PS(PC)VR 2, anyone interested?

I’ll do more testing but first impressions of PSVR2 on my PC is “WOW the colours!!!” This is compared to my G2 and Quest 3.
I honestly don’t notice a problem with all this sweet spot, lens type stuff people go on about. When I replaced my Quest 2 with Quest 3 it seemed slightly clearer maybe that’s all. Other than that it was just the colour pass through that feels like an upgrade (Q2 to Q3).
I do though notice the mura on the PSVR2 so will have a play with brightness settings. Maybe I’ll not notice the mura after a while of using it
 
I’ll do more testing but first impressions of PSVR2 on my PC is “WOW the colours!!!” This is compared to my G2 and Quest 3.
I honestly don’t notice a problem with all this sweet spot, lens type stuff people go on about. When I replaced my Quest 2 with Quest 3 it seemed slightly clearer maybe that’s all. Other than that it was just the colour pass through that feels like an upgrade (Q2 to Q3).
I do though notice the mura on the PSVR2 so will have a play with brightness settings. Maybe I’ll not notice the mura after a while of using it

I had a psvr2 before but returned it. I'm trying again and the new headset has WAY less mura. There is mura, then there is the oled filter sony added to the panels so sometimes people mistake the two.
Whatever it is, the headset I have now is much better. Yes you can still see it, but it's not annoying at all.

Colours, blacks and brightness are insane though. I've had to lower brightness down to 50% and even that is still a bit too bright for me.

The biggest difference, or wow factor is when you are playing a racing game and the race is at night. The lights in the cockpit are something else. They actually look real.
 
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First impressions are this is the most uncomfortable headset I have ever worn, and that's before I've even had a chance to try it as the controller batteries are dead and need charging so I can update the firmware.

It just keeps slipping forward. I've just tried a tube scarf on my head which makes it more stable. I can see I'd need the globular cluster kit to make it comfy.
 
First impressions are this is the most uncomfortable headset I have ever worn, and that's before I've even had a chance to try it as the controller batteries are dead and need charging so I can update the firmware.

It just keeps slipping forward. I've just tried a tube scarf on my head which makes it more stable. I can see I'd need the globular cluster kit to make it comfy.

At first I thought the samerhing. I then noticed the other button on top so you can pull the headset away from you and tighten at the back.

Edit
The batteries dead on delivery is a strange one. Never bought something before with a bettery and it was completely dead.

I thought all devices with a battery should be charged to a point not full and not dead for storage.
 
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I got it up and running, as I'm wearing glasses I've had to be very careful as I can't really dial the lenses right in (in fact I stuffed some foam at the edges to prevent my glasses getting too close to the lenses).

I also managed to get it semi comfortable.

First impressions of the display is fresnel lenses really suck compared to pancake lenses, but hopefully when I get some lens protectors and eventually prescription lenses I'll be able to fully dial in the faceplate and get the sweet spot larger.

The colours and brightness are amazing, but the image isn't as sharp as the Quest Pro despite the higher resolution (pentile subpixel layout and a diffusion layer I expect). The persistence is a bit annoying - the image blurs slightly when I turn my head. I did try dropping the brightness a bit to see if that made a difference, but it seemed the same.

Mura is pretty evident in dark scenes - a sort of greyish haze, it's just as annoying as the local dimming bloom on the Pro, but maybe I'll get used to it.

I briefly tried three games:

Metro Awakening, HL Alyx and Skyrim VR.

The darkness and contrast in Metro looked incredible, but the mura did spoil it somewhat. HL Alyx looked very vibrant but not as sharp as the Quest Pro, and the same for Skyrim, though I didn't try any areas which are normally bad for compression on the Quest Pro.

The controllers are ok, a bit large and feel unbalanced. The grip button is a button and not analog. The haptic feedback is very strong though.

The earbuds are surprisingly good. Very loud.

Overall I didn't have the 'wow' factor like I had when I tried my Quest Pro in Skyrim for the first time, mainly because it just isn't as sharp, a small sweet spot, and the persistence and mura are a bit distracting. But that's also tempered by not being able to relax and enjoy it as I was being really careful due to my glasses.
 
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For me the PSVR2 is a keeper. As I don’t have prescription lens yet so used daily contact lenses. Not the best focal distance for VR but ok.
I dialed down the brightness slightly just to see if the mura lowered. Not sure if it did.
I played Aircar first. Set it to 120Hz and could crank up the total res to 160%. I have steam global render at 100% and then set the per application to whatever keeps framerate solid. Used fpsvr app to check total res. and framedrops etc. Looked gorgeous.
Also tried Alyx and After the fall. Both looked very good. Yes when you look for it you see the mura but after a minute or so of playing if just ‘disappears’.
Now to try RE7 and some sims.
 
Oh it's nowhere near the sharpness of the quest pro or 3. This is harder to run than a quest 3 by some margin whilst having the sharpness of a quest 2.

There are other positives though.
 
I didn't have any framerate problems, but then I do have a 4090FE. :D

Also I suppose there's no encoding overhead, which might reduce the overall GPU power needed compared to a Quest Pro

I've just ordered some prescription lenses, as I think it's a decent headset, at least for some games. It's certainly very lightweight too which is nice. Reminds me of my old CV1 in that regard. I'll probably get the Globular Cluster kit too.

Now to sell my Index as this I really don't need another wired headset now. :rolleyes:
 
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