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Red Dead Redemption 2, GPU Benchmark, What You'll Need To Play!

I say good on Rockstar for taking this gamble, people are so fast to complain when PC games are not getting the extra push they deserve and can you blame devs? if this is what feedback they get?
I'm sure they would have taken a lot less criticism if the the game was released without all the problems people were having just getting it to run :p
 
I'm sure they would have taken a lot less criticism if the the game was released without all the problems people were having just getting it to run :p

Agreed am not saying its been perfect, I myself have had some crashing two so far but didn't have an issue with starting the game.

What I saying here is aimed at the poor port crowd or poor optimisation crowd.
 
Not played it yet, does it look as good as RTX games like Metro which people say looks awesome? Surely not right, it has no RT... :p
 
Surely you're not asking if a open world game has the same graphics as a first person corridor shooter? lol
Graphics are graphics and from what I can see Red Dead Redemption 2 look MUCH better to me than any RTX title.

Crisis was not exactly a small game and rather open and look what that did?


No RTX, no buy. What is this, 2017? Money for old rope this game is :D.

+1?

:p:D


I does go to show there is yet a lot more that can be done without RT for better graphics and unless the RT hardware keeps growing exponentially to let RT to shine, we will not be seeing anything special for a while. Sure I am glad the hardware is out for devs to plays with, but it really is **** and no better than a demo. But that is not how Jensen sold it on launch. That sly leather wearing marketing genius snake. Lol.
 
I had another play last night, I thought, am I kidding myself I should be running native 4k, but the image quality difference is absolutely no different between native 4k and 0.75 scaling, so I choose to run 0.75, I tried to turn water physics down from 3 quarters to half or nill and to be fair, it does effect the water, improved fps by like 5 and the horse didn't interact with the water, can't be having that.

Thought I'd go for an explore and check out some non snowy bit early on in the game, my horse dropped dead then me lol.
 
Graphics are graphics and from what I can see Red Dead Redemption 2 look MUCH better to me than any RTX title.

Well not in my opinion. In absolute terms metro exodus looks nicer, but it's a small game where you render a small space.
 
Well not in my opinion. In absolute terms metro exodus looks nicer, but it's a small game where you render a small space.
Have you not seen the images from the pc gaming thread? They look much better in my opinion. Maybe if I get the time I can gather some shots of each to show you.
 
+1?

:p:D

I does go to show there is yet a lot more that can be done without RT for better graphics and unless the RT hardware keeps growing exponentially to let RT to shine, we will not be seeing anything special for a while. Sure I am glad the hardware is out for devs to plays with, but it really is **** and no better than a demo. But that is not how Jensen sold it on launch. That sly leather wearing marketing genius snake. Lol.
Must admit when I saw the preview and also saw the game marketing image when installing the latest driver I assumed RDR2 had RT implemented.
While a lot more can no doubt be done by faking it, using non-RT techniques it'll probably(uneducated view :) ) be easier with RT. Take Quake 2 with RT for example. You can change the lighting source and observe the end result, so once it's setup it simulates much closely to real life. Not sure if this can be easily done with the faking it method.
You're right, RT will really shine in the future. Adoption is key to that too. When most have an RT capable GPU, the developers will solely focus on that rather than trying to fake it too (catering for non-RTX GPU's) and by that time the hardware side of things will be much more advanced.
I'm still impressed with RT, what's been achieved so far. I think next gen will give us an indication on how quickly it might advance moving forward.
I like open world games so may pick this up later
 
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Must admit when I saw the preview and also saw the game marketing image when installing the latest driver I assumed RDR2 had RTX implemented.
;)


While a lot more can no doubt be done by faking it, using non-RT techniques it'll probably(uneducated view :) ) be easier with RT. Take Quake 2 with RT for example. You can change the lighting source and observe the end result, so once it's setup it simulates much closely to real life. Not sure if this can be easily done with the faking it method.
You're right, RT will really shine in the future. Adoption is key to that too. When most have an RT capable GPU, the developers will solely focus on that rather than trying to fake it too (catering for non-RTX GPU's) and by that time the hardware side of things will be much more advanced.
I'm still impressed with RT, what's been achieved so far. I think next gen will give us an indication on how quickly it might advance moving forward.
I like open world games so may pick this up later
Agreed. Just not impressed with what I have seen just yet, but I am hoping 2020 will change that :D
 
To be fair, the lighting quality in RDR2 Vs some RTX titles, it might aswell have RTX as it looks just as good.
 
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These are from the thread in PC Gaming section. Metro does not come close to these imo.
 
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