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One thing i'd be interested to see is if you joined a custom game, replicated the scenario with another player and see what that player sees from his perspective (not with the ingame replay as unfortunately that can be buggy and inaccurate).
Ya, that would be interesting.
frostbite hahaha. cheers made me laugh. frostbite engine has one of the worst hitreg engines out of all modern ones used. in bf4 for eg it took them over a year to fix. every game they make its the same. how you can even compare this game to that bad engine is amusing. made me chuckle but enjoyable.
you should come join us on discord come play squad. plenty on discord. all people welcome.
Are you serious? PUBG is a tortured old Unreal 4 engine net-code with 100 player connection shoe-horned in by amateur mobile game devs . The game was running a 17 Hz net-code for over a year. 1+ second de-sync has been routine throughout PUBG's entire life. You do NOT see de-sync with Frostbite and the server min is 60 Hz. Frostbite is a well vetted, well polished machine and feels ten times snappier than PUBG. I have absolutely zero problem hitting people perfectly and precisely in BFV. IMO Frostbite is on a whole other level of net-code above PUBG. The only thing better may be CS 120 Hz net-code. Hell, items don't even load on the the roofs of buildings for like 3 seconds after I have landed in PUBG lol.
Me and a friend do hop on OK UK discord but there never seems to be anyone playing PUBG to join.