PLAYERUNKNOWN'S BATTLEGROUNDS - Thread

Love this, Camped in a building in solo earlier waiting for the gas to move then I hear footsteps coming closer, Brought out the trusty old Double Barrel and soon as he opened the door.. Hasta La Vista Baby
 
PLAYERUNKNOWN Dev Stream Notes self.PUBATTLEGROUNDS

Submitted 32 minutes ago * by Svedriall

Random Information

  • Angled Grip= Vertical Recoil reduction
  • Vertical Fore grip= Bit of Both Recoil Reduction
  • Disconnections should be fixed, if you get them, go to the forums and post it
  • Ranked system is ELO based
  • First 10 minutes are meant to be looting based until you get to the blue zone
  • Cool mods may be added to the game if good
  • E sports will take some time but they want to make it grow organically, main problem is how a battleroyale scene would work in real life scenario
  • Seasonal Leader boards with ranks
  • Rewards for ranks are being thought about
  • Community made skins may be possible but there are more important matters and will take some time
  • Patch will be sent out every month
  • Putting all resources into optimization and stability
  • 35 people working on PUBG, 10+ programmers
  • Realistic elements are supposed to be focused on Gun play and such, fall damage is like this on purpose
  • Probable full reset on all stats on full release
  • 3rd person shooting is intentionally less accurate than 1st person shooting
  • Forums are the best way to reach out to devs for suggestions and report bugs
Upcoming Weeks Stuff

  • Durability changes will be coming in the next weeks
  • Grenades are being worked on, clunkyness is gonna be gone
  • Sprinting while crouching will be fixed, not intentionally
  • Word will be out about custom game servers etc on the upcoming weeks
  • Squad Map Markers will be added
  • Friends list on steam is being looked on
Upcoming Months Stuff

  • Vault Mechanic, Climb and such will be coming in the few months, Jumping will be entirely removed when it is introduced, which is expected to take 2 months(end of May)
  • Flash Hider will be useful since they will add some more light on gunshots
  • AUS Servers are coming and being set-up, next week for announcements
  • FOVs will come later on
  • Streamer Features will be coming
  • Grass are being worked on to make no difference in game play
  • Server stability will be improved
  • Positional Audio improvements over months
  • Server clunkyness is being worked on hard, expect a fix in the upcoming weeks/months
  • Foliage distribution is being worked on
  • footsteps on crouching may be a bug and fix is inc in the upcoming months
  • Making flashes and stun grenades are being talked about internally
  • Plans on more death screen stats
  • Physics and vehicles will be worked on
  • Full controller support will be implemented going forward
  • Play again button is being talked about after death
  • Bullet drop will be worked on. Zeroing is kind of a problem currently
  • No rejoin function on crashes etc. Rather get rid of the crashed altogether
  • Building Window opacity and stuff will be tweaked in the upcoming month
Absolute No Stuff

  • No helicopters
  • Holding multiple armor and helmet will not be possible.
No ETA Stuff

  • Unranked servers will be available later on
  • Rangefinders / Binoculars will be added
  • Ranked competitive games
  • Battleroyale crate will be coming with references to the movie
  • Shooting Range will be added to practice weapons and such
  • Steam marketplace integration
  • Crate system, no monetization until after EA is complete
  • Weapon Skins will be coming - Skins are wanted to be not a jokey but serious and realistic
  • Second options with scopes, ACOG with red dot and such
  • Togleable ADS will be coming, currently Q&E buttons.
  • Snow is wanted but performance heavy, being hold on
  • Steam achievements are gonna be there
  • Revive clock should stop when someone starts to revive you, it's a bug that it continues to clock down right now
  • New handguns will be coming
  • Hardcore 1st Person only modes and no crosshair on TPS only modes
  • No word on next map, "ruins the surprise, right?"
  • Destructible builds are in their radar but stability comes first
  • Weapon leveling system and such are being worked on but will need some time, leveling will unlock new reload styles and such which wont effect the gameplay
  • Plans for servers all over the world
  • Bans(justice) will be distributed to the cheats on the form of Waves, which is believed to be the most efficient way of doing so
  • Crate prices are intentionally increasing to keep the economy stable, items will be sellable on the steam market and the in-game crate prices reset every week
  • Mods will be working on dedicated servers with private servers. more info later on, not entirely decided
  • FOV Sliders will be available in the future, FOV adjustments done by the people on their own will not be punished
  • Medkits and boosters will available to be used in a moving car. Eventually
After EA Release Stuff

  • Micro transactions will be in-game after EA release, like CS-GO keys and cases
  • Console version will be worked on after PC version is done
PS: I think listing with * doesn't work for some reason, please excuse the bad looks on this. All the information here have been throughly gathered from the Dev stream that ended couple of minutes ago. If anybody believes i misunderstood something, please lemme know. If you send me the correct information time stamp, i will check on the video and correct it for sure.

Full stream can be watched on this link if you have any doubts about the info here: https://www.twitch.tv/videos/130983922

Lots of cool information in there :D
 
Love this, Camped in a building in solo earlier waiting for the gas to move then I hear footsteps coming closer, Brought out the trusty old Double Barrel and soon as he opened the door.. Hasta La Vista Baby

Lol it's funny as hell but it gives you such a shock when your the victim.

 
I desperately need to watch some tips videos or something, my performances are so bad at times, how the devil does someone have 14 wins in 9 hours played. Boggles my mind, they must be winning almost every single match they play. Need tips !!
 
Having said that, just got my first post-beta 1st place woo.

If I hide I can make it into the top 10 in most matches. I think my main problem is aiming. I rarely get a headshot and its usually by fluke rather than aim but every person who kills me seems to do so with a headshot. I hardly ever use first person aiming or ADS, unless I have a scope. Is that where Im going wrong in the gunfights, is it better to switch out of third person for the gunfight?
 
I have just sent a request via steam. DO you use discord by any chance?

Yeah, have discord and teamspeak. Unfortunately I cannot resolve the main menu/loading screen bug. Tried everything listed in the help guide. Bit stuck really. Might have to wait to see if the devs can patch this. Sorry.
 
Haven't played a game that gets the heart racing so much in years. Yea it's got bugs and flaws but that's to be expected in EA stage but at only a few hours played and costing 28 quid I've had far more fun out of it than the likes of DayZ.
 
What issue are you having?

I am stuck on this screen:

pubg.jpg.7f8eaff8831d3f44960206c288e41eb9.jpg
 
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