Most popular maps gets remade, ripped, copied or badly ported between popular FPS, etc. games. Shame people don't seem to be able to handle games like this though - ETQW died off pretty quickly because people needed it spoon fed to them and rewarded for participating rather than having to put effort in to enjoy themselves.
Still got my original copy of ETQW. I thought it was pretty damn good to be honest.
I booted up the single player of Unreal a few months ago. That game is harder than I remember but it gives no hints. No objective markers, no help. No friendly person intruding on comms to give advice or outline the objective.
Just complete immersion in trying to figure out a way forward and stay alive. I have to say it felt refreshing.
Thing is, though, if modern games were all like that I doubt gaming would be as big an industry as it is, unfortunately. Casual players want fun, something they can pick up and play while dinner is cooking without too much investment of time and effort. I totally get that and in fact it is pretty much how most of my game time pans out these days. I simply don't have the time to invest untold hours into a game to develop and polish my skills.
QC is being propped up by old school fans. Same way QL has been propped up. Steam stats show that QL player numbers are very low with only an all time peak (since it came to Steam) of 6,154 players. Typical average this year is around 500 concurrent players.
Currently 184 players on QL. Compared to BLOP's 3 at 2,350 (steam only).
Battlefield 1 - this month alone the weekend peak players per day are 100k+ across 3 platforms (sometimes as high as 150-180k). Even in the week it has 50-60k players at any given time. But what is most telling is that the combined players on console are 5 times that of PC (PS4 alone is 3 times the number of PC players).
That is the crux of it. Consoles.
Good luck trying to play QC on a pad. Until you can (or Mouse and keyboard becomes mainstream for consoles) it, and every other attempt at a skill based shooter, is doomed to failure in the current market.
Just not enough players on PC these days, and the ones who do play are on Overwatch, BF1, CoD and any other number of titles that they can pick up and play and do relatively well at.
Why would they go on QC to get demolished and trash talked into quitting?