Soldato
For a moment there, I thought that room had suffered a burst water main.
It sure is over done, isn't realistic at all.
This is where Ray tracing needs to get right don't over blow up an already good realistic image.
It just needs to add to it, for example shadows screen spaced lose the shadow based on the camera Ray tracing can fix that.
That for me is good enough, shadows on games are already good quality.