Just had a quick go and immediate things I noticed in settings is that sometimes the settings don't remember. Also Full Screen is not Full Screen, it's Windowed Full Screen. Windowed mode is just labelled as windowed. So they got this naming convention wrong. I only noticed because my DLDSR res was not available until I set it to Exclusive Full Screen
Also I had to quit and load the game twice another time for it to load the game using the DSR resolution and other settings else it loaded at native 3440x1440.
The advanced graphics presets toggle only goes up to Very High, which is strange because various GFX options go to Ultra, so by selecting the max preset of Very High, you aren't actually maxing out the settings, so have to then manually increase those that do go to Ultra. unlike Cyberpunk, there isn't an indicator to tell you how many more settings beyond ultra each option has, which is annoying but hey ho.
Main settings:
Advanced GFX:
With DLSS set to Quality at 5160x160 on a 4090 and 12700KF I was seeing the framerate bounce from above 60fps at a few times to 109fps other times, even though the scene hasn't changed which is weird, until I glanced at the RTSS overlay and saw that a lot of the time the GPU usage, even at 5160x160 was dropping below 90% whilst the CPU usage remained in the 40% range. So it looks like there's an optimisation issue with CPU utilisation resulting in the GPU having to wait around. It's not a CPU bottleneck issue because I am at 5160x160, and a 12700KF is more than beefy enough to handle anything.
I suspect we will be seeing optimisation patches fairly soon as also noticed numerous instances of frame drops and inconsistent performance when enabling frame generation.
Screens from those inconsistent notes above, keep an eye on the RTSS overlays... All of these are with Frame Gen off except the last one. I should add that changing to 3440x1440 (native res) didn't really change the framerate much or the frametime behaviour. A definite bug it would seem, but I will do a system reboot shortly just to be double sure.
What is going on here???
Why is this scene 68 fps??? Oh yeah that's why, the GPU is at 71%.,...
But when it is working fine it's very good, look at the CPU use below, same as above, the GPU is also 98% which is where it should be:
But then walk nearby somewhere and suddenly the GPU use drops again resulting in:
This scene was an eye opener, 15% CPU utilisation??? Multiple physical cores are either idling or parked...
And here we are back to normal, remember DLSS Quality only at 5120x2160 and when it's like this it runs so smooth:
Here the GPU utilisation dropped randomly again:
And lastly, this is the experience with Frame Gen enabled, whether it's at 3440x1440 or at DLDSR 5160x2160 doesn't seem to matter, the framerate just drops of there are consistent frametime stutters as below:
Oh I also got a crash to desktop at the start of the game too, which can be seen at the end of this clip:
Other than that, looks/great though and mouse and keyboard with the mechanics works well. There's no Raw input setting though and I did have to drop the x and y sensitivity to 4 from the default 5 as on the XM2we I found it too sensitive at 1000CPI and 1000Hz which is my 24/7 default everything.
Now, time to watch the DF review to see if what they found matches what I found.