Associate
Think I'll grab this if/when it is on sale, loved it on the PS5 and think I could play through it again maxed out on PC.
I set it to the very high preset initially then upped everything else that I could to ultra from the very start. Object range is also at the max of 10. Just tried it fullscreen instead of exclusive fullscreen and while my frame times are just as smooth it did significantly smooth out the frame rate line on afterburner.
Yeah I found this pocket dimension and the ground texture in there was rather whack, a flat 2D layer!
I do appear to now be stuck though. The objective is to follow the Phantom, and the marker on the map points me to go through the club, but the club doors are closed....
Maybe I need to go back to the pocket dimension as am sure I heard something there but wasn't paying attention.
Look how nice it looks though
Edit:
Reddit - Dive into anything
www.reddit.com
So turns out there's a game breaking bug where if you leave the club during the follow the Phantom objective, then the club doors close and you can never get back in to continue. The save files aren't incremental like Cyberpunk and other games, so unless you manually create new saves throughout, then the last save is the only save it seems.
I might have to start the game again because of this
Something really not smooth with your movement in game @mrk not sure if you just playing on some weird crazy high sensitivity. Felt sick watching your opening video :S
Only some textures don't load the expected high Res versions so this is a bug, the green doc when you go through to the next part after the first rift is a prime example, her torso and mouth textures are low!The graphics whilst amazing appear to be below that of the PS5 at performance RT? Is this still the case? But performance RT be 60fps on a PS5? And a 4090 pulling around 60-90fps? Something smells.
Pretty damned well I would think. Less so at 4K obviously.
Everything turned to 11 and running at 1440p.What are you using for AA if you're not using DLSS? And what resolution?
DLSS is done very very well in this game, there are basically zero artefacts or shimmering that I could see This might be the first and only game to have zero side effects from using upscaling, and you benefit from the sharper image quality too so a win win in every measure.
This is assuming you're using ray tracing and the max settings available.