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I had that problem that it wasn't available for the game I was playing, but for every game.i then updated the experience and all my games work now, some places say you need to enable it in experimental options.
Look at the barrel in the Quantum Break screenshot compared to the one in the Control screenshot (RTX off). The one in quantum break has far more contrasting shadows.
I have an RTX 2080 and when playing Control with RTX off I was truly gobsmacked at how flat and dated it looked. Then I realised it looks like they have gimped the RTX off to make RTX on look better. Classic Nividia trick and they used to do the same with PhysX.
Agreed. I have sunk a fair few hours into Control and it is superb. RT really does make it shine and great job Remedy.Have to say, after playing Control with the fancy effects I wouldn't want to go back to a non-raytracing card. It might take a few more gens to get to a point where the performance hit isn't as devastating, but the graphical uplift is totally worth it.
Looking forward to playing that with RTX on!
nonsense
https://www.eurogamer.net/articles/digitalfoundry-2019-control-pc-a-vision-for-next-gen-rendering
that video explains very well how even without RTX the games effects have not been gimped as you say
Looking forward to playing that with RTX on!
YeaThose panning shots of the neon street lights at night with RT reflections = I just jizzed
SLI? Is that still a thing?Can the game Control run in SLI?
Don’t worry mate, there is a good chance that in the next 6-9 months the 3000 series will be out that will deliver what you want. Not long nowIt really does look gorgeous and I would have loved to gone with ray traced this generation. but the performance just wasn't there in my price bracket... £350, for 60hz ultra just isn't a thing. I mean, can the 2080 / 2070S even do it with all RTX games? and that's £500 - £600.....
if only the 2060S could have handled 60hz 1080 Ultra.....
It is for KaapSLI? Is that still a thing?