Yeah I think they did a Vortex II as well - I was kind of jealous initially of people who had them but they didn't really come to much sadly ending up a bit like the PhysX accelerators.
It is a shame as I've mentioned before I got to play with one of the late tech demos before it all fell apart for them and it really does something for the immersion when surface materials (using actual world geometry) and things like doors, etc. are modelled in the sound engine.
It is a shame as I've mentioned before I got to play with one of the late tech demos before it all fell apart for them and it really does something for the immersion when surface materials (using actual world geometry) and things like doors, etc. are modelled in the sound engine.