anxiety that comes along with being both in pain and mostly immobile. So what does that mean for me, that means my chances of having a lot of spare cash are very small and the amount of spare time I have is huge compared to most people. So a lawyer who gets paid 200k a year but only has 3 hours spare a day to himself outside of sleep has plenty of money to buy games and little time to play them. I have plenty of time to play games and little money. So because I was born unlucky (it's a genetic problem with my joints), if I run out of money I get to just sit around bored... is that fair?

Personally I hope to eventually move into making some small indie games, if I do what I'd like to do(though would be incredibly hard to implement) is a sliding scale of cost based on social situation. Someone in my position is able to get the game for free, someone on 20-30k a year pays £5 (for an indie game, call it £15 for a aaa type game), someone on 50-150k pays £15 indie/£40 aaa and someone who makes over 150k a year pays £30 indie/£80 aaa. Not everyone is in the same situation, not everyone has the same hobbies, not everyone is able to do other cheaper/free hobbies like simply going for walks around a local park, personally I think pricing of more basic things like home entertainment should reflect personal circumstances.

Like I've said before, I pirate games, and I buy almost all the ones I play and delete the ones I don't like. Sometimes some sit in the middle I play but can't afford to buy them, but if I have no money I wouldn't buy that game anyway so the only difference is I'm less bored for the time it takes to play the game while either way the dev wouldn't get money from me. I've also pointed out where game devs get to lie and screw over customers repeatedly without a huge amount of people saying they should be done for fraud. Again I ask why is it okay for game devs to lie to screw a gamer out of money, but a gamer screwing a dev out of money is somehow a million times worse.


Then you have games like the Witcher, I didn't want to buy the first one, I saw videos, the combat looked meh. I eventually downloaded and played it, fell in love with it, bought the Witcher 1 and as a result bought the Witcher 2 and 3 at relatively full price on pre-order deals... which had I never played the first game via piracy I'd never have bought any.

Effectively in my life, I spend most of the spare money I have on entertainment... there is no more money to spend, so regardless of how many games I would download there is no more money for me to buy more games. As with the way I'd like to price my own games should I ever make them, I'd like to see a Netflix for games, where you just pay a subscription and play whatever games you want, but the price you pay is based on provable income in some way. So a disabled person with limited money can pay £20 a month for a steam subscription and play anything, while a guy making a 2mil a year pays £5000 a year for the same subscription.
 
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Selling hooky games outside of the police station was just in jest. I just wanted to point to the fact that no-one on the opposite side of the debate was willing to prove their belief by taking it to the extreme.

Drunkemaster, over the years I've seen most people complain about your walls of text and generally disregard your opinions and points as rambling but I've always read your posts. However, I appreciate that you explain your personal circumstances and reasons for pirating. I can't remember you ever mentioning that before so it was a suprise.

One of the things I am trying to do with my approach to games design is to provide people with a variety of options on how they can access and pay for my game. While I can't see your system being a practical solution I do beleive that multiple payment models or a combination of different SKU's (sorry for the technical speak) will likely reduce piracy that happens because of an affordability issue.

However, I don't agree that anyone should have the right to infringe on someone elses work because they have a self justified reason and a mechanism to do so. Sometimes we can't afford games and sometimes the quality of the products are not up to the promised standard or our specific taste. That doesn't mean we, anyone, should decide that we're above the authors and can take their product without paying before we decide if we care to pay them for it. Call it piracy, theft, TWOCcing - doesn't matter. Follow the golden rule.

This weird reasoning people create for themselves doesn't fly with anything other than digital software and entertainment. Why should the rights of those product creators be bottom of the pile? Where's the respect and decency?

Funny aside though, you say lifes unfair and then ask if something is fair at the end of the paragraph, before describing your system of payment which itself seems unfair (to me!) :D heh
 
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if I do what I'd like to do(though would be incredibly hard to implement) is a sliding scale of cost based on social situation. Someone in my position is able to get the game for free, someone on 20-30k a year pays £5 (for an indie game, call it £15 for a aaa type game), someone on 50-150k pays £15 indie/£40 aaa and someone who makes over 150k a year pays £30 indie/£80 aaa.

The problem with that is, people are always going to abuse the system - are you going to personally assess everyone who wants a copy of your game? Require bank statements, payslips etc from them?

Does someone who's "earning" £5-10k on benefits because they can't be bothered to get out of bed in the morning get to pay the same low price as someone "earning" £5-10k on benefits because they suffer from a debilitating illness like you and has no choice?

I'd like to see a Netflix for games, where you just pay a subscription and play whatever games you want, but the price you pay is based on provable income in some way. So a disabled person with limited money can pay £20 a month for a steam subscription and play anything, while a guy making a 2mil a year pays £5000 a year for the same subscription.

A subscription based Steam service would be pretty cool, I remember when Lovefilm did games, I hammered my way through 10+ ps3 games in a month when my son was born (sitting on the sofa with him lying on me was the only way to get him back to sleep in the middle of the night!) no way I would have been able to afford the £3-400
to buy them all!!

. That doesn't mean we, anyone, should decide that we're above the authors and can take copy their product without paying before we decide if we care to pay them for it. Call it piracy, theft, TWOCcing - doesn't matter. Follow the golden rule.

Why do people arguing against piracy/copyright infringement have such an issue with calling it piracy/copyright infringement? :confused:
 
However, I don't agree that anyone should have the right to infringe on someone elses work because they have a self justified reason and a mechanism to do so. Sometimes we can't afford games and sometimes the quality of the products are not up to the promised standard or our specific taste. That doesn't mean we, anyone, should decide that we're above the authors and can take their product without paying before we decide if we care to pay them for it. Call it piracy, theft, TWOCcing - doesn't matter. Follow the golden rule.

This weird reasoning people create for themselves doesn't fly with anything other than digital software and entertainment. Why should the rights of those product creators be bottom of the pile? Where's the respect and decency?

Bingo.

It's baffling to see people justifying it to themselves when this is the core of the issue. If you think developers/publishers are making crappy games at high prices, why are you playing them? These are entertainment products that are optional.

Oh wait that right, because actually you do want to play these games... just don't want to pay for them.

take this analogy of the glass of water and the shelf. Okay, you can copy that one because let's be honest, it's extremely basic. But do you think it's okay to walk into an exhibition, go over to some intricate oil painting that clearly has taken 100 hours to do and take a photo of it on your phone so you can print it out later? Please... just please don't say yes.
 
Jaffastafari, please stop posting in a coloured font. This is typically reserved for moderator messages and we've had a few complaints.

You've ignored the pleas of many in this thread, hence this message :)



Personally I don't believe there's ever an excuse to pirate. Dress it up all you want but the fact is that it's copyright infringement and illegal.

But I want to try it first!!!!

Watch Twitch or YouTube streams of it and see what you think. There are plenty of "lets play" videos that show you the game. There is also a multitude of pre-release reviews from established reviewers, some great and some not... pick one you agree with and trust, then you know there's a good chance if you'll like the game before you buy.

Failing that, you can try the game on Steam for 2hrs and get a picture. Yes, it's not enough for larger open world games but for the majority it will be enough to judge performance issues and get a general tone of the gameplay.

I don't feel they are value for money

Honestly? You can't get a refund on a movie (looking at you Star Wars Ep 1) if you don't like it. You can't take a CD back because it's not your cup of tea. This is a selfish, arrogant attitude that is brought on as a justification that what you're doing isn't wrong but a self-service.

Games are hardly investments anyway. How many times have you paid good money for any other disposable item, be it cigarettes, alcohol or even expensive food. You may as well quit buying nice stuff and head for your nearest Asda brand food, if you want value. Games are a luxury not a right.

I was never going to buy it anyway trolololol

Then you shouldn't be able to play it. If you want to play the game, stump up the cash and be a grown up about it. I don't buy the argument that "If I like it, I'll buy it". Sorry but that is nonsense... at what stage do you stop playing a AAA game and think "hang on, I like MGSV. I'll just uninstall this pirated copy and buy a genuine one"?.

If more people voted with their feet and didn't buy games, the developers would be forced to drop the price.
 
I'll use whatever words I want thanks.

I regard piracy as theft, if you want to regard it differently in order to make it seem more acceptable, that's up to you!

You're calling it theft as an attempt to make seem like it's something that it isn't.

Lots of people who argue for piracy as though it is their right, but say they don't do it themselves. Interesting position. Though, I'm glad to see I'm not the only person propping up the games industry with my cash.

Since some of you don't believe that copying protected data without the owners permission is in any way a form of morally arguable theft, then please, type your credit card details, scientifc theories, patents and exam answers below. I will gladly 'share' your unstealable data. :rolleyes:

This means that you don't understand what piracy is.

While I'm loathe to continue down a pointless semantics discussion....pirating a game you would otherwise have bought is depriving the developer of a sale.

People like to get up in arms about the use of the words 'stealing' and 'theft', because they are emotive, they have strong correlations with crime and criminal activity, things that people that engage in and condone piracy like to pretend are not related....that it's some kind of perfect, victimless crime.
But you're calling it theft for the exact reason you claim people say it's not theft. You are trying to equate it to a criminal activity to make it emotional.

It's simply a fact that it's not theft, and to continue to insist that it is is intellectually dishonest.
 
Jarra has always posted in green font, if it's reserved for moderator messages why do we get the option to chose font colours? Granted I've not been here that long but it's the first time I've heard of this.

I have pirated a couple of games before, but I cba with it now, The steam 2h refund windows have worked for me on a few occasions so I'm happy enough with that. If I need to find out what a game is like I'll generally use word of mouth, watch some twitch gameplay and check out the reviews on YouTube.
 
Afaik it's yellow that is mods. Never seen them post in other colours.

Must admit it is annoying to read though. Not sure if there's something wrong with my eyes but I find it quite difficult to read :(.
 
Personally I don't believe there's ever an excuse to pirate. Dress it up all you want but the fact is that it's copyright infringement and illegal.

But I want to try it first!!!!

Watch Twitch or YouTube streams of it and see what you think. There are plenty of "lets play" videos that show you the game. There is also a multitude of pre-release reviews from established reviewers, some great and some not... pick one you agree with and trust, then you know there's a good chance if you'll like the game before you buy.

Failing that, you can try the game on Steam for 2hrs and get a picture. Yes, it's not enough for larger open world games but for the majority it will be enough to judge performance issues and get a general tone of the gameplay.

I don't feel they are value for money

Honestly? You can't get a refund on a movie (looking at you Star Wars Ep 1) if you don't like it. You can't take a CD back because it's not your cup of tea. This is a selfish, arrogant attitude that is brought on as a justification that what you're doing isn't wrong but a self-service.

Games are hardly investments anyway. How many times have you paid good money for any other disposable item, be it cigarettes, alcohol or even expensive food. You may as well quit buying nice stuff and head for your nearest Asda brand food, if you want value. Games are a luxury not a right.

I was never going to buy it anyway trolololol

Then you shouldn't be able to play it. If you want to play the game, stump up the cash and be a grown up about it. I don't buy the argument that "If I like it, I'll buy it". Sorry but that is nonsense... at what stage do you stop playing a AAA game and think "hang on, I like MGSV. I'll just uninstall this pirated copy and buy a genuine one"?.

If more people voted with their feet and didn't buy games, the developers would be forced to drop the price.

Spot on.

I tend to shop about for cheap keys and they cost me less than a round of drinks in my local, so there really is no excuse for pirating. It is stealing and that is that, as the game doesn't belong to you.
 
drunkenmaster said:
I have plenty of time to play games and little money. So because I was born unlucky (it's a genetic problem with my joints), if I run out of money I get to just sit around bored... is that fair?

Don't you have a rather capable pc? I have a stock i5 and a 970, is yours the equiv or better? I'm asking because I work, yet the amount i 'get to spend' on my pc and gaming is peanuts compared to some people here, but there you go that's the budget i have for gaming as a married father of two with a part time mother (as in part time employed, not part time mother:p). I buy one game a month, and i only buy it when i find it on offer. I might buy the odd humble bundle here and there and when i do i also pay over the target rather than mug them off and give them a penny but other than that it's one a month. I don't think that's much different to what you are spending. The difference is, i don't pirate. I haven't done for years. when i did i didn't make an excuse - i did it because i didn't want to pay for it. Now i don't do it, not because I have bundles of cash available, but because I'm old enough to know better and I want to help support the industry rather than contribute to bringing it down.

I get your point, it's not fair when your restricted by means that are somewhat out of your control, but life isnt fair and suggesting people who earn more should pay more is just as unfair. You are making the (incorrect) assumption that they should have more disposable income than you.

Also, who said piracy is a necessary evil? wow.
 
I have Endless Legend in my Steam account after buying it on the back of my enjoyment of Endless Space. By the time I'd learnt to play the game and played one game I'd gone over the 2 hours - after this point I realised the game wasn't what I was expecting (I just wasn't enjoying it the same) and attempted a refund for the £29.99 I paid which was then rejected.

I wish I had pirated that game.
 
I have Endless Legend in my Steam account after buying it on the back of my enjoyment of Endless Space. By the time I'd learnt to play the game and played one game I'd gone over the 2 hours - after this point I realised the game wasn't what I was expecting (I just wasn't enjoying it the same) and attempted a refund for the £29.99 I paid which was then rejected.

I wish I had pirated that game.

Or you could have just read a review of the game before buying it....
 
Honestly? You can't get a refund on a movie (looking at you Star Wars Ep 1) if you don't like it. You can't take a CD back because it's not your cup of tea. This is a selfish, arrogant attitude that is brought on as a justification that what you're doing isn't wrong but a self-service.

Games are hardly investments anyway. How many times have you paid good money for any other disposable item, be it cigarettes, alcohol or even expensive food. You may as well quit buying nice stuff and head for your nearest Asda brand food, if you want value. Games are a luxury not a right.

Personally I don't believe there's ever an excuse to pirate. Dress it up all you want but the fact is that it's copyright infringement and illegal.

Whilst I agree with you in regards to pirating a game to "find out whether you like it" not really being acceptable, that doesn't address the issue of games which perform poorly, are of poor quality/don't meet the advertising, or are simply so full of bugs they just don't run (*cough* Batman), and the examples you've given aren't really accurate parallels in that respect.

If you bought a pack of cigarettes and they were all damp and ruined, you could take them back.
If you bought a bottle of wine/expensive food and it had gone bad, you could take it back (and in fact many brands have a "satisfaction guarantee" which applies even if you simply "don't like" the product).
If you went to a (decent)restaurant and didn't get what you ordered/it was over/undercooked/cold/etc. then you could send it back.
If you went to the cinema and the sound/picture was cutting out every 10 minutes then I doubt you would find it difficult to get your money back.

And yet, if you buy a game and it doesn't run properly, has the graphics of a 10 year old game despite the fancy "screenshots" on the box, or is so full of bugs that you can't get past the first level, then it's "tough luck, thanks for the £40, bye now"?

So you say "don't buy the game until someone else has so you can find out what it's really like"? If everyone did that, then no game would ever be sold because everyone would be waiting for someone else to buy it!

In terms of a trial/demo, the Steam refund system is definitely a step in the right direction, but IMO it should be based on the average completion time of the particular game (with a minimum of say 20-30 mins).

E.g. a £5 indie game which takes people an average of 2hrs to complete shouldn't need more than 20-30 mins to get a good idea of whether it's "for you", whereas a bigger, more complex 50-60+ hour game like The Witcher 3 might take you 5-6 hours just to get out of the starting/tutorial area and start getting used to the gameplay mechanics - by the time you've configured your graphics settings/controls/etc, 2 hours is barely enough time to do the first quest! IMO the time period to allow for a refund should really reflect that.
 
Jarra has always posted in green font, if it's reserved for moderator messages why do we get the option to chose font colours? Granted I've not been here that long but it's the first time I've heard of this.
I was going to ask the same as JOSH86, since when has posting in white been a rule?? Jarrastafari has always done this as well?

It isn't necessarily a rule as such, but it can be difficult to read, the standard blue/white at least has a high contrast and is generally easier on the eye/more accessible.

Also just because something has "always been done", doesn't necessarily make it right :)


why do we get the option to chose font colours?

They can be used for emphasis, or to otherwise colour code different parts of a topic.



Nothing wrong with typing in different colours, it looks glorious!

^^^ Good use of colour imho :D
 
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