its a single player game ? 3rd play through ??? isnt it the same though ?? personally myself I play once and thats me done for single player games its like when I hear people watching same movie again I dont get it
SP game
Lots of different ways to play (guns blazing, stealth, melee focussed), different narrative/choices, different love interests (and more if you pick male or female), some really good story bits, especially the side quests.
Oh and also because it looks awesome maxed out in HDR 21.9
Pushing RT meaning inserting a crapload of it so that it will have a huge performance impact. We have games like Metro EE where we could see a decent amount of RT that runs pretty well on Ampere and it will run pretty well on AMD new cards.
It is not the same thing when we talk about AMD asking devs to put shadows or dumb reflections in a game so that they can check the i can do RT on their cards vs Nvidia paying devs to increase RT settings to make their old cards obsolete and trying to sell that as an "overdrive mod".
The reality is we won't see RT pushed outside of those sponsored titles because it doesn't make sense economically. Call it the PS5/Xbox curse but that is it. Probably by the time we will see RT pushed by developers in games we will be in Nvidia 6000 series/ Radeon whatever series if they survive
As much as you are dreaming about RT games being easier to make, right now and for the next 3-4 years adding RT is extra work for each developer. And it doesn't make any sense for any RT only game being released unless Nvidia sells 10 millions of 4090s or 5090s or whatever.
The only RT only game released so far is in fact a relaunch of a game that anyone can play without RT, it is no different than any other release. The developers of Metro EE put on extra work to release the "rt only" version. It didn't make their job easier, it made it harder. And the fact that we talk about Quake RTX or Portal RTX or whatever, that is insulting anyone's intelligence. They can look nice as tech demos but no reasonable person will play Quake or Portal in 2022.
See your points would be valid if
non sponsored games didn't add RT and sony + microsoft weren't adding rt to all their games too
Remember sony have filed patents to improve their RT as well. Whilst we want to see more RT (or some of us anyway....), developers will want it more because it makes their jobs easier and quicker, yes they are having to do more work when supporting both raster and RT but as we have seen with likes of DL 2, it is just the way this is going to go with the evolution into RT only visuals i.e. raster will be phased out and if you want better/fancier lighting, shadows, reflections etc. then use the RT settings i.e. you want better visuals, buy a better gpu as has always been the case, this is no different but then developers will get **** because "zOMG, you intentionally made raster look bad because nvidia paid you to gimp raster in order to make RT look better!"
Avatar is due next year and it is RT only. These so called "tech demos" are needed because it shows other development studios what is possible and gets them interested, same with my work in development, I attend conferences where you hear/see people talking through new tools and so on that they have adopted into their products and what the benefits are etc. then it gets other companies/product teams wanting to do the same, this is just how technology/products work, if everyone was happy to stick with old methods because it
just works or is what they are familiar with then we wouldn't be progressing at all, someone has to take the leap to progress.
PS. I'll be replaying portal, haven't played in years so looking forward to it with RT goodness
EDIT:
Also, again, we must stop making out like Rt is all about nvidia, it's not, amd especially with RDNA 3 are able to run RT only titles perfectly well too.....
Some of the rasterised effects are very poorly done - one of them is the water.
Outside large water areas, agree but puddles etc. look great, no worse than other games non raster water with exceptions of titles like rdr 2 but even that has some areas where you can see awful raster issues i.e. swamp area. Then look at
bf 1 water in JF video (a game which I thought looked great for water at the time...):