Don't insult me, I understand my statement completely, consoles are lagging behind PC's for the exact reason you mentioned, the cost.
The iPad 2 has fairly good graphics and yeah the OS is pretty complex compared to the PS3's XMB but technology is always improving, a decent portable gaming device is just what is needed to give PC's and consoles a run for their money
I'm not insulting you, I have no idea of your knowledge of processors, memory, architecture, die processes, TDPs, fabrication processes, etc. All I have to go on are your proposals and suggestions it seems to me and apparently others that you don't know what you are asking for. Whether that is genuine lack of knowledge on your part, being badly worded, or being misinterpreted by me I don't know.
To create a portable gaming device with a similar level of performance to a current day mid to high end PC at a price point 100 millino people might ever be able to actually afford would take a feat of technical engineering as yet unheard of in the world of computing.
The iPad is powerful but were it displaying on your 24" monitor or a 40" TV it would look abysmal. It looks good precisely because it ISN'T outputting on those sized displays.
I just do not understand why anyone would put 2gb of ram in a portable console, that could never use it all without substantial CPU and GPU upgrades, into a portable device when the next gen home consoles will only just be getting that much.
It's just financially and technologically not a sensible business decision in any way shape or form.
If you feel I've misunderstood you please let me know exactly what it is you want to see in a portable console at a reasonable price point.
Your comment was
think of the potential in a portable gaming device if it had similar graphical and processing power that a PC has
What am I misreading?