Red Dead Redemption on PC - 29/10/24

Too early to say yet,. so far so good but I'll run the full 2 hours refund window to decide, it's good though so far.

I am uploading a video of my current play to show what it's like in action, riding, shooting, talking and dossing about.
 
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Could always buy it play a hour and a half, refund it keep the save, buy it when u fancy another hour and a half and rinse and repeat till its done hehe. Tho be a pain refunding a hundred times or so. :D
 
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Reactions: mrk
Could always buy it play a hour and a half, refund it keep the save, buy it when u fancy another hour and a half and rinse and repeat till its done hehe. Tho be a pain refunding a hundred times or so. :D
Haha I’ve always wondered this but I’m pretty sure it doesn’t reset your time played when you get a refund
 
Don't ride random horses, got it!

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It can look sharper still if using DLSS instead of DLAA, no visual flaws but you leverage the image reconstruction and sharpness gains as part of the AA process instead of just AA that is DLAA.
 
Rockstar Launcher forgets my sign in every time now. Amazing. Have to log into it every single time! Seems this problem affects a whole bunch of people after a quick google, not just with this game but others too and it's been going on for years...
 
In Red Dead Redemption remaster, DLAA offers a softer and less detailed image at 4K than DLSS Quality and FSR3 NativeAA, whether static or in motion does not matter. DLSS is generally the superior method for upscaled AA now, whilst FSR3 NativeAA is the best choice in this game.


Edit* Oh and lol at being able to donut the carriage :D

 
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@mrk Maybe I'm mistaken, but isn't DLAA basically just DLSS at 100% render vs quality being 66%? If so, maybe the difference could be a dlss preset adding some sharpening to the one at 66%.
 
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