Nothing taking the wind out of Apple's sails because their investment in mobile chip processing leaves them... say 2-3 generations ahead of everyone else?
Apple has taken the wind out of it's own sails. They were forecasting selling a million headsets and making over 3 billion, now they have revised their estimates down to selling 150K.
Oculus need to forget apple Apple and just concentrate on building a good, solid gaming headset and delve into social media and the metaverse later. Apple have leapfrogged them on that regard but luckily Apple want a mobile VR computer. But trying to continue to compete with them is silly as Meta I genuinely think don't stand a chance at present due to the strange flip-flop direction in VR they've pulled.
Their entire product line is now a mess. The Quest Pro is now trading blows with the Q3. How does their higher end headset have negatives (re processing power) versus their budget headset?
They should have just released both headsets in tandem with each other. A £1.5k Quest Pro and a £599 Quest 3 and a £399 Quest 2 as their product line with the QP being afar superior headset.
They're behind in audio, display contrast, motion controls, OS, software - its an uphill battle and they could do with ignoring apple and concentrating on building a truly good headset whcih meets specs.
I mean look at the eye tracking situation. They told us they can't do it for foveated rendering - BAM Sony do it on the PSVR2. Somehow they've cracked an impossible code - which apple are also promising to do on their headsets.
I loveed Oculus (OG CV1 owner) but their direction has been terrible since Zuk has decided to rear his face on every Oculus connect.
Their roots and strong points were gaming. They chased a metaverse dream which hasn't been realised and now stuck in no-mans land with a bunch of underpowered budget VR headsets in a product line which looks very messy with the price put into the wrong places.
Honestly, I am not too sure how to respond to the rest of your post. It's all over the place. First of all, Zukenburg has been very clear when he took over Oculus in 2014 that he saw the future of VR as the ultimate Social media platform and has worked towards that goal since then. He talked about people meeting up together in VR to watch the Superbowl or go to movie or festival or whatever. He might not have called it the Metaverse, but that was, and still is the main goal of Meta in VR. Oh, sorry, their other goal is get as many people using VR as possible and they have succeeded in that regard better than anyone else.
Their product line up isn't a mess. The Quest Pro isn't aimed at gamers. It's aimed at prosumers. If you go to the Meta page for the pro it's headline is "Our most advanced headset yet. A whole new way to work, create and collaborate." Gaming is only mentioned at the very end of the page and only after they show the accessories available for sale. It's a work device that you can game on.
At some future point in time they will more than likely release an updated version of the Quest Pro aimed at the business market. And I am sure some of the more well off VR enthusiasts will buy it for gaming just like they bought the Quest Pro, the Varjo Aero, The HTC Focus 3 etc.
And this line of your post is comical.
Oculus need to forget apple Apple and just concentrate on building a good, solid gaming headset and delve into social media and the metaverse later. Apple have leapfrogged them on that regard.
How have Apple leaped frogged Meta in regards to a VR headset for gaming? Have you even read anything about the Vision pro? The 100 games they are releasing for it are all going to be Ipad/iphone games in your headset and played with a bluetooth controller. The Vision Pro isn't a gaming headset at all, it doesn't support tracked controllers and no plans to. There is no PCVR at all, it can't even connect to a Mac to play games. When you use an Ipad/Iphone/Mac with a Vision Pro, the Vision Pro become a giant 4K screen for that device. It isn't a gaming headset at all. It's basically an AR device with a macbook attached for work.
When it comes to gaming, even a Lenovo Explorer WMR headset has the Vision Pro beaten hands down.
Lastly, your comment about Meta been behind on Audio, Display, contrast, motion controls, OS, software. Right. Are you serious? First of all the Apple Visions Pro isn't even out yet and isn't coming out until next year. And I would hope that a $3500 device been released next year would have better display, Audio etc than all current devices, Never mind a $500 device. As for the OS and Software, how do you know? Again, with the price you are paying it better be very good. But, so far, that hasn't always been the case and Meta does have the best software and ecosystem at present.
Meta isn't competing with Apple in the VR/AR space at present. The Vision Pro isn't going to change that. There won't be many, I would be surprised if there was even one person, who will change their mind about buying a Quest 3 to switch to a Vision Pro. There might be some competition next year in the business space when the Vision Pro actually releases. Meta's next Pro headset will be going up against it.
Don't forget that it's mainly because of those 20 million Budget Quest 2's been sold that gaming developers are developing for VR at all.