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really getting fed up with the posts stating RTX/DLSS does not work this gen

Discussion in 'Graphics Cards' started by sunshinewelly, Aug 16, 2019.

  1. shankly1985

    Capodecina

    Joined: Nov 25, 2011

    Posts: 19,210

    Location: The KOP

    It sure is over done, isn't realistic at all.
    This is where Ray tracing needs to get right don't over blow up an already good realistic image.
    It just needs to add to it, for example shadows screen spaced lose the shadow based on the camera Ray tracing can fix that.
    That for me is good enough, shadows on games are already good quality.
     
  2. Rroff

    Man of Honour

    Joined: Oct 13, 2006

    Posts: 65,225

    It is actually realistic for the surface type but not realistic in terms of what you'd see in a room but I'm currently limited to the stock materials in Quake 2 which are mostly industrial looking and there isn't anything close to the medium gloss wooden floor in the scene I referenced to make that.
     
  3. Safetytrousers

    Wise Guy

    Joined: Mar 31, 2016

    Posts: 1,305

    Location: Moonbase Alpha

    You can get 60fps with a 2080ti at 4k, and if you were to use one at 1440p you would have solid 60fps with ray tracing in all supported games.
    It is the cards lower down the range, that are less money than a 2080ti (which can be had for a little less than £1000), that may struggle if you push up the resolution.
    I certainly wouldn't buy a RTX card just for the sake of RTX. But the GPUs don't only do that and they have that nice extra.
     
    Last edited: Aug 21, 2019
  4. Sargatanas2511

    Mobster

    Joined: Oct 26, 2013

    Posts: 3,178

    Location: Scotland

    For £1200 I don't want 60fps at 1440p regardless of 'new tech'. It's far too much for that kind of performance. 60fps at 1440p even on the 2080Ti doesn't seem like a given either, more of a good example than the average.
     
  5. ICDP

    Wise Guy

    Joined: Dec 30, 2011

    Posts: 2,397

    Location: Belfast

    I have a 2080 and DLSS is Shadow of the Tomb Raider and in Metro Exodus is a blurred quite considerably. I game at 4K and if anyone claims DLSS looks just as sharp as native are deluding themselves.
     
  6. TNA

    Capodecina

    Joined: Mar 13, 2008

    Posts: 12,628

    Location: London

    There are many here who do. Lol.

    The only ones I believe are the ones who say they are gaming on a big tv and sit far away personally.
     
  7. Hades

    Capodecina

    Joined: Oct 19, 2002

    Posts: 23,101

    Location: Pizza Express, Woking

    Is RTX the future? Very probably.

    Is it a nice thing to have on a card now? Well it's better than not having it. But everything has a trade off. Cards with RTX cost a lot more than a similar card without one (e.g. 2070S vs 5700XT). So the question is whether the current gen of RTX is worth the extra cost. To me it isn't. It looks a little bit nicer but not something I am prepared to pay significantly more.
     
    Last edited: Aug 21, 2019
  8. DarrenM343

    Mobster

    Joined: Oct 19, 2008

    Posts: 4,806

    I don't notice it tbh but haven't tried exodus with DLSS off. I remember there was a big difference in BFV DLSS on vs off but not tried it recently. Thing is, unless people are comparing it they just won't notice. It doesn't look blurry IMO, but it probably does if you directly compare on vs off and most probably wont do that so the higher FPS is probably more important (trade off without too much loss)
    I game at 1440P and just use the NV recommended settings mostly.
    Also said this before but I find some games blurry anyway, even without RT and DLSS (Far Cry new dawn beign one).
    In an ideal world RT will get massive boosts in performance over the next few gens and DLSS will probably not be needed.
     
  9. lnoton

    Mobster

    Joined: Apr 14, 2009

    Posts: 3,133

    Location: Global

    I'm not sure of your point. But as long as you're happy that's good.
     
  10. HRL

    Wise Guy

    Joined: Nov 22, 2005

    Posts: 1,282

    Location: London

    [​IMG]
    As long as we don’t need chips like these, we might even be able to afford them.
     
  11. sunshinewelly

    Hitman

    Joined: Nov 3, 2010

    Posts: 541

    Have you played it with the update as its quite clear from the recent updated comparisons that metro with dlss is not blurry.
     
  12. sunshinewelly

    Hitman

    Joined: Nov 3, 2010

    Posts: 541

    Have you played it with the update as its quite clear from the recent updated comparisons that metro with dlss is not blurry.

    These guys must be lying then as well as others online

    https://hothardware.com/reviews/metro?page=3
     
  13. LoadsaMoney

    Caporegime

    Joined: Jul 8, 2003

    Posts: 27,894

    Location: In a house

    Started Exodus proper now, with the RT on, looks great in the train depot with Yermak, and it runs great too, 3440x1440, Ultra Settings, RTX on High, really brings the game to life, looks so much better than it did on my 64.
     
  14. pp111

    Gangster

    Joined: Oct 22, 2018

    Posts: 178

    Absolutely. There is no doubt that DLSS is blurred. When I saw it I really wondered to myself what the point of it is? I mean it's a one click way to achieve a great framerate for a game but I can't see it has a future. 4K monitors are relatively new compared to 1K monitors, yet we are just about at a point where GPU's can drive a 4K monitor at what I consider to be a minimum acceptable speed ( 60 fps ). It won't be long before even cheap cards can run them at that rate. So why do we even need DLSS? I mean it would be great if DLSS was high quality, but it's not. In picture quality terms it effectively turns your 4K monitor in to a 2K monitor at the click of a button! Handy but people aren't going to want to use it if they can get away without using it.

    I am sure that Ray Tracing is the future, but DLSS? I am not so sure.
     
  15. RBImGuy

    Gangster

    Joined: Apr 26, 2017

    Posts: 252

    The AI approach dont work so well and is overhyped by the CEO.
    AMD took a different approach with the image sharpening and works better than the AI hyped one.
    so much for skynet
     
  16. bru

    Soldato

    Joined: Oct 21, 2002

    Posts: 7,175

    Location: kent

    You do realise that they do completely different things even if the end result is similar.
    NVIDIA also do the sharpening filter thing and AMD will soon be doing the deep learning thing as well.
     
  17. Grim5

    Wise Guy

    Joined: Feb 6, 2019

    Posts: 2,053

    Yes

    I mentioned already that whether I use nvidia dlss or amd cas sharpening I can’t tell any difference- it’s because I game on a tv and sit further away than I would on a desktop.

    That’s why I love games that give you a resolution scale option - I can easily drop it to 85% and it looks just like 100% for me - it means gaming on a TV is less resource intensive than a desktop
     
  18. Rofflay

    Mobster

    Joined: Nov 28, 2006

    Posts: 4,648

    Location: N Ireland

    Deep learning is best used to restore or enhance older games i think what they are doing is wrong it could be put to use for video could it not?

    When used to restore older stuff it brings great results much like integer scaling both could of worked well for the current mini revival of retro games. By the time they do enough deep learning people are done with the game and you can not start deep learning textures until the game releases. So how can that EVER work in reality?


    I think Nvidia knew the rascals... But sell them one DLSS core anyways!
     
  19. sunshinewelly

    Hitman

    Joined: Nov 3, 2010

    Posts: 541

    same here - pc gaming on a 75 inch 4K TV is much more immersive than sitting in front of a monitor (thats another discussion thread right there). DLSS for my set up is brilliant. No change in image quality and a big improvement in FPS
     
  20. LoadsaMoney

    Caporegime

    Joined: Jul 8, 2003

    Posts: 27,894

    Location: In a house

    You can get custom 2070 Supers, for £480, some custom LAVIs, are £500.